background preloader

15 Unusual (But Awesome) Websites to Use in the Classroom

15 Unusual (But Awesome) Websites to Use in the Classroom
By Jessica Sanders The Internet offers a seemingly endless amount of websites to explore. A simple Google search for “coolest websites” provides dozens of lists, boasting handfuls of websites that you’ve never even heard of before. Use this list to spice up your usual collection of classroom websites, instead of returning time and time again to the same ones, and you’ll give your students an unforgettable learning experience, whether you’re exploring unknown lands or listening to the sounds of nature while doing work. 1. Google Earth Blog You may use Google Earth to explore far away lands from the comfort of your own classroom, but the Google Earth blog gives context to what you’re looking at. 2. Bring STEM into your classroom with this tutorial website. 3. Make every lesson more interesting by finding answers to interesting questions related to a topic of discussion. 4. Make time for creativity in your classroom with an “Instuctables project.” 5. 6. Start every Friday with a fun fact. 7.

http://blog.learn2earn.org/15-unusual-but-awesome-websites-to-use-in-the-classroom/

Related:  School Libraries make a differenceTechnology TipsWeb 2.0 Tools

Online referencing generator Access to information has never been easier for students as traditional print resources are supplemented with information from a plethora of World Wide Web sources. However, the ease of information access has developed a 'cut-and-paste' mentality to research, resulting in a rise in plagiarism among the student population. In order to minimise this problem, students need to be aware of the importance of acknowledging sources and, in particular, the conventions of referencing. This in itself can be problematic as teachers and teacher librarians often struggle to offer advice on referencing the ever-growing range of information sources. The webpage for SLASA's online referencing generator Background

Minecraft Education Edition: why it's important for every fan of the game At the densely crowded Bett show, a mammoth education technology conference taking up most of London’s ExCel venue, a vast audience has gathered to watch one particular demonstration. It is Microsoft’s newly announced Minecraft: Education Edition, a special version of the hugely successful building sim, specifically customised for the classroom environment. As the company representative highlights the main features, spectators photograph every single powerpoint slide. Behind the stage there’s a demo area with dozens of laptops running an early version of the new edition – all lined up on tables designed to resemble the game’s simple wooden blocks. There is a constant throng of excitable children, all desperate to play. Minecraft is a big attraction and Microsoft knows it.

Thing 31: Evidence Based Practice – Getting Started If school librarians can’t prove they make a difference, they may cease to exist.(Ross Todd – The Evidence-Based Manifesto for School Librarians SLJ, 2008) This first lesson in our latest Cool Tools track was inspired by conversations that started at a recent workshop by Jennifer LaGarde on annual reports and collecting data. And by the work of Ross Todd, Lyn Hay and Joyce Valenza (among many others!) on Evidence Based Practice.

Computer Lab Favorites Sign in -or- Register Computer Lab Favorites Site Map Use these interactive, self-contained activities to introduce a topic or enliven your lab time. PRIVACY POLICY · Terms of Use · TM ® & © 2016 Scholastic Inc. All Rights Reserved. ACRL Report Shows Compelling Evidence of Library Contributions to Student Learning and Success A new report issued by ACRL, “Documented Library Contributions to Student Learning and Success: Building Evidence with Team-Based Assessment in Action Campus Projects,” shows compelling evidence for library contributions to student learning and success. The report focuses on dozens of projects conducted as part of the program Assessment in Action: Academic Libraries and Student Success (AiA) by teams that participated in the second year of the program, from April 2014 to June 2015. Synthesizing more than 60 individual project reports (fully searchable online) and using past findings from projects completed during the first year of the AiA program as context, the report identifies strong evidence of the positive contributions of academic libraries to student learning and success in four key areas:

integrate-tech-keeps-changing-todd-finley?crlt_pid=camp Asking if technology enhances learning is like asking if dogs are playful. Whether we're discussing tech or those furry mouth-breathers, the answer is the same: it depends on the situation. Here's a better line of inquiry: how do you coordinate knowledge, instructional practices, and technologies in order to positively influence academic achievement? We can begin to answer this question with the Technological Pedagogical Content Knowledge Framework (TPACK), which conceptualizes the integration of "Pedagogical Content Knowledge (PCK), Technological Content Knowledge (TCK), Technological Pedagogical Knowledge (TPK), and the intersection of all three," explains Dr. Matthew Koehler, editor of tpack.org. Watch (and feel free to share) the "TPACK in 2 Minutes" video below:

How libraries can guide people through the maze of information available in the digital age Erin Berman is innovations manager for the San Jose Public Library, a Prototype Fund winner in the first Knight News Challenge on Libraries. Below, she writes about opportunities worth exploring in the second Knight News Challenge on Libraries, which is now open for entries. The challenge asks, How might libraries serve 21st century information needs? Want to learn more about the Knight News Challenge on Libraries? Knight’s John Bracken hosted a reddit Ask Me Anything chat on Feb. 29.

Educational Minecraft Activities - Rachel K Tutoring Blog Educational Minecraft Activities by Rachel 14 comments If you have a child or student who plays Minecraft, then you’re going to love these free Educational Minecraft Activities! I have a couple of students who are totally into this game. Teachers in school libraries - what does the data tell us? Each year, the Wednesday of Library and Information Week is synonymous with National Simultaneous Storytime (NSS) – a time when schools, libraries and playgroups across Australia stop to share the same book at the same time. Hats off to the Australian Library and Information Association (ALIA) for choosing Jol and Kate Temple’s I Got This Hat, illustrated by Jon Foye for NSS 2016. It is a big week for school libraries with the announcement of the Children’s Book Council of Australia (CBCA) Shortlist last Friday.

20 ways to use a tablet in the classroom Whatever model of Android or iOS tablet you have available, it’s a hugely versatile tool when it comes to educating and entertaining children. Here are some of the best apps and features you can make use of in the classroom – some of which you have to pay for and others that are free. 1 Dive into 360-degree videos Best practices in school library website design In order to build a good, usable website for your school library, you need to think in two very different ways. First, you need to think like a librarian. What do your patrons need, and how can you best serve them? Since you all do this for a living, that should be the easy part. Second, you need to think like a web designer. Since none of you (I assume) is trained as a web designer, that’s going to be the hard part.

Related: