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Badges

Badges
What is a Badge? badge [baj]: a special or distinctive mark, token, or device worn as a sign of allegiance, membership, authority, achievement, etc. (Source: Dictionary.com) A badge is a symbol or indicator of an accomplishment, skill, quality or interest. From the Boy and Girl Scouts, to PADI diving instruction, to the more recently popular geo-location game, Foursquare, badges have been successfully used to set goals, motivate behaviors, represent achievements and communicate success in many contexts. A “digital badge” is an online record of achievements, tracking the recipient’s communities of interaction that issued the badge and the work completed to get it. Digital Badges vs Open Badges A digital badge is an online representation of a skill you’ve earned. Open Badges are: Free and open: Mozilla Open Badges is not proprietary. Open Badges make it easy to: What is Mozilla's Open Badges project? Learning today happens everywhere, not just in the classroom. Mozilla BadgeKit BadgeKit: Ready?

https://wiki.mozilla.org/Badges

Related:  Digital badges

Digital badges Digital badges are a validated indicator of accomplishment, skill, quality or interest that can be earned in various learning environments.[1] Origin and Development[edit] Showing a user's group of badges from Mozilla's Badge Backpack. Traditional physical badges have been used for many years by various organizations such as the United States Army[2] and the Boy Scouts of America[3] to give members a physical emblem to display the accomplishment of various achievements. While physical badges have been in use for hundreds of years, the idea of digital badges is a relatively recent development drawn from research into gamification.

Customer Relationship & Loyalty Platform Oracle is currently reviewing the existing CrowdTwist product roadmap and will be providing guidance to customers in accordance with Oracle’s standard product communication policies. Any resulting features and timing of release of such features as determined by Oracle’s review of CrowdTwist’s product roadmap are at the sole discretion of Oracle. All product roadmap information, whether communicated by CrowdTwist or by Oracle, does not represent a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decisions. It is intended for information purposes only, and may not be incorporated into any contract. Cautionary Statement Regarding Forward-Looking Statements This document contains certain forward-looking statements about Oracle and CrowdTwist, including statements that involve risks and uncertainties concerning Oracle’s proposed acquisition of CrowdTwist, anticipated customer benefits and general business outlook.

XEODesign Our Story XEODesign (pronounced zee-oh-design) is an award-winning firm that helps organizations increase engagement with play. We identify ways to increase engagement by eliminating factors that prevent play, and we uncover new opportunities for creating experiences based on what players like the most about games. We envision new game-inspired products and services, and we design the player behaviors, game mechanics, and emotions that make them work best. We help our clients innovate and attract new markets through revealing player's hidden motivations and catalyze their team's creativity.

Leveling Up Updates Support the n00bs: Community Design for Inclusivity A common topic of discussion among our team of Leveling Up researchers is how communities maintain different barriers to entry. Get Your Navigator Badge Here! There isare 5 challenges left on this page. Yay, you finished all the challenges! Now you have a navigator badge. Do you have what it takes to surf the web like the pros? Send Them on Learning Missions Posted by Shelly Terrell on Wednesday, December 4th 2013 Included in the Digital Tips Advent Calendar and part of the Effective Technology Integration category “If you think of learning as a path, you can picture yourself walking beside her rather than either pushing or dragging or carrying her along.” ~ Polly Berrien Berends We are born curious. Observe toddlers playing and you will notice their eyes questioning the objects around them.

Mozilla Rewards Digital Literacy With New Webmaker Badges Over the weekend, Mozilla launched Mozilla Webmaker Badges to “recognize the skills that you learn” while making “awesome webmaking projects” (and for participating in the Mozilla Webmaker community and events). Here are the badges you can earn: “As users complete projects on Webmaker.org – like creating web pages, animated GIFs, or learning the fundamentals of programming — they can earn digital badges linked to their identity,” Mozilla explains. “This provides a lasting record of their skills and achievements, and shows off their new skills to teachers, classmates, peers or future colleges and employers, backed by Mozilla.” The idea is to encourage digital literacy among a new generation of people creating for the web.

A Checklist for Evaluating Gamification Platforms Conventional wisdom has it that sales people love competition. They want a challenge, beat their friends and colleagues, and be on top of the leaderboard. And sales managers constantly use carrots and competition, because this is what “motivates" sales agents. "Connected Learning" Connected Learning: Designed to ‘mine the new social, digital domain’ SAN FRANCISCO, Calif. -- Citing an ever-widening gap between in-school and out-of-school learning experiences, a team of researchers today introduced a model of learning -- ‘connected learning’ -- that taps into the rich new world of information, knowledge, and online collaboration available to youth and learners. The connected learning model, which is anchored in a large body of research on how youth are using social media, the internet and digital media to learn and develop expertise, also seeks to respond to deepening fears of a class-based “equity” gap in education that, without intervention, is likely to be accelerated by disproportionate access to technology and new forms of knowledge sharing. Interest-powered...Research has repeatedly shown that when a subject is personally interesting and relevant, learners achieve much higher-order learning outcomes. ...and the embrace of three key design principles: S.

Badges/Issuers This page includes information about some organizations that are currently issuing badges. Badge issuing organizations are groups or individuals who have content to share and/or contributions and skills that they want to recognize. They determine the criteria and system design behind their badges, and they align those badges with the Open Badges Infrastructure. Rewards and Gaming #3dgamelab The idea of badges and achievements in gaming is a problem for teachers who have abolished extrinsic motivators in their classrooms. In 3DGL there is a Badges section, an Achievements section and an Awards section. I’m really conflicted by the awards section because it’s more like rewards than badges and achievements in my eyes. I wrote a blog post years ago that led me to raise the discussion of awards ceremonies at my school. We used to have monthly awards ceremonies where we’d give out awards to some kids and choose a few students of the month. It never felt good and the many kids who sat with no award were not being motivated to try harder.

Badgeville launches Dynamic Game Engine and Widget Studio In an era where rewarding customer involvement has exploded to a whole new level through social media, companies are starving to get their hands on solutions that they can leverage to take advantage of social gaming and it's popularity. Back in December I wrote about Moxsie.com's use of Badgeville as their weapon of choice for building customer incentive through a Facebook badge program in an effort to involve their fans in the buying process. Badgeville won the Audience Choice Award when it launched at the Tech Crunch Disrupt last September and the demand for their social reward system has gone nowhere but up. Industry leading brands like Island Def Jam (Universal Music), The Active Network, Bluefly.com and more have signed on with Badgeville to harness the viral power of gamification to help reach user-driven objectives, turning it into profit. Dynamic Game Engine and Widget Studio There are two objectives that most companies are now trying to figure out in social media.

Gamification Platform Matrix Conventional wisdom has it that sales people love competition. They want a challenge, beat their friends and colleagues, and be on top of the leaderboard. And sales managers constantly use carrots and competition, because this is what “motivates" sales agents. But is this true? We know that sales reps have to make money for the company. Depending on the product or service sold, the sales process and effort can vary significantly, from products and services which need a lot of explaining and have long sales cycles, to others that need nearly no explanations and sell quickly. competition winners will use Mozilla software to supercharge learning The Badges for Lifelong Learning Competition winners were announced yesterday at the Digital Media and Learning Conference in San Francisco. The winners—awarded grants ranging from $25,000 to $175,000 —will use Mozilla’s new free and open source “Open Badges” software to issue, manage and display digital badges for learning across the Web. The competition brought together Web developers, designers and technologists with educators, online learning innovators and collaborators that range from NASA, the U.S.

Related:  Games and Gaming in Educationopen badges