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Hex-to-RGB Color Converter

Hex-to-RGB Color Converter

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Slick Modern Buttons: PSD This is a free set of modern 9 web buttons that you can use in website interfaces, call-to-action buttons, web forms, etc. The PSD file is organized and can be easily modified to suit your needs. Enjoy! Preview Details Grungy Cardboard If our freebies have benefited you personally or have helped you earn a profit please consider donating via paypal. Donate Now This week, I’ve got some grungy cardboard textures for everyone to download. I dug an old box out of the closet, started shooting and I think I got some good shots. Have a look and download after the jump.

Slider with Sliding Backgrounds Among the many super nice design features of the Yahoo! Weather app for iOS is the transition between city screens. The background image doesn't just move away as the screen moves from one screen to the next, the background image itself slides. It appears to be hiding some of the "old" screen and revealing more of the "new" screen those closer you have it to being in full view. Let's try and pull it off on the web. The HTML Auto-generate Custom Bitmap Fonts for XNA Home > Development > Auto-generate Custom Bitmap Fonts for XNA UPDATE: The tool mentioned here is made by the fine folks at NUBIK I recently spent many an hour trying to create a glow-effect for fonts in XNA using the XNA Bitmap Font Maker tool and Photoshop only to discover that it is yet another thing beyond my feeble artistic and technical ability. I thought I understood alpha-channels…what was a XNA noob to do?

XNA Game Studio 4.0 Refresh XNA Game Studio 4.0 Refresh is a programming environment that allows you to use Visual Studio to create games for Windows Phone, Xbox 360, and Windows. XNA Game Studio includes the XNA Framework, a set of managed libraries designed for game development based on the Microsoft .NET Framework. This documentation collection contains technology overviews, tutorials, and reference material related to XNA Game Studio. Introduction to XNA Game Studio 4.0 Refresh Provides helpful prerequisities for installing and using XNA Game Studio 4.0 Refresh Getting Started with XNA Game Studio Development Fullscreen Slideshow with HTML5 Audio and jQuery In today’s tutorial we'll create a fullscreen photo slideshow to illustrate a New York picture series. We will add sounds with the HTML5 audio element in order to give life to the gallery and try to recreate the ambient of this vibrant city. View demo Download source

Tutorial 4: Make a Game in 60 Minutes This tutorial helps you learn about the process of game construction, while guiding you through writing a relatively complete game. The code in this tutorial illustrates the technique described in the text. A complete code sample for this tutorial is available for you to download, including full source code and any additional supporting files required by the sample. Count This lesson will teach you how to use the aggregate function COUNT(). If you missed the Aggregate Introduction Lesson, please check it out now, as it explains many concepts used in this lesson! We will be using the "products" table that we constructed to display the use of MySQL's COUNT function. You can download the products.sql file from our website. If you are new to MySQL you will need to know how to Create a MySQL Table and Insert a MySQL Row first.

Codrops - Using hidden inputs and labels, we will create a CSS-only accordion that will animate the content areas on opening and closing. View demo Download source Today we’ll experiment some more with the adjacent and general sibling combinator and the :checked pseudo-class. Using hidden inputs and labels, we will create an accordion that will animate the content areas on opening and closing. There are many variations of CSS-only accordions around, most of which are implemented using the :target pseudo-class. The problem with using :target is that we can’t really close the content areas again or have multiple sections open at the same time.

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