elecbyte.com About M.U.G.E.N™ M.U.G.E.N is a 2D fighting game engine that is enables you to create commercial-quality fighting games. Almost everything can be customized, from individual characters to stages, as well as the look and feel of the game. Downloads Using M.U.G.E.N Arcade Game Studio™ - "create games with a real classic arcade feel" ARGS is a program tool for making games with the look and feel of the '80s arcade games. Includes genres such as Run'n'Gun, vertical and horizontal Shooters or Platform games, you will be able to make similar games to Pac-Man, Commando, 1942, Ghosts 'n' Goblins or Gauntlet, all with your own sprite sheets, pixel art, sound effects and music. You also get a real arcade feel while playing, check this images taken with the program on recreating classic games. Ghosts 'n' Goblins Commando Green Beret
Free Game Engine for Indie Game Development What is UDK? The Unreal Development Kit is the free edition of Unreal Engine 3 that provides access to the award-winning 3D game engine and professional toolset used in blockbuster video game development, architectural visualization, mobile game development, 3D rendering, digital films and more. Who is it for? Unreal Engine technology is used by game developers, researchers, television studios, machinima directors, artists and students. If you have an idea that needs to be brought to life in a game engine, you might consider UDK. Using UDK you can deploy games and applications to PC, iOS and Mac.
Mochi Media - Developer FAQ The effective cost per 1000 impressions, or eCPM, allows you to understand how much money you have made in the past per thousand views and the variety of ads that have shown in your game. Our money comes from advertisers in different forms. Sometimes they buy per view, per click or per action of the ad in your game.
Upgrade to Pro Membership for Advanced Game Creation - GameSalad * Requires iOS Developer Account for iOS Upgrade now! Special pricing for Students and Educators available! Professional GameSalad developers have access to export their games for Android publishing. This option includes support for most major Android marketplaces, as well as the most popular Android devices, including Amazon Kindle Fire, B&N Nook Color, and the Samsung Galaxy Tab. Upgrade now! With the power of iOS In-App Purchase, Professional GameSalad developers can engage in the free-to-play model that is taking mobile gaming by storm.
GarageGames.com Torque 2D is an extremely powerful, flexible, and fast open source engine dedicated to 2D game development. The MIT licensed version of Torque 2D is now available on GitHub. Cross Platform Development at Its Best Torque 2D was developed with OS X, Windows, and iOS devices in mind and works equally well on all the platforms. As with all of our products, Torque 2D includes the complete C++ source code to the engine and many example toys. It also includes access to TorqueScript, our scripting language which allows developers to write the same gameplay logic on Windows or OS X and have it work on the other platforms!
AGS Download AGS Which version of Windows are you running? > Windows Vista, Windows 7, Windows 8 Official Portal 2 Website - Blog Today we're opening up the beta of the Portal 2 Authoring Tools to everyone! It's available as a free download for all owners of the PC version of Portal 2 and can be found under the "Tools" tab in Steam. The Portal 2 Authoring Tools include versions of the same tools we used to make Portal 2.
free game graphics It is once again time for a prototyping challenge! The rules are the same. You are an elite programmer that wants to make something fun without spending ten years in art school learning how to draw stick figures. Allegro - Introduction - Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia programming. They handle common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is not a game engine: you are free to design and structure your program as you like. According to the Oxford Companion to Music, Allegro is the Italian for «quick, lively, bright». It is also a recursive acronym which stands for «Allegro Low LEvel Game ROutines». Allegro was started by Shawn Hargreaves in the mid-90's but has since received contributions from hundreds of people over the net.
Visionaire Studio - the Adventure Game Creator Visionaire Engine Dear Visionaire-ites, it has been a long time coming... After several exhausting months - for the devs, not us - of hard work, sweat, tears, & stubborn determination, we have finally reached the next big milestone, in our quest for the ultimate adventure game engine. We are proud to present Visionaire Studio 4.0 beta, the [i]cross-platform[/i] edition of our game engine. Visionaire Studio 4.0 offers many new & exciting features, such as: a [i]native[/i] editor for the [b]mac[/b].