Build Your Own Multitouch Surface Computer
Software So now we’ve completed the hardware section. The process of building a multi-touch computer is far from over, though, we need to get the software installed and configured so that we can actually use the thing. The central software that powered our rig is Touchlib , an open source library which takes the visual data received by the camera and parses it into touch events, which can be used by other programs to provide multi-touch control. Some programs implement this library directly, allowing for standalone multi-touch apps, while others, such as those written in ActionScript, require an extra software layer to allow the program to receive touch input. In this section, we’ll explain how we got both up and running. But, there’s something else we had to take care of first. Fortunately, PC users are famously unconcerned with what things are “meant to” do, and enterprising multi-toucher Alex Popovich has written a driver that allows the PS3 eye to be used with a computer. 1. 2.
Related: Tableau tactile