Althaghast, the White Necromancer / Kobold Press October 27, 2011 / Marc Radle Within the pages of Kobold Quarterly #19, you’ll find the white necromancer, a new class created for the Pathfinder Roleplaying Game. Designer Marc Radle has crafted a character for you that uses the new class, and you can see the result below. Pathfinder Database - Google Sites Pathfinder Campaign Site Template Details Category: Game Aids Published on Wednesday, 24 November 2010 01:41 Written by Michael I've been using Google Site Builder for some time now, mainly to make sites for my various play-by-post and home campaigns.
Dungeons & Dragons 3.5 Quick Reference Sheets This page contains printable PDF reference sheets for Dungeons and Dragons 3.5 Edition and for Dungeons and Dragons 3.0 Edition. There are now supplementary sheets for the spells found in the Book of Exalted Deeds and the Book of Vile Darkness. All the files are in PDF. They are grouped into a single ZIP for ease of download. Iolis Euipment Weapons Melee Weapons Simple One-Handed Pathfinder Database - Medieval Inn I Details Category: Maps & Encounters Published on Monday, 05 April 2010 20:04 Written by Dave Couture Ye olde standard inn for your heroes' downtime. A1.
Pathfinder Roleplaying Game Reference Document The Pathfinder Roleplaying Game is released under the Open Game License, meaning the core rules that drive the Pathfinder RPG system are available to anyone to use for free under the terms of the OGL. This compendium of rules, charts, and tables contains all of the open rules in the system, and is provided for the use of the community of gamers and publishers working with the system. This compendium is NOT the official Pathfinder Roleplaying Game! Players interested in a user-friendly introduction to the Pathfinder system will want to check out the full line of Pathfinder Roleplaying Game products, which comes with lots of great monsters, illustrations, advice and more!
The DM’s Adventuring Kit - Ministry of Intrigue I recently wrote about my return to Dungeons and Dragons, and promised another post where I would share what tools our group is using to facilitate our long-distance games. It’s really critical to make sure that game groups are well organized, or many campaigns will fizzle out due to the amount of work involved. Using the right tools can make this easier, but keep in mind that what works for my group may not work for yours. That being said, this process works very well for us, and should serve as a good starting point for anyone. It goes without saying that the most important tools in your planning process are the core rulebooks and an old fashioned whiteboard to map out your storyline and encounter sequence, but there are a number of other tools that are really helpful for organizing your campaign.
Article (3.5 Edition Excerpts: Adventuring Gear) On sale September 18, the 3.5 Edition premium reprints go on sale, featuring new covers and the latest errata -- so, be sure to pick yours up at your friendly local book or gaming store! As the books themselves described their contents and role within the game: The Player’s Handbook has all the rules players need to create characters, select equipment, and engage in combat with a variety of supernatural and mythical foes. The Dungeon Master’s Guide provides the DM with advice, guidelines, and everything he or she needs to create challenges, adventures, and full-fledged D&D campaigns, including sections on prestige classes, magic items, and character rewards. The Monster Manual contains material that players and DMs alike will find useful.