This tutorial is dedicated to Polycount community. 1.Hairstyles2.Game models approach3.Example of hairstyle 4.Varga You could also check the second part of this tutorial regarding normal mapping(workflow used for Varga ) This is not a step by step tutorial.I will nail down the main stages for creating hair for game characters using lots of images and some printscreens directly from the application used ( maya/photoshop etc ...). 1.Hairstyles This tutorial is about women's hair but the technique work for men as well ;is just that i like long hair for women and my Dominance War II entry happened to be a chick. Where do we find interesting hairsyles? Below there are a few variations for the hairstyle , some of them will be covered in this tutorial. Back to menu 2.Game models approach Back to menu 3.Example of hairstyle Below i will show you some examples for some of the hairstyles shown in the first picture. For this tutorial i will go with a more interesting hairstyle. 3.1.Tools used 4.Varga diffuse
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