Daydreaming Beyond the Solar System with Warp Field Mechanics This article was authored by Harold “Sonny” White and Catherine Ragin Williams Sure and is a submission of the Exotic Research Group of Icarus Interstellar. Sure, the Red Planet or an asteroid are enticing destinations, but what if one day we wanted to go really, really far out? With the technology we have today, it’s not in the realm of possibility. But it could be … and the Eagleworks Laboratories at Johnson Space Center are doing the mathematics and physics required to find the answers that defy traditional Newtonian laws. Enter: The space warp. Back in the 1970s, the British Interplanetary Society looked into what it would take to send a robotic probe to reach Barnard’s Star, about 6 light years (or 380,000 AU) away, within 50 years. The loopholes, amazingly, can be found in mathematical equations. When you think space warp, imagine raisins baking in bread. What about the colossal energy requirements discussed in the literature? Surface plots of York Time.
Slower Than Light Nyrath A couple of acquaintances of mine have a disagreement. Perhaps the r.a.s.s. massmind can provide some input. Start off with the (implausible) postulate that Bussard Ramjets are practical. Given two Bussard ramjets with identical propulsion performance, about one light year of separation, moving at relativistic velocities towards each other. Both ramjets armed to their cute little teeth. Acquaintance #1 maintains that if one ramjet wished to avoid combat, it is impossible for the other ramjet to force combat. The argument is along the lines of the lightspeed delay in observing the position and vector of the enemy ramship coupled with relativistic velocity and parity in maneuverability will make it always possible for the enemy to dodge out of the way. Acquaintance #2 argues that as a ship's speed increases, the maximum possible angular change in the ships vector decreases (given the same deltaV). Any thoughts? JWMeritt Erik Max Francis Mike Williams Hop David Nyrath Serg Isaac Kuo Pervect
Orion's Arm Orion's Arm, (also called the Orion's Arm Universe Project, OAUP, or simply OA) is a multi-authored online science fiction world-building project, first established in 2000 by M. Alan Kazlev, Donna Malcolm Hirsekorn, Bernd Helfert and Anders Sandberg and further co-authored by many people since. It was described by Cory Doctorow as "a pretty thoroughgoing post-Singularity thinggum with lots of opportunity for fun noodling". Anyone can contribute articles, stories, artwork, or music to the website. A large mailing list exists, in which members debate aspects of the world they are creating, discussing additions, modifications, issues arising, and work to be done. A computer game and a role-playing game are being developed by the community, within the OA milieu. Setting OA is a part of the transhuman space opera subgenre. Prominent theoretical technologies Technologies that feature prominently in the Orion's Arm setting include: Prominent theoretical artifacts
Andromeda Project NASA Starts Work on Real Life Star Trek Warp Drive the museum of science, art and human perception MAKERS The Violent Universe Please note that this course is self-paced and you can enroll at any time. The course itself is 9 weeks long and certificates are generated and distributed to learners who meet the 50% requirement every 3 months. The next scheduled dates for certificates to be released are 1st March 2015 and 1st June 2015. Interested in exploring the deadliest and most mysterious parts of our universe? Or, investigating black holes, which warp the very fabric of space-time around them? We will look at what we know about these objects, and also at the many unsolved mysteries that surround them. This course is designed for people who would like to get a deeper understanding of astronomy than that offered by popular science articles and television shows. You will need reasonable high-school level Maths and Physics to get the most out of this course.
Why We Need to Reach the Stars (and We Will) Accéder à l’historique de vos recherches sur Google ! Savez-vous que Google garde l’historique de vos recherches sur PC ou même sur Smartphone ? Avez-vous pensé un jour au nombre de recherches que vous faites sur Google par jour, voire par heure ? Voulez-vous savoir tout sur votre utilisation du moteur de recherche Google et Youtube ? Dans ce petit tutoriel vous allez découvrir l’historique de vos recherches Google et les statistiques en détails, vous allez voir également comment les supprimer ou bien enlever cette fonctionnalité de votre compte. Allons-y ! Pour accéder à l’historique de vos recherches il existe un service nommé « Google History » que vous pouvez y accéder via ce lien : Pour supprimer quelques recherches, il suffit de sélectionner celles que vous voulez supprimer, puis cliquer « Supprimer des éléments« . Pour désactiver l’historique de recherches, ouvrez la page de paramètres via le menu en haut. Puis cliquez sur « Afficher plus de paramètres« . Et voilà ! Soufiane – Easytutoriel.com
Quantified Self | Self Knowledge Through NumbersQuantified Self | Self Knowledge Through Numbers : Pluto Time Pluto orbits on the fringes of our solar system, billions of miles away. Sunlight is much weaker there than it is here on Earth, yet it isn't completely dark. In fact, for just a moment near dawn and dusk each day, the illumination on Earth matches that of noon on Pluto. We call this Pluto Time. If you go outside at this time on a clear day, the world around you will be as bright as the surface of Pluto at noon. Learn More It's always Pluto Time somewhere, and NASA wants to see your view. Next Month, New Horizons will become the first spacecraft to have a close encounter with Pluto. #PlutoTime: we can't wait to see what it looks like in your world.
The Warp Drive What: A spacecraft that travels at faster-than-light speeds by distorting, or "warping," the fabric of spacetime. Instead of trying to move through space, the warp drive moves space itself. The ship sits inside a bubble of spacetime bound by a negative energy field that races across the cosmos. Why: Chemical and nuclear propulsion, solar sails and ion thrusters all are too slow to reach the nearest star systems within a human life span. At faster-than-light speed (more than 186,000 miles per second), a warp-drive ship would travel 4.5 light-years to Alpha Centauri, the closest sun to our own, in about four years. Who: This warp-bubble model is based on thought experiments conducted by theoretical physicist Miguel Alcubierre of the National Autonomous University of Mexico, theoretical physicist Chris Van Den Broeck of Cardiff University in Wales and, most recently, by mathematician Jos Natrio of the Higher Institute of Technology in Lisbon, Portugal. How To Pilot a Warp Ship: FAQs