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Dungeons & Dragons 3.X Resources & Links Page

Dungeons & Dragons 3.X Resources & Links Page
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Pathfinder Database - Google Sites Pathfinder Campaign Site Template Details Category: Game Aids Published on Wednesday, 24 November 2010 01:41 Written by Michael I've been using Google Site Builder for some time now, mainly to make sites for my various play-by-post and home campaigns. You can check it out here: If you have a Google ID and you are logged in, you should be able to click a button at the top right of that page to create your own site from the template. The page works equally well for play-by-post or face-to-face campaigns, and I hope you'll find that it contains some useful features no matter what you do. The template conforms to Paizo's Community Use policies and is a registered project.

Althaghast, the White Necromancer / Kobold Press October 27, 2011 / Marc Radle Within the pages of Kobold Quarterly #19, you’ll find the white necromancer, a new class created for the Pathfinder Roleplaying Game. Designer Marc Radle has crafted a character for you that uses the new class, and you can see the result below. Although many necromancers are foul, twisted individuals obsessed with evil and death, a few embrace the knowledge that true necromancy involves manipulating the powers of life as well as death and undeath. These enlightened few are known as white necromancers. Althaghast is one of these enlightened few. Althaghast’s penetrating eyes are kind and compassionate. Althaghast Male human white necromancer 10 NG Medium humanoid (human)Init +2; Senses blindsight; Perception +3 DEFENSEAC 14, touch 14, flat-footed 12 (+2 Dex, +2 deflection)hp 42 (10d6)Fort +5, Ref +7, Will +11 OFFENSESpeed 30 ft.Melee +1 ghost touch quarterstaff +6 (1d6+1)Special Attacks power over undead Intrigued? (This post is Product Identity.)

System Reference Document v3.5 The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. You may consider this material Open Game Content under the Open Game License, and may use modify, and distribute it. Legal Disclaimer This SRD site is non-commercial and we don't make any money from putting it together. This SRD site Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast, Inc. Dungeons & Dragons(r) and the d20 system are registered trademarks of Wizards of the Coast, Inc. in the United States and other countries and are used with permission. 'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 5.0. Recent Update - 17th of August 2008

The History of Dungeons & Dragons Computer Games Video games were my introduction to Dungeons & Dragons, specifically SSI’s Pool of Radiance. Playing this game led me to purchase the original Red Box Set and guided me down the path to playing D&D. With the announcement of Neverwinter I started thinking about all of the D&D computer games that have been released. With this in mind I thought it would be an interesting exercise to go back in time and look at D&D on the computer. Advanced Dungeons & Dragons: Cloudy Mountain (1982) Released by Intellivision this was one of the first D&D titles to be made into a video game.Advanced Dungeons & Dragons: Treasure of Tarmin (1982) The sequel to Cloudy Mountain.Pool of Radiance (1988) Published by SSI my life would never be the same after playing this game as it served as my introduction to the great hobby of D&D. I’ve invariably missed a game or two in this list and I’ve deliberately omitted games that weren’t released on the PC, such as D&D Heroes which was released for the Xbox.

Pathfinder Database - Medieval Inn I Details Category: Maps & Encounters Published on Monday, 05 April 2010 20:04 Written by Dave Couture Ye olde standard inn for your heroes' downtime. A1. B1. Iolis Euipment Weapons[edit] Melee Weapons[edit] Simple[edit] One-Handed Two-Handed Military[edit] Superior[edit] Bonuses[edit] *Galive- Hold Your Ground= You deal 2X damage to charging foes larger than you. Ranged Weapons[edit] Simple[edit] Military Ranged[edit] Superior Ranged[edit] Bonus[edit] *Clip- the weapon has 6 shots. if a creature is in the smallest row, it takes 2d8 damage. Armor[edit] Shields Gear[edit] Alchemical Components[edit] Elemental Stones[edit] To overcome the limitations of cimpathe, wizards created stones with elemental energies infused into them. There are also services as well to add runes to Divine Implements to better channel the Divine Powers.

Conditions - PFBeginner Conditions are effects that happen to characters and monsters, like being deafened by a loud noise, entangled by a giant spider’s web, fatigued from a long day of work, or sickened by poison or disease. This section explains the rules for these conditions and things that may cause them. If more than one condition affects a character, apply them all. D&D Sports Imagine the modern world, but populated by the classic Dungeons & Dragons races: Humans, Dwarves, Elves, etc. Now: Imagine professional sports. What races would excel at various sports? Which ones would they enjoy? Of course, hockey would be a Dwarven sport. Rugby would be all orcs, and they would probably play to the death. Euro-football (Soccer) is fierce, but the players are lithe and speedy. American football would be primarily a human sport. Tennis? Golf. Baseball: This might be the most diverse of all sports in our imaginary world. Boxing: There would be a seperate boxing title for each race. When it comes to horseracing, Halflings would make unbelieveable jockeys. What about Gnomes?