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Human photo references and textures for artists - 3d.sk

Human photo references and textures for artists - 3d.sk
ROYALTY-FREE Licence guarantees that once you download the photos you can use them for any personal or commercial project as long as you wish without any additional payment. UPDATED DAILY Save thousands of dollars on human photo references every month. Gain access to a huge source of more than 354,125 photos updated 29 x per month. 4992 x 3360 PIXELS High resolution images with enough detail for the production of 3D characters for cinematic sequences as well as next generation game characters. Whether you work at Dreamworks or Playstation....3D.SK and their constantly expanding image library is essential to your texture pipe. Whether you are Steve Geisler or Paul Campion or a Gnomon student just starting out......3D.SK is absolutely essential. A big Thank You from the Playstation Family....your websites are truly visionary. Paul Fedor Lead Texture Artist Playstation Cinematics Lead Texure Artist Next-Gen Research and Development Team Commercial and Music Video Director Related:  dibujo

Sky Textures Collection: Hyperfocal Skies 2 "If you compare the number of images you receive, the quality, the variety and price, you will find this collection pretty hard to beat." - Jeff Mottle CGArchitect.com Hyperfocal Sky Texture Maps Feature: * Super high resolution - 12,000 by 4,000 pixels on average makes for crystal clear images. * Clean images - Don't let image artifacts ruin your scenes - get skies that add to the mood and appeal of your scene. * Instant Download * An aesthetic edge - Set yourself apart from the crowd with beautiful magic hour skies, hand picked after evaluating hundreds of days that turn into dusk, or pick from subtle skies that complement and finish your scenes. * Reliability - We are the ONLY company in the CG industry offering an unlimited 100% money back guarantee. * Flexibility - Sunny, overcast, partially cloudy, sunsets, and everything in between. * Trust - Architects from all over use our sky textures, as do film makers such as Warner Brothers and software giants such as EA games (Battlefield 2).

Game Editor - the game design software for anyone interested in game developing. Figure Drawing References Digital Painting Masterpieces that will Make You Dream Inspiration October 10, 2011 They say a picture is worth a thousand words. Some digital paintings can be worth even more. Every day, hundreds of digitally made artworks are uploaded in the internet. Though it’s certainly not a requirement, paintings with a narrative element can make a good artwork even more memorable. Damien’s Kiss cypherx View Source Rain OmeN2501 View Source white skirt lian-blackdream View Source Colorless asuka111 View Source The Pumpkin King Radojavor View Source La Rochelle Radojavor View Source Spoiled enayla View Source The City asuka111 View Source The Seven Deadly Sins: SLOTH blackeri View Source The Seven Deadly Sins: WRATH blackeri View Source The Seven Deadly Sins: VANITY blackeri View Source The Manikin ‘s Portrait asuka111 View Source Cretaceous Sunset kerembeyit View Source Immortal hgjart View Source hades and persephone 2 sandara View Source Into the Unknown kerembeyit View Source Snatch OmeN2501 View Source oneirology loish View Source In Sight of Apocalypse arcipello View Source dream

CGSkies Mega Collection Of Cheatsheets for Designers And Developers Cheatsheets and various quick reference guides are available for almost any type of software and language these days. Unfortunately they’re not always easy to find when you actually need them. This is why I decided to take some time to gather up as many as possible and share them with you here! Hopefully this can be a timesaver for you, along with teaching you a new trick or two. The resources have been divided into various categories to make them easier to find. CSS3 Cheat Sheet ↓ CSS2 Visual Cheat Sheet ↓ CSS Cheat Sheet (V2) ↓ Css Property Index ↓ BluePrint CSS ↓ HTML 5 Cheat Sheet ↓ HTML5 Canvas Cheat Sheet ↓ HTML5 Glossary ↓ HTML Character Entities Cheat Sheet ↓ Color Codes Matching Chart HTML (Convert CMYK, RGB Hex) ↓ Javascript JavaScript Cheat Sheet ↓ Javascript DOM ↓ JavaScript Reference Card ↓ jQuery 1.4 API Cheat Sheet ↓ jQuery selectors ↓ jQuery 1.3.2 ↓ jQuery 1.3 ↓ jQuery 1.2 ↓ Mootools 1.2 Cheat Sheet ↓ Prototype Cheat Sheet ↓ PHP & MySQL for dummies ↓ PHP 5 Online Cheat Sheet v1.3 ↓ MySQL

Learn to Draw: Human Body In drawing the human figure, is used to measure the head module and can be divided into 8 equal parts (Figure 1), ie, the head establishes a relationship of proportion to the trunk and legs, so the concept of ratio is the optimal balance between size of the parts that compose a whole. It is not enough to share, to draw a human body with realism, symmetry is also of fundamental importance for the design of the human body has a semblance between the right and left sides. In general, the human body does not hold exactly the same measures on one side and the other, there are small differences, often imperceptible when you look at, but noticeable when measuring. In the drawing, the axis of symmetry is represented by a vertical line from head, through his nose and into the space between the legs, as shown in Figure 2. Figure 1 Volumes and concavities: Refers to body shapes, their curves, recesses and reliefs. Figure 3 The MAN has broad shoulders and narrow hips; Tradução do português para inglês

Ambient occlusion The ambient occlusion map for this scene darkens only the innermost angles of corners. In computer graphics, ambient occlusion is used to represent how exposed each point in a scene is to ambient lighting. So the enclosed inside of a tube is typically more occluded (and hence darker) than the exposed outer surfaces; and deeper inside the tube, the more occluded (and darker) it becomes. Unlike local methods like Phong shading, ambient occlusion is a global method, meaning the illumination at each point is a function of other geometry in the scene. Implementation[edit] In real-time applications, such as computer games, Screen space ambient occlusion can be used as a faster approximation of true ambient occlusion, using pixel depth rather than scene geometry to form an ambient occlusion map. Ambient occlusion is related to accessibility shading, which determines appearance based on how easy it is for a surface to be touched by various elements (e.g., dirt, light, etc.). The occlusion where .

The Python Script Collection For Windows - Automating Microsoft Outlook For Outlook automation it is nesseccary to use the makepy utility. You do this either from the tools menu of the Pythonwin-Editor (installed with Pywin32 or ActivePython) or you call the file c:\python23\Lib\site-packages\win32com\client\makepy.py. You then have to select the Outlook Object Library ("Microsoft Outlook 10.0 Object Library" for Office 10.0 or known as Office XP). After that Python generates cachefiles into the directory c:\python23\Lib\site-packages\win32com\gen_py or c:\temp\gen_py to tell Python more about the Outlook object library. Here is a well known example which dumps all adressbook entries from your default adressbook:

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