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Simple algorithms

Simple algorithms

PLIB: A Portable Games Library. ArsDigita University Curriculum About the Curriculum The curriculum was modeled on the undergraduate CS program at MIT. Several of the courses were straightforward adoptions of MIT courses. A few were specifically designed for the program, which was roughly in line with the ACM's 2001 Model Curricula for Computing. The process of accreditation (ACM or CSAB/ABET) would have been pursued if the program had continued. Courses Math for Computer Science - Tara Holm Structure and Interpretation of Computer Programs - Holly Yanco Discrete Math - Shai Simonson How Computers Work - Gill Pratt Object-oriented Program Design - David Goddeau Algorithms - Shai Simonson Systems - Luis Rodriguez Web Applications - Philip Greenspun Theory of Computation - Shai Simonson Artificial Intelligence - Patrick Winston Unix Workshop Database Management Systems - Ravi Jasuja Applied Probability - Tina Kapur Course of study

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Swiftless' Game Programming Site Open Source Physics Computational Resources for Teaching The OSP Collection provides curriculum resources that engage students in physics, computation, and computer modeling. Computational physics and computer modeling provide students with new ways to understand, describe, explain, and predict physical phenomena. Browse the OSP simulations or learn more about our tools and curriculum pieces below. Tracker The Tracker tool extends traditional video analysis by enabling users to create particle models based on Newton's laws. Learn more about Tracker Curriculum Packages OSP curriculum packages combine computer simulations with tutorial materials and student worksheets. Browse curriculum resources by topic and learn how to customize packages Featured Curriculum Package Ghostly Images JS Package The Ghostly Images Package contains Javascript models and worksheets for 1D kinematics to illustrate the connection between motion diagrams ("ghostly images") and position-time plots. EJS Modeling Learn more about EJS Tools

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