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CIID: Copenhagen Institute of Interaction Design

CIID: Copenhagen Institute of Interaction Design
Copenhagen Institute of Interaction Design (CIID) is an international hub of creative minds. Our integrated structure creates a unique environment that encompasses world-renowned education, a cutting edge research group and an award-winning consultancy. We create impact through the design of innovative products, services and environments. [touchcarousel id='1'] [new_royalslider id="1"] Latest news & Upcoming Events

http://ciid.dk/

Related:  UX - Interaction Design - Multimedia SystemStageDigital transformationInteraction Design

Journey from Software Development to User Experience Deborah’s speech inspired me so much that I then realized UX is wrongfully associated with the “UI”. It should be declared as a crime and cops should issue a ticket when someone says “UX/UI”. IT IS NOT ACCURATE. It is like “Father/Son”. Where father is never been equal to his son. The Engineering Design Process Please ensure you have JavaScript enabled in your browser. If you leave JavaScript disabled, you will only access a portion of the content we are providing. <a href="/science-fair-projects/javascript_help.php">Here's how.</a> Method Cards IDEO Method Cards is a collection of 51 cards representing diverse ways that design teams can understand the people they are designing for. They are used to make a number of different methods accessible to all members of a design team, to explain how and when the methods are best used, and to demonstrate how they have been applied to real design projects. IDEO’s human factors specialists conceived the deck as a design research tool for its staff and clients, to be used by researchers, designers, and engineers to evaluate and select the empathic research methods that best inform specific design initiatives.

Adventures in Interfacing Part I: Should the Interface be the Adventure? » A Hardy Developer's Journal – as written by indie adventure game developers Interfaces are important. I love interfaces. Forming an intuitive and fluid language that is used by the player to communicate with the game, and a way for the game to communicate back is fun. O’rio mid 1800 Reclaimed Wood Table from Unite Two Design Furniture made out of reclaimed wood has a charm of its own. Not only is it unique and bespoke, it also has a huge history behind it. Take a look at Unite Two Design’s (UTD), O’rio farmhouse beam table from the mid 1800s and you will begin to appreciate the raw design element and style.

Designing Interactions Bill Verplank is interviewed in Chapter 2 – My PC. His illustrated descriptions clarify the pioneering interaction design work of Bill Atkinson and Larry Tesler. Combine these interviews with the ideas of David Liddle, Terry Winograd and Gillian Crampton Smith for an overview of the subject. Bill Verplank has an amazing ability to draw at the same time as he talks.

What is Engineering Design? Engineering is the application of science to problem solving. Design is the creative expression of knowledge... Each word is important. A design cannot just be a thought, it must be expressed in some material form (sketch, article, music, text etc). Why every leader should care about digitization and disruptive innovation The disruptive impact of technology is the topic of a McKinsey-hosted discussion among business leaders, policy makers, and researchers at this year’s meeting of the World Economic Forum, in Davos, Switzerland. In this video, two session participants preview the critical issues that will be discussed, including the impact of digitization and automation on labor markets and how companies can adapt in a world of rapid technological change. What follows is an edited transcript of their remarks. Interview transcript Disruption everywhere James Manyika: The reason disruptive technologies are very important to all leaders—whether they’re CEOs or policy makers—is because, for the first time, we now have technology affecting every single sector of the economy.

Movin' Ahead Here is a collection of Amalfi coast “being there” YouTube video clips and photos in slideshow from Flickr. For our 10th wedding anniversary, my wife and kids revisited familiar sacred and new places from Rome down to Calabria, Italy. I created a PearlTree collection of sites that we explored while planning our trip — this mostly looks at Umbria and Amalfi Coat. We arrived by rented car at the seaside, cliff nestled city of Amalfi. We stayed at the Amalfi Hotel (here is my Trip Advisor review on Digg), where the we had a killer room with a balcony view out to the Duomo.

User Experience Architect – Lab49 Description Our UX Architects work with our development teams and customers, envisioning and designing the applications we create. You will be responsible for every aspect of a system's user experience - the overall flow and layout of the screens, the fields and information presented, the actions and interactions that are provided, and the visualizations of the data. You'll be involved in solving workflow problems, developing new ways of presenting market data, and figuring out what tools the client needs in their solution that even they don't realize yet. You will provide overall stylistic guidance while visual designers handle the implementation of the visuals (i.e. colors and fonts).

How to Revitalize Your Digital Business Model Three short, chunky things that (we promise) will rescue your digital business. The sprawling self-help industry for executives tends to chop up advice into business baby food, with small, easy-to-digest chunks, flavorful summaries and beautiful illustrations. Truisms are packaged into “models” with the promise that following them will make every business better. Beleaguered executives swallow it up and then try to remember what it tasted like when some botched goal wreaks havoc on their day. It was refreshing, then, to hear a bit of deliberate self-betrayal emerge at a recent seminar run by MIT Sloan Executive Education, “Revitalizing Your Digital Business Model.” “Why on earth do we need another thing with ‘model’ at the end of it?”

Digital Identity – Theories Suport Five main theories are related as the background research theories: Embodied InteractionEmbodied CognitionThe Phenomenology of PerceptionSynesthesiaColour Psychology Varela et al. (1991) raised the concept of Embodied Cognition in two aspects and explained the idea that the human body influences the original human cognition. “First, the cognition depends upon the kind of experience that comes from having a body with various sensorimotor capacities, and second, that these individual sensorimotor capacities are themselves embedded in a more encompassing biological, psychological, and cultural context.” - Varela et al. (1991), The Embodied Mind. Embodied Interaction exhibition is the property of the Digital Identity exhibition.

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