
Sketch Star - FbF easy What is AgentSheets? AgentSheets is a revolutionary tool that lets you create your own agent-based games and simulations and publish them on the Web through a user-friendly drag-and-drop interface. AgentSheets users range from elementary school students to NASA scientists, entire school districts, and large federally funded university projects. Why should you use it? Build simulations to explore complex ideas, communicate ideas to others, or just build games: • Computational Science: Interactive simulations help you grasp new ideas, test theories, explore complex processes in various science fields. Creating your own computational science applications deepens your understanding. • Games: Building games (not just playing them) teaches you Computer Science concepts, logic, and algorithmic thinking. simple to start... Proven drag and drop, rule-based programming allows the creation of easy-to-understand programs. ... easy to continue Made to share John Zola, Educator
From Game Design Elements to Gamefulness: Defining Gamification The proceedings of the 2011 MindTrek conference are finally online in the ACM Digital Library, and with it, the paper I co-wrote with Rilla Khaled, Dan Dixon, and Lennart E. Nacke on “defining the damn thing” – that thing being “gamification,” of course. Here’s the abstract: Recent years have seen a rapid proliferation of mass-market consumer software that takes inspiration from video games. Here’s the link to the ACM digital library download: Here’s a download. And here’s the presentation: From Game Design Elements to Gamefulness: Defining “Gamification” It’s been a while since we wrote this paper (almost a year, actually), and my own thinking has changed a bit since – if anything, I have become even more sceptical of what on earth a “game design element” could be, let alone how to determine whether X “is” or “isn’t” one. Reference Sebastian Deterding, Dan Dixon, Rilla Khaled, and Lennart Nacke. 2011.
Comic Master CraftStudio Quest - Write text adventure games and interactive stories Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. All you need is a story to tell. Your game can be played anywhere. Watch a quick screencast ...and you're free No restrictions. This means you can download and modify the Quest source code, and do whatever you want with it. You can sell the games you make with Quest. You don't need to ask for permission - you already have it. Get started quickly You don't need to know how to program to use Quest. Everything about your game is displayed in plain English, but the source code to your game is also viewable and editable for the more technically minded. A full tutorial is included, and help is always available on our forums. Ever wanted to... Ever wanted to create your own game, but were put off by complicated programming languages? Surprisingly powerful Any language
ToonDoo - World's fastest way to create cartoons! AgentCubes #1 Gentle Slope 3D: Creating 3D, gradually Why do tools have to be 2D only or 3D only? What if you could start in 2D and gradually turn a flat 2D world into a 3D one? #2 Inflatable Icons: Creating 3D Shapes from 2D Images Creating 3D shapes is hard. 3D modeling approaches are mostly "shape-then-paint". #3 Conversational Programing: Beyond Drag and Drop programming Drag and drop programming - problem solved? Ristretto 3D: Your games in browsers without Flash and Java Early on, with AgentSheets, we realized users want to be able to run their games in a browser. Scalable Game Design Arcade: Grow your Skills Our Scalable Game Design is more than just a place to share your games with others. Parallel Time Jump Animation: Parallel Animation, just a one slider away Imagine a complex scene with thousands of agents moving around in parallel. Performance: Visual Languages can be compiled There is a myth that drag and drop programming results in slow code. Do not just take our word for it.
GameMaker: Studio | YoYo Games Last updated: 02/04/2019 We (meaning YoYo Games Limited, company number 05260718) use technologies on our website and mobile services (which we'll call the Services) to collect information that helps us improve your online experience. We refer to these technologies, which include cookies, collectively as “cookies.” This policy explains the different types of cookies used on the Services and how you can control them. We hope that this policy helps you understand and feel more confident about our use of cookies. If you have any further queries, please contact us at Cookies are small text files that are stored on your computer or mobile device. Below we list the different types of cookies we may use on the Services. Essential Cookies. Essential cookies on the Services may include: Performance Cookies. Performance cookies on this Services may include: Functionality Cookies. Targeting or Advertising Cookies. Banner Advertising On Other Websites Google Adwords Facebook
Bootstrap Games | Elegy-Educators Over 200 academic institutions are now using Elegy in the classroom. If you are interested in purchasing academic licenses, please e-mail us at support@dejobaan.com. Explore distant worlds inspired by the works of British Romantic era poets, and write fiction about the people who once lived there. For creative writing classes, Elegy inspires students to write stories, poems, and songs by combining a loose narrative framework with hand-painted art and rich soundscapes. “One of my students has dyslexia and struggles with reading and writing. Dejobaan is working with educators in K-12, ESL, and university programs to develop lesson plans. Elegy has already received a number of accolades, including an Independent Games Festival 2014 honorable mention, a Game Developer Conference Experimental Gameplay Workshop selection, and two IndieCade International Festival of Indie Games selections. The game launched on December 10th 2011 for Windows, Mac, and Linux on Steam. What is Steam? Help!
Curvy in HTML5 Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea. Each Curvy puzzle consists of a grid of hexagonal tiles. Curvy allows a variety of different puzzle sizes, providing puzzles that can be quickly solved as well as more complex versions depending on the size you choose. Want it on Android? We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites.