National SMS Lemonade Stand Game Directions Directions for the Lemonade Stand Game Have you ever wondered if you would be good at running your own business? Well here is your chance! You now have your very own lemonade stand and 30 days to try and make some money. After you click PLAY, you are shown a room with a window and a T.V. Once you know what the weather is like for the day, look next to where it says ASSETS. Under the ASSETS is your COST PER GLASS. What you have to do now is decide how many advertising signs to make. Next you will decide how much to charge for each glass of lemonade. Finally, decide how many glasses of lemonade to make for the day. Did your ASSETS go up? Remember you have 30 days of following the steps above to try and make a bunch of money! Back to game!
20 BYOD Resources For The 21st Century Schools by Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach. Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Recently we explained that “digital natives or not, technology dropped into the laps of students in schools isn’t always as accessible as it might be. Below is a list of 20 resources to help you get started with BYOD in your school or classroom. Articles about BYOD 1. 2. 3. 4. 7 Tips for Establishing a Successful BYOD Policy – 5. 6. 7. 8. 10 Reasons To Consider BYOD In Education – This TeachThought article looks at 10 of the most common benefits of BYOD. 9. 10. 11. 10 Reasons BYOD is Impossible To Ignore – What is there to gain–or fear–from BYOD? 12. 13. 10 Components Of A Successful BYOD Implementation – Adapted from an article from Eric Sheninger 14. 15. 16. Schools That Have BYOD Programs 17. 18. 19. 20.
Game for science - Virtual world devoted to science, technology and free educational games online Environmental Detectives Environmental Detectives was the first AR game created by the MIT TEP. It was targeted at high school and university students. In this game students play the role of environmental engineers who are presented with the following scenario at the beginning of the simulation: During the construction of the underground garage of the new Stata Center (a big and controversial construction project) significant amounts of water are pumped up from the ground in order to lower the groundwater table so that the garage can be constructed in a dry environment. Students watch a 60 second digital video-briefing from the University president where they are enlisted to investigate the spill of the toxin, a carcinogenic degreasing agent which is commonly found in machine shops, cafeterias, and hospitals. The spread of the toxin is simulated on a location-aware Pocket PC, which functions as a tool which students can use to investigate the toxic spill.
Brain Teasers Sliding Triangle The triangle at left lies on a flat surface and is pushed at the top vertex. The length of the congruent sides does not change, but the angle between the two congruent sides will increase, and the base will stretch. What is the maximum area achieved during this process? This brainteaser was written by Derrick Niederman. Solution: 200 square units; 32 units. For the first part of the question, the maximum area occurs when the angle between the sides is a right angle. For a more advanced trigonometry solution, remember that the area of a triangle can be calculated by taking half the product of two sides and the sine of the angle between those sides. For the second part of the question, note that if you bisect the original triangle, divide it into two right triangles, and rearrange the pieces, you can form a new triangle with exactly the same area. Again using a trig solution, A=(1/2)absinθ, where a and b are the side lengths.
BYOT? Bring it on | An international forum for all schools seeking to make the best use of BYOT. CoP - Traditional VS technological classroom The experts of this CoP will be Tullia Urschitz (Italy) and Jukka Rahkonen (Finland). Tullia Urschitz works as Maths and Science teacher at Istituto Comprensivo Lorenzi of Fumane, a Lower Secondary School near Verona, Italy. She is also teacher trainer on the use of Interactive Whiteboards and ICT. Tullia collaborates with School of Robotics in Genoa, training students and teachers to the use of Educational Robotics inside school curriculum. The School of Robotics is a non-profit cultural association whose aim is to promote the knowledge of the science of Robotics within the framework of existing educational and teaching institutions. Tullia has a degree in Forest Sciences, University of Padua (Faculty of Agronomic and Forest Sciences). From 2006 she collaborates with a school publisher, working on scientific and school publishing, especially taking care to digital materials. Hi everybody! I'm responsible for improving the use of the new technology in STEM-teaching in my municipality.
Play Diplomacy Online ::: web version of the classic Diplomacy board game