online paint program Flame Painter is a unique paint program, it belongs to my 'I am an Artist' experimental project. I think with tools which inspires you, everyone can be an artist. You can try it here, change different brush settings and paint your own flame paintings. Funk Food MechaBunny back again with the big hopping madness known as the Mecha6!! i am so proud to today present you with the next series of my MechaBunny template. this time around is as amazing as the first time; again all all-star line-up of paper-artists deluxe! this time there were Scott Schaller (second custom by him, he must really like the template..(: ), Greg Madden , VinsArt , Sal Azad , ABZ and OLLA BOKU !
Hell of Sand Game "Falling Sand Game", also "World of Sand", (2005) is a Java applet first found on the Dofi Blog via Fark thread, later enlarged and rehosted by Chirag Mehta. The game has been popular on community link sites like Digg and Delicious and involves four main falling particles: sand, water, salt, and oil. Each of these particles have special properties that can be manipulated; among these include burning, desiccating, growing, eroding, and more. Along with these four, main particles are auxiliary environmental manipulators: Wall, Fire, Plant, Spout, Cera (or wax), ???, and Eraser.
3D Music Visualizer Download Morphyre for Free and experience thousands of stunning 3D scenes all moving to your music: When you Download Morphyre Free for Windows you will be given the choice to install it in iTunes, Windows Media Player, Winamp or Media Monkey If you don't have either of these they can be downloaded easily online. Morphyre is available for both Windows and Macintosh (including Snow Leopard) systems provided you meet our minimum system requirements*. To run Morphyre once you've installed it, simply open iTunes, Windows Media Player, Winamp or Media Monkey and select "Morphyre" from the program's Visualizations Section as you play your music. Detailed instructions and information are provided in the ReadMe and the Licence File which appear during installation and which are also available to read online.
Balls Path tracing is a realistic lighting algorithm that simulates light bouncing around a scene. This path tracer uses WebGL for realtime performance and supports diffuse, mirrored, and glossy surfaces. The path tracer is continually rendering, so the scene will start off grainy and become smoother over time.