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You Have No Idea What High Quality Video Is

You Have No Idea What High Quality Video Is

Pixar's Motto In a world that is obsessed with preventing errors and perfection, perhaps it's ironic that despite 11 straight blockbuster movies, Pixar cofounder and President Ed Catmull describes Pixar's creative process as "going from suck to nonsuck." That's because Catmull and Pixar's directors think it's better to fix problems than to prevent errors. "My strategy has always been: be wrong as fast as we can," says Andrew Stanton, Director of Finding Nemo and WALL-E, "Which basically means, we're gonna screw up, let's just admit that. So, for instance, Pixar does not begin new movies with a script. People at Pixar describe storyboards as the "hand-drawn comic book version" of a movie, a blueprint for the characters and actions. They must persist. This process of rigorous critique, and even major change, doesn't end once the initial script has been approved and the first version of the film has been created on what are called "reels." What we see is not effortless genius.

Soccer Ball Generates Electricity More than one out of every five people in the world lives without any access to electricity. Yet, out of those 1.4 billion people living without modern energy, many play the most popular game in the world, soccer. Four Harvard students created a project for the American Express-sponsored Take Part program. The sOccket is a soccer ball that captures energy with every kick. In impoverished areas, the lack of access to electricity leads many households to utilize dangerous energy alternatives, like kerosene lamps, which are harmful to the environment and our health. sOccket website via [Neatorama]

The Bates Method for Better Eyesight Without Glasses Persevere Having a weaker eye is, as they say, perfectly normal. Perfectly normal does not mean it is all right. Focusing There are two dots printed on the next line. Focus on the dot on the right while being aware that the other dot is there,but appears blurred. Now reverse: look at the left dot with the right one unsharp, out of focus. and closer still: This simple focusing exercise can be done anywhere, at any time with anytwo or more focal spots. Text Focusing - Reading Try reading the following sentences printed here in different point sizes. Experiment with reading the above lines with both eyes together then with one eye at a time and find out at which point size, if any, your eyes become weak. 180 Degree Rule This schematic shows the axis between two characters and the 180° arc on which cameras may be positioned (green). When cutting from the green arc to the red arc, the characters switch places on the screen. In film making, the 180-degree rule[1] is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. An imaginary line called the axis connects the characters, and by keeping the camera on one side of this axis for every shot in the scene, the first character is always frame right of the second character, who is then always frame left of the first. The camera passing over the axis is called jumping the line or crossing the line; breaking the 180-degree rule by shooting on all sides is known as shooting in the round. The object that is being filmed must always remain in the center, while the camera must always face towards the object. Example[edit] Common usage, pitfalls and solutions[edit] Usage[edit] Pitfalls[edit]

Strolling Through One Second of Every Travel Destination Think you have the travel bug? Over a course of 44 days, independent filmmaker Rick Mereki and a couple of his buddies visited not one or two countries but an astounding eleven of them! By splicing together one second of footage from each location, Mereki created the ultimate piece of memorabilia, an amazing video flipbook titled Move. If this doesn't make you want pack your bags and hop on a plane, I don't know what else will. "3 guys, 44 days, 11 countries, 18 flights, 38 thousand miles, an exploding volcano, 2 cameras and almost a terabyte of footage, all to turn 3 ambitious linear concepts based on movement, learning and food into 3 beautiful and hopefully compelling short films," says Mereki. "= a trip of a lifetime." You can view his other two films, Eat and Learn, below. via [Reddit]

Movie Guide | Anime Movie Guide Movie Count: 63 Do you have feedback, questions, movie suggestions or review copy offers? You can contact us at contact@animemovieguide.com *protected email* I’ve spent more time than I care to think about watching anime movies in my life thus far. To ease the navigation of this guide, here are some anchor links to take you straight to the individual studios: Studio Ghibli | Studio Madhouse | Katsuhiro Otomo | Production I.G. | Makoto Shinkai Shinji Aramaki | Fumihiko Sori | Keiichi Hara | A-1 | Tin House | Studio 4°C | Bones | Brain’s Base Gainax | Shaft | AIT | Square Enix | Gonzo Pre-Ghibli Studio Ghibli was officially formed in 1985. Hayao Miyazaki Lupin III: Castle of Cagliostro (1979) Rupan Sansei: Kariosutoro no Shiro (ルパン三世 カリオストロの城) A random anime-series film that just so happens to have been co-written and directed by Hayao Miyazaki. Nausicaa of the Valley of the Wind (1984) Kaze no tani no Naushika (風の谷のナウシカ) Isao Takahata Gauche the Cellist (1982) Sero Hiki no Goushu (セロ弾きのゴーシュ)

Amsterdam DNA revisited There has been a surge of motion media on the museum-going experience as of late — which will be elaborated on in a later post — and Amsterdam-based PlusOne studio’s recent production for the Amsterdam Museum really paints this type of exhibition work in excellent light. This project has been drafted from the Quickies because, in addition to the trailer posted earlier and their meticulous craftmanship of the antiquities’ stories, they’ve released an excellent portion of the seven-part series, Revolt Against King and Church. The whole of Amsterdam DNA was a massive undertaking in short order — seven films plus trailer plus video wall content — which perks interest into how a studio of PlusOne’s size handles multiple deliverables for a project of this scope. Synopsis End 2010, the Amsterdam Museum contacted us for a new prestigious exhibition: Amsterdam DNA. Process Another dimension, sound, was added to make the whole even more appealing. These rough edits were very helpful. Software Credits

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