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Bret Victor

Bret Victor
Bret Victor / April 11, 2011 The power to understand and predict the quantities of the world should not be restricted to those with a freakish knack for manipulating abstract symbols. When most people speak of Math, what they have in mind is more its mechanism than its essence. This "Math" consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result. The process is not unlike casting lots. This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. We are no longer constrained by pencil and paper. Project Kill Math is my umbrella project for techniques that enable people to model and solve meaningful problems of quantity using concrete representations and intuition-guided exploration. Someday there will be an introductory essay on this page, and it will move you to tears. Kitchen Math

http://worrydream.com/KillMath/

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Thieu Besselink Posted on February 14, 2011 The Learning Lab is an independent studio and think tank founded by dr. Thieu Besselink. It develops and hosts creative learning and creation environments for transition learning in higher education and organisations at the crossroads of personal and social development, science, art and collaborative entrepreneurship. Twitter @learninglabNL Scholastic elcome to Adventures in Math, a free educational program developed to help you teach key math skills while reinforcing the importance of financial responsibility. Find out how these materials support Common Core skills. Give your students a basic introduction to math and money concepts. Explore concepts including making money and budgeting, as well as saving and investing. It's never too early for families to teach skills for financial success to their children. Send home the Adventures in Math family magazine and activity worksheet to reinforce your classroom conversations.

Where YouTube EDU Went Wrong (and how it might recover) by Higher Ed Live YouTube‘s educational portal, YouTube EDU, entered its third year of operation this past week. In spite of some very optimistic publicity for its initial launch, its development as a teaching-and-learning tool has thus far proven rather lackluster. Signs that you're a good programmer - Software Engineering Tips The most frequently viewed page on this site is Signs you're a bad programmer, which has also now been published on dead trees by Hacker Monthly, and I think that behoves me to write its antithesis. "Bad programmer" is also considered inflammatory by some who think I'm speaking down to them. Not so; it was personal catharsis from an author who exhibited many of those problems himself.

Jane McGonigal Jane McGonigal (born October 21, 1977) is an American game designer and author who advocates the use of mobile and digital technology to channel positive attitudes and collaboration in a real world context. Background and career[edit] McGonigal was brought up in New Jersey by teacher parents who emphasized intellectual attainment; her twin sister, Kelly, is a psychologist and author. Free for All: National Academies Press Puts All 4,000 Books Online at No Charge - Wired Campus Today the National Academies Press announced it would offer its entire PDF catalog of books for free, as files that can be downloaded by anyone. The press is the publishing arm of the National Academies of Sciences and Engineering, the Institute of Medicine, and the National Research Council, and publishes books and reports that scientists, educators, and policy makers rely on. Barbara Kline Pope, executive director for the press, said it had previously offered 65 percent of its titles—ones that were narrow in scope—for free. “The 35 percent that we are adding today will reach a wider audience, and we are doing it because it’s central to our mission to get this information to everyone,” she said. Ms.

Visualizing Code May 6, 2013 by David Green When writing software we’re working at two levels: Creating an executable specification of exactly what we want the machine to doCreating a living document that describes the intent of what we want the machine to do, to be read by humans The first part is the easy part, the second part takes a lifetime to master. About Key: The Geometer's Sketchpad® Named an EdNET's Best "Shining Stars" for 2011 - Key Curriculum Press The Geometer’s Sketchpad® is the world’s leading software for teaching mathematics. Sketchpad® gives students at all levels—from third grade through college—a tangible, visual way to learn mathematics that increases their engagement, understanding, and achievement. Make math more meaningful and memorable using Sketchpad. Elementary students can manipulate dynamic models of fractions, number lines, and geometric patterns. Middle school students can build their readiness for algebra by exploring ratio and proportion, rate of change, and functional relationships through numeric, tabular, and graphical representations.

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