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Hourences.com – Tutorials

Hourences.com – Tutorials
Unreal Engine 4 Unreal Engine 4 tips: A couple of random all purpose UE4 tips. Performance tips most notably. The Solus Project: Several videos and presentations on the making of the UE4 title Solus, along with the free Solus example files. Unreal Engine 3 (UT3/UDK/Other) Note these tutorials have been written with various versions of the engine. UE3 FAQ: Frequently asked questions regarding UE3. Design/Art Tutorials – Universal/Any Game Texture Tutorial: Things to keep in mind when texturing a level.

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Blender to UDK FBX export Need HELP Please! [Archive] - Epic Games Forums hello I'm having a little problem with exporting Blender (FBX) Skeletal Mesh for the UDK, I export the mesh skeletal animation, but usually with several animations are all the same size EXAMPLE: Sword attack animation has 11 frames defend has 21 frames the falling animation is 25 frames but when I import to the UDK are all with 11 frames if anyone knows how to solve this problem please help me Thanks in advance ... using version 2.63 of Blender, and the july 2012 version of the UDK, sorry for my english I am Brazilian and I can not speak English very well had to use the Google translator ...

The hidden tools of Game Developement Hey Fellow Unrealer's,I wanted to start a post where everyone can share cool little tools that they might use everyday to help them in development. It might be some cool little program that does one little thing or something bigger. I will go first to get things started. Here is a tool that I use everyday called, Sage Thumbs. This cool little tool that adds the ability for Windows to display lots of different thumbnails like .TGA's for example inside of Windows explorer. This makes it a great tool for having as you can now preview all the .TGA's that you are using without having to open up Photoshop or Xnview.

UDK. Unreal Development Kit Tutorials UDK Tutorials List UDK video/text tutorials covering the entire process from basics, to 3d modeling, texturing, material creation, kismet and gameplay integration of your game environment or level design. Table of Content:

Lua 5.1 Reference Manual by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes Copyright © 2006–2012 Lua.org, PUC-Rio. Freely available under the terms of the Lua license. contents · index · other versions · english · português · español Lua is an extension programming language designed to support general procedural programming with data description facilities. Supporting Game Developers with Blender 2.71 For the 2.71 release, we’ve been working on improving support for game developers using Blender with external engines. To this end, Bastien Montagne has been working on a new FBX exporter, and I have been evaluating workflows to various external engines. Dalai Felinto has also been hard at work with Cycles baking. Below you’ll find some information on the new goodies you can expect in 2.71 for game developers. New Binary FBX Exporter Blender can now export binary FBX files (version 7.4).

Helpful tools/programs list Since I've found a few cool things I thought I would compile a list. For now I restrict it to what's been incredibly useful to me as well as free.Scape (free) is the fastest terrain sculpting program I've found, it uses GPU acceleration. Other programs I feel are a bit slow if you want to get something up and running quick. You can change the heightmap dimensions in Settings\startup.conf when you have downloaded it.

Digital Production Program in 3D Animation, VFX & Entertainment Design The ultimate program for aspiring digital artists blending a strong foundation in art and digital production with an in-depth focus Three years of full-time study Focus on production skills for movies, broadcast or games Specialized, industry developed tracks Financial aid for those that qualify International visas available Choose Your Path as a 3D Artist 10 Things You Should Know In Programming Unity3D Games Unity3D is a very nice tool in developing games or creating prototype. We have been using it for several months. It is well documented and the community is active enough for beginner. Also it provides an efficient Q&A website that you can get help of your problem. Although Unity community are doing a lot of things to help beginner, there are still some undocumented details that can be confusing for new user. Here are some examples that you should be aware of:

CharacterArtistHome Search public documentation: CharacterArtistHome 日本語訳中国翻译한국어 Interested in the Unreal Engine? Visit the Unreal Technology site.

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