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Feng Zhu Design

Feng Zhu Design
The focus on education has always been a big part of Feng’s career. Back in 1998, he created one of the first free online concept art tutorials under a website called artbyfeng. This site generated a massive amount of public interest and eventually led to the production of the popular Gnomon analog instructional DVDs in 2003. Design Cinema was created by Feng to continue his interest of sharing free online tutorials and industry knowledge. These bi-monthly episodes cover a broad range of topics from digital painting to portfolio preparation. You can find our channel on youtube under FZDSCHOOL.

http://www.artbyfeng.com/tutorials.htm

Digital Painting & Concept Art with Photoshop You must consider many things while painting: Layers, Exposure/Lighting, Shadows, Highlights, Surfaces, Materials, Textures, Translucency, Reflections, Composition, and Color Temperatures Article by Arne Niklas Jansson The onion (Thinking in layers) Before laying down a stroke, there's a number of things you need to think about. Well, actually you shouldn't have to think about them, it should just go automatically. Feel volume and angle of the form.

Richard Solomon Artists Representative Jon Foster would have to be considered one of the top concept artists working today. He has a very strong following among the Sci-fi / Sci-fantasy community. He is a sought out speaker and lecturer on the subject and is a superstar illustrator who has won many of the top honors in the fantasy world, including two silver and three gold awards from Spectrum: The Best of Contemporary Fantastic Art. Jon also was awarded the David P. Usher/Greenwich Workshop Memorial Award in the Society of Illustrators annual 43, has been nominated twice for the Chesley Awards, and was winner of the 2008 Dark Scribe Quill Award for Best Cover.

Thumb War - Design Iteration Combat Simulation THUMB WAR : Design Iteration Combat Simulation by Paul Richards Updated 07/04/09 Ten-hut, fellow concept grunts! The following text is a condensed adaptation of some recent workshops I've spoken at on the theory/practice of thumbnailing, and is not a verbatim transcript. Oorah! If you've ever been in the military, you know advertisements only show half the picture. itchy animation - quirky illustration and characters by Richard Yot LIGHT - a detailed tutorial Throughout this article I will be using a diagram of a white ball on white card to demonstrate how light behaves in different everyday situations: Here it illustrates a sunny afternoon. The main source of light is the sun, whilst the blue sky supplies a second source of light with very different characteristics.

Vladislav Erko illustration Paulo Coehlo calls him the best person to illustrate his books and Warner Brothers studio recognize him as the one of the best fifth illustrators for Harry Potter. Kieve based illustrator Vladislav Erko. We can’t find a link to his portfolio or website, if anyone, please drop us a message. PSG Art tutorial Foreword I believe there is logic behind why a picture works or not. I also believe that humans are meat machines, and that one day computers will be able to emulate humans and what we do. Since logic can be formulated into rules, guidelines and theories, these can be shared. I will attempt to do so here. How to Pick the Right Color Palette for Your Designs Color is very important especially to designers. A design would certainly look dull without the element of colors. No doubt, colors are indeed very important. It has a great impact on a business, on marketing and even in one’s emotions. With the variety and infinite number of colors you could choose from, you might have a hard time creating a color palette for your designs especially that you have a lot of things to consider. To help you with that, we will give you ten tips that can be your guide in creating your own color palettes.

Armand Baltazar Animation Illustration Fine Art Collidescape Paul Robertson -Artificial neural network- Remember to check my patreon for sketches and works in progress 🌟Celestial Core🌟 Coloring in PSD-Orange is what you are Photoshop is your friend. Certainly, you'll say, the camera doesn't see as we do, it alters colors, etc. That is besides the point. Once you are looking at the colors on the screen, if they make up a good tromp l'oeil to you (and my gosh, isn't a photo almost as realistic as, say, a photo?) then there is something to learn from it. The color prejudices of the XIXth century have been substituted by the color prejudices of the more recent years.

Marco Mazzoni Useful Photoshop Layer Styles Tips and Tricks Layer Styles are special effects that can be applied to Layers in Photoshop, and change the appearance of whatever contents that layer has. You can use them to get awesome results easily and quickly. This tutorial will show you some really useful, and time saving, tips and tricks for dealing with Layer Styles. Tip 1: Adding and Modifying Effects You can double click the layer to open the “Layer Style” dialog box, then click whatever effects you want to add, and modify the settings. Alternatively, you can click the Add a layer style icon down the Layers panel (Window -> Layers) to go directly to the effect you want to apply.

SPARTH GW: Tell us about yourself. S: Well, to sum it up, I have been an artist since I was five. I lived abroad for many years as a kid, went back to France at the end of the eighties until 2003 when we decided to leave for Canada. In 2005, we had to solve a dilemma: leave Montréal where people are great, but where the weather was so hard to endure. We finally settled down in Dallas and I have been living here since. GW: Looking back, who or what had the biggest impact on you? sparth - depot - custom shapes i haven't posted for ages. and i guess it would be wise to open a new sketchbook on CA, where i'll be able to gather some of the latest stuff, as well as having a new spot to 2011.the initial reason why i want to open that new sketchbook is because of several techniques i've found out and started using within photoshop, and that some of you could benefit in various ways. if i can use that sketchbook as a repository for all the findings, it will be all good, and i'll be able to come back to it easily.we've been talking a lot with thom scholes about it, and we're still experimenting and pushing this thing forward. also, kekai, as well as other artists and friends, have started messing with the technique. it's super exciting seeing stuff pop up that way.

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