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Digital Publishing to iPad, Android Tablets and web

Digital Publishing to iPad, Android Tablets and web

Un magazine en réalité augmentée La réalité augmentée s’invite un peu partout et investit maintenant la presse écrite, ce qui offrira peut-être à cette dernière des espoirs d’autres débouchés que les tablettes multimédia. Le quotidien allemand Süddeutsche Zeitung a publié ce week-end un supplément magazine intégrant plusieurs pages avec réalité augmentée, dont les suppléments visuels, dont certains animés et d’autres La réalité augmentée s’invite un peu partout et investit maintenant la presse écrite , ce qui offrira peut-être à cette dernière des espoirs d’autres débouchés que les tablettes multimédia. Le quotidien allemand Süddeutsche Zeitung a publié ce week-end un supplément magazine intégrant plusieurs pages avec réalité augmentée, dont les suppléments visuels, dont certains animés et d’autres en 3D sont accessibles via iPhone avec iOS4 ou smartphone Android. Cette vidéo montre les meilleurs extraits en réalité augmentée.

Turning InDesign Files to iPad Apps Turning InDesign Files to iPad Apps by: David Blatner | January 14, 2011 I’ll be speaking at Macworld Expo (San Francisco) in a couple of weeks on the topic of converting InDesign files to the iPad. Using InDesign Some solutions let you add interactive features directly within InDesign, and then export a file that can be converted into an iPad iApp. Adobe’s Digital Publishing Solution (DPS): This used to be called the “digital magazine publishing solution” (DMP), but fortunately someone at Adobe came to their senses and realized that it’s useful for more than just magazines. Convert PDF files to iApps Other solutions take a different approach: You export a PDF file from InDesign (or any other application, I guess), then upload that, add interactivity using their proprietary solution (usually through a web browser) and then they convert the file to an iApp for you (or, in some cases, force you to use their app). Other suggestions? Related Articles

Anuman Interactive (informations sur la société) Créé en 2000, Anuman Interactive est un éditeur français de logiciels, d’applications et de jeux vidéo destinés au Grand Public, très présent notamment sur les thèmes de l’Architecture, du Code de la Route et des Loisirs créatifs. De par l’expérience et le savoir-faire de ses équipes, Anuman Interactive a su développer son activité hors de ses frontières (utilitaires, ludo-éducatif…) et s’impose aujourd’hui comme un acteur important sur le secteur du jeu vidéo d’aventure, à l’international, grâce à la marque Microïds (L’Amerzone, Dracula, Still Life, Syberia). Fin 2009, Anuman Interactive est devenu une filiale du groupe Media-Participations (3ème groupe d’édition français et 1er groupe d’édition de Bandes Dessinées en Europe) et met à la disposition des sociétés du groupe ses connaissances du multimédia pour accompagner leurs transitions vers les nouvelles technologies. L'actualité de Anuman Interactive Anuman lance Kids Mania, son label Jeunesse Anuman Interactive recrute ! Dates clefs

App Studio - Créez et publiez sur iPad et Android HOWTO: Native iPhone/iPad apps in JavaScript More resources On top of the information below, I can recommend a few other resources: Building iPhone Apps with HTML, CSS, and JavaScript is the only book I found that covered everything. Making it full-screen Normally, if you press "+" in mobile Safari and then "Add to Home Screen," the icon it creates acts like a bookmark into Safari. To get rid of the URL and button bars, just add a meta tag: This is what my log app looks like when launched from the home screen: Changing the phone status bar You can also change how the phone's status bar is displayed with a meta tag. The values for content are default, black and black-translucent. Preventing scaling If you pinch on a web app, it still responds like it's in a browser and zooms in. You'll almost certainly want to set the viewport width to the device width as well, so that the app shows up at its natural resolution. Preventing elastic scrolling To stop this behavior, capture touchmove events on the document in JavaScript and cancel them. Tips

Mobile IQ » Tablet and Mobile Publishing How to make a magazine app in iOS – Part II Welcome to the second part of this tutorial. Previous in the series:How to make a magazine app in iOS – Part I The iOS5 revolution A lot of water has flowed under the bridge since our first part of this tutorial. We’re sorry for the delay, but at the time of writing we were aware of the new featured introduced with iOS5 but we were still under NDA and not authorized to disclose anything about the SDK. Finally we’re now able to provide our example magazine app with the double iOS4/iOS5 compatibility. I will not spend my time explaining all the Newsstand features, all in all we’re creating a magazine app here and the Newsstand implementation details go beyond our original purposes. The example app The screenshot shows the final appearance of the app. The full app code is available on GitHub. I have setup this app using the basic single window Xcode template and then added the two main components in the application delegate startup method: The two components are: Models and Controllers

NOOWIT Landing Page Mobile HTML5 Framework - Features of Sencha Touch | Features | Sencha Touch Built on HTML5 Technology Sencha Touch, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences, Sencha Touch is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Windows Phone, and more. Smoother Scrolling and Animations Sencha Touch provides a user experience unparalleled in HTML5. Fluid animations and smooth scrolling make Sencha Touch apps come alive, rivaling native technology. Adaptive Layouts Sencha Touch’s novel layout engine leverages HTML5 in powerful ways to let developers build complex applications that respond, load, and layout in a snap. Native Packaging Web applications work everywhere.

Touch - JavaScript Mobile Framework for Building HTML5 Web Apps DHTMLX Touch is a free open source JavaScript library for building HTML5-based mobile web apps. It's not just a set of UI widgets, but a complete framework that allows you to create eye-catching, robust web applications that run on iOS, Android, and other mobile platforms. Syntax DHTMLX Touch framework offers intuitive object inheritance. Extendable Functionality DHTMLX Touch provides an elegant and simple solution to extend and customize the existing functionality of the library and to add new UI components. Data Storage on the Client Side Global data storage is an advanced and useful feature that allows keeping relations between data elements (e.g. list of employees and employee details form) on the client side. This feature provides automatical update of data across UI elements without user intersection. Server-Side Support Server side of DHTMLX Touch framework is based on dhtmlxConnectors (the same that used for DHTMLX Ajax library). Development Tools Components and Controls Compatibility

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