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S 3D Tools and LSL Script Repository

S 3D Tools and LSL Script Repository
Image UUID: 40474b70-5a33-5102-6872-14a926fc53f7 Due to sp4mz0rs, I am forced to cut of any possible form of communication on this website. So the script submit form is gone and it is also not possible to post comments or questions any more. I can be contacted in-world if you really need to. I’ve always been wondering about the ideal system requirements for running a sim on a server and I may have found a somewhat clear answer at the OSGrid forum. ( ) It is an article from 2008, but most likely still suitable today. Richard Senior said: The bottleneck on any server used for OpenSim is almost always the avalibility of RAM.

http://www.foxsan.com/scripts/

Related:  Scripting

Scripting Snippets, 7: Creating a HUD « A View From Another Life This is going to be a long one. Get yourself a cup of coffee first. What is a HUD? Script Libraries - The Schommunity Wiki From The Schommunity Wiki As we get more involved with Second Life it's becoming clear that we need to find and share useful scripts. This page is a list of scripting resources we've found, and scripts we're working on (some complete, and some still in production). We've put up several of the scripts that we have developed - you are welcome to use them in your projects as you will but please give us credit and include in the comments a link to the schome project: Scripts on the Schome Wiki

LSL Wiki : ScriptLibrary There are many scripts that have become buried in the Scripting Library forum, were lost with the death of the scripting forums, or sit idle in inventories that could be useful and should be more accessible. Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add scripts to the script library by creating new pages for them and linking to those pages here. Proper etiquette for the library is to not edit someone else's script because you think your way is better, but rather to post your own version, linked from and back to the original. Script Me! english français deutsch 日本語 What is this? This site will help you create scripts for your Second Life objects. These scripts allow you to add interactive elements to your builds without knowing how to code. All of the script are released under a creative commons license, which means that you can use them freely!

linden+scripting+language+guide-gian lee really really heavily commented vehicle script i decided to make a flying car a bit back, but even with a few sample scripts i couldnt figure out how to make it fly like i wanted it to. mostly because i didnt know what i was doing or what all the functions wee supposed to be doing. so i started from scratch and wrote a new script with descriptions of what each function does and what that means. i hope this helps anyone else working on vehicles. if you use this script it will fly reasonable well as it is, more of a hover type flight than an airplane, but needs quite a bit of tweaking before i would say it flies really well. if there is some grievous error somewhere in it please let me know, im not the best scripter and this was my first attempt at a vehicle.

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