Products El zeen@ a personal web site with a commercial profit Under the recent build of the site the order of any service will be by mail and a survey sheet that describe the unit properties structure are there rules? There are a lot of modelling services and al ready models finished like a furniture Forum Best of the Best:Away3d 4.0/Stage3D 2011 Show Reel Submissions , Sr. Member theMightyAtom - 13 September 2011 10:03 AMI’ve just updated all my demos for RC1.
SOFTIMAGE Tutorials SOFTIMAGE|XSI Netview Users Copy and paste the url below into an XSI netview window for easy access to the tutorials. SOFTIMAGE|XSI - SOFTIMAGE|3D and mental ray Tutorials. Choose your category below. Focke-Wulf Crash in the Snow The idea for this project was born while watching the movie The Golden Compass, which has scenes on ice and snow that are really fantastic. I added to that the fact that I like old airplanes and then started to develop the idea. For a long time I wanted to make a scene that involved ice and snow, and my greatest difficulty for that is the fact that I have never seen snow. After watching the movie I began to sketch a scene, and with the sketches defined, I made a simple model to use as a guide for the work. Following that I began to work on the creation and composition of materials to be used in the scene. Even though this is a stage that is performed further into the process, I decided to bring this to the beginning of the process, because the main focus of this work was actually the materials.
11479 Пособие по изготовлению нестандартных глобусов из свободно доступных материалов. Конкретная задача - глобус с детализированной картой субъектов РФ и крупными городами. Для начала вытянем с сайта Natural Earth все векторные и растровые карты. Что не пригодится - оставим про запас :) Beveling - TWC Wiki From TWC Wiki You can find an up to date version of this tutorial at There is information floating around, especially of recent, about never having hard edges (except in certain cases), and instead, bevel everything. The information here is not from my own investigations, but merely what I've heard, checked, and had confirmed.  How Real-Time Rendering Works Finding the Camera’s Position Tutorial Deducing the camera position and lens from a still image, but doing it “old school”. Though it’s a good idea to survey and capture camera information on a shoot, it’s not always possible. Also sometimes we are supplied with stock footage or already shot material and we need to find out where the camera was. Photogrammetry programs can help us with that but before we had them, it was still possible to do so using basic geometry.
Jason Bakker's Blog - A GDD Template for the Indie Developer The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. I'm in the process of making a few different design documents at the moment, so that our iPhone development team can have some options to choose from. After writing a couple of docs, I've massaged my design document "template" into something that really works for me, and I think works better than the traditional formats for independent game development. The documentation style you get taught in university and at game companies tends to have a large focus on target audiences, marketability and "selling the project" to whoever is reading it, as opposed to describing the project and laying it out in a more objective and easy to read manner.
10 steps to creating a spaceship in 3D Designing a spaceship, if we're honest, is the reason a lot of us got into 3D. I know I did, as unfortunately I didn't have the sticking power at physics to become a real rocket scientist. Making a spaceship is pretty easy, I could drop a cube into my 3D model, and tell you it was an alien battle cruiser from the planet 'spot', and that would be that. Making a good spaceship is the hard part. Inventing a spacecraft that people really believe exists and has an identifiable purpose, and above all looks 'cool', is where your talent and artistry comes into play.
Michael Dunnam - 3d Environment Artist - Free Stuff XMD Brushes inShare66 New Update! 7/16/14 Making of Alien in ZBrush I also used the Armature brush to build up the structure of the mouth, jaw and teeth. This brush, unlike Sketch brushes, allows creating free-form patterns. This means that the spheres does not need any contact surface, so it is the best way to create floating strips in the 3D space. After creating each form, I was switching among Bulge, Float and Move to adjust the size and position of the spheres. Sometimes I also used CTRL + Shift + Click on the strips to hide the other underneath strips of ZSpheres, so I was able to work only on current strip.
40 free Photoshop brushes every creative must have! Photoshop brushes are a fantastic time-saver as they allow you to quickly create rich artwork without having to draw all the individual design elements. There's a huge spectrum of brushes available ranging from leaf designs to fabric textures, cloud patterns to typography. While Photoshop CC does ship with a set of brushes pre-installed, they only scratch the surface of what's possible with the brush engine.