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Little Wheel

Little Wheel

Speed Race 'Wikipedia Game' | The Wiki Game Last Game ResultsToday's LeadersWeek's Leaders Loading Last Game Winners... Points Breakdown 1st: 1000pts 2nd: 500pts 3rd: 300pts 4th: 200pts 5th: 150pts 6th-10th: 100pts11th+: 50pts with clicks in s. No winners in last game #1 Guest4A086 with 8 clicks in 82s. #2 GuestEAA7F with 7 clicks in 103s. Air Pressure Air Pressure Air Pressure is an unromantic visual novel. Download the Windows version. (8Mb) Download the Mac version. (11Mb) Download the Linux version. (8Mb) Play Flash version (Ported by Raitendo) Pages Categories Tags air pressureflashgamesgamescollectivejamludum dareminer distractionminigamemotivationsexismtanakavisual novel Recent Posts Twitter Updates Error: Twitter did not respond. Powered by WordPress and K2 Entries Feed and Comments Feed 26 queries. 0.257 seconds.

Do Not Touch Digital: A Love Story Doctor Who's 50th Anniversary The Doctor Who doodle started life as a request from a huge fan at Google. It seemed daunting- 11 Doctor's, 50 years of adventures, countless enemies and time travel! But we loved the idea of science fiction, technology and fun coming together, so we set about creating a multiple level game. The game was always a simple premise- those dastardly Daleks have stolen the Google letters and we need Doctor Who to retrieve them. Artists don't make games, programmers do. Engineering Gurus - Rui Lopes, Corrie Scalisi, Mark Ivey Additional support - Doug Simpkinson, Jonathan Shneier All things D of 3 - Leon Hong Deity of rain, lava & lightning - Kevin Laughlin Additional game ideas - Gregory Capuano Sounds - The BBC, Tom Tabanao, Manuel Clement and Cody! We thank the BBC for trusting us and also helping us whenever needed.

Mermaid Swamp === Intro === Everything up to the decision to look for a map should be straightforward. === Day 1 === Check on Yuka and you'll hear a sound as you go to leave. Check the dresser to find a key (bedroom). Talk to Yuuta, who's looking at the painting in the 1F dining room. Read the book in the study for a hint. Use the bedroom key on the middle door at the south end of 2F. Use the wire to lift the latch on the Japanese room looked from the inside on 2F. Check the pot in the upper Japanese room. After doing everything you can, Seitaro will talk to you in the 2F hallway. === Night 1 === Use the lighter to open the 2F door with wax in the keyhole. Go to the piano room and check the left painting for a key (storeroom). If you light the fireplace in Yuka's room: Yuka and Yuuta will die. Leave the main building and go to the old mansion. Go up the middle stairs, and when you hear a noise, check out the window. === Day 2 === Check on Yuka. Go to the old mansion and get the key (study) from the bath.

FPS-Man Check your security settings Connection issues are typically caused by security settings on your network or computer. Check that your firewall or router has port 5222 open and allowing traffic. If you are on a school or office network, you may need to contact your network administrator to make the necessary changes. Is your version of Flash current? Some old versions of Flash don't work well with our new chat application. Ad blockers and browser plug ins Ad blocker programs like AdBlock Plus, proxy software and a variety of other browser add-ons can prevent users from connecting to chat. Try again in a few minutes Sometimes the internet is just not happy. Did you lose an achievement? loading

The Witch's House = After Starting = Q: I can't go anywhere. A: There's a secret passage on the left of the area with the large patch of roses. Get the machete there. = Witch's House Floor 1 = Q: What do I do in the room with the blood stain? Q: The *** won't fit. Q: How do I get past the giant ***? Q: I can't lend a hand. Q: I found some soup, but I don't get any choices. Q: The poison kills me. = Witch's House Floor 2 = Q: The door out won't open after I get the butterfly. Q: Where can I get something to bind books? Q: How do I use the Book of ***? Q: After using the book, what do I do? Q: What do I do with the books in the library? = Witch's House Floor 3 = Q: I can't dodge the knives. Q: I can't flip the switch across the thin bridge. Q: I can't make a mirror image. Q: What do I do in the passage of no distractions? Q: There's something on the other side of the door... = Witch's House Floor 4 = Q: Where is one eye closed? Q: How do you make sound in the four rooms? Q: What's the answer to the riddle?

Alter Ego

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