
http://www.thegnomonworkshop.com/store/category/171/Free-Tutorials-All
Forum Best of the Best:Away3d 4.0/Stage3D 2011 Show Reel Submissions , Sr. Member theMightyAtom - 13 September 2011 10:03 AMI’ve just updated all my demos for RC1. SOFTIMAGE Tutorials SOFTIMAGE|XSI Netview Users Copy and paste the url below into an XSI netview window for easy access to the tutorials. SOFTIMAGE|XSI - SOFTIMAGE|3D and mental ray Tutorials. Choose your category below. Focke-Wulf Crash in the Snow The idea for this project was born while watching the movie The Golden Compass, which has scenes on ice and snow that are really fantastic. I added to that the fact that I like old airplanes and then started to develop the idea. For a long time I wanted to make a scene that involved ice and snow, and my greatest difficulty for that is the fact that I have never seen snow. After watching the movie I began to sketch a scene, and with the sketches defined, I made a simple model to use as a guide for the work. Following that I began to work on the creation and composition of materials to be used in the scene. Even though this is a stage that is performed further into the process, I decided to bring this to the beginning of the process, because the main focus of this work was actually the materials.
Beveling - TWC Wiki From TWC Wiki You can find an up to date version of this tutorial at There is information floating around, especially of recent, about never having hard edges (except in certain cases), and instead, bevel everything. The information here is not from my own investigations, but merely what I've heard, checked, and had confirmed. [edit] How Real-Time Rendering Works 3D Total Infinitee 3D Art graphics Infinity Delaware Web design digital a
Jason Bakker's Blog - A GDD Template for the Indie Developer The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. I'm in the process of making a few different design documents at the moment, so that our iPhone development team can have some options to choose from. After writing a couple of docs, I've massaged my design document "template" into something that really works for me, and I think works better than the traditional formats for independent game development. The documentation style you get taught in university and at game companies tends to have a large focus on target audiences, marketability and "selling the project" to whoever is reading it, as opposed to describing the project and laying it out in a more objective and easy to read manner.
duber.tv Michael Dunnam - 3d Environment Artist - Free Stuff XMD Brushes inShare66 New Update! 7/16/14 tutorius.net - Free Tutorial and Design Idea 40 free Photoshop brushes every creative must have! Photoshop brushes are a fantastic time-saver as they allow you to quickly create rich artwork without having to draw all the individual design elements. There's a huge spectrum of brushes available ranging from leaf designs to fabric textures, cloud patterns to typography. While Photoshop CC does ship with a set of brushes pre-installed, they only scratch the surface of what's possible with the brush engine. {E}vermotion