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WebGL

WebGL
Design[edit] Like OpenGL ES 2.0, WebGL does not have the fixed-function APIs introduced in OpenGL 1.0 and deprecated in OpenGL 3.0. This functionality can instead be provided by the user in the JavaScript code space. Shaders in WebGL are expressed directly in GLSL. History[edit] WebGL evolved out of the Canvas 3D experiments started by Vladimir Vukićević at Mozilla. In early 2009, the non-profit technology consortium Khronos Group started the WebGL Working Group, with initial participation from Apple, Google, Mozilla, Opera, and others.[4][8] Version 1.0 of the WebGL specification was released March 2011.[1] As of March 2012, the chair of the working group is Ken Russell. Early applications of WebGL include Google Maps and Zygote Body.[9][10] More recently[when?] Development of the WebGL 2 specification started in 2013.[12] This specification is based on OpenGL ES 3.0. Support[edit] WebGL is widely supported in modern browsers. Desktop browsers[edit] Mobile browsers[edit] Security[edit]

http://en.wikipedia.org/wiki/WebGL

Related:  NeWeb Modules

WebGL - OpenGL ES 2.0 for the Web The Khronos Group - Connecting Software to Silicon The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests. Viva la Canvas Hey friends! I gave in and finally integrated <canvas> support into JSViz, and just in time for the Safari 3 Beta (which I'm really digging so far)! Note: To render with canvas, you'll need Firefox 1.5, Safari 2.0, or Opera 9. JSViz gracefully degrades to alternative rendering platforms (SVG, HTML) when support is not present.

Web 2.0 design Generators - CSSAddict March 31st, 2008 | Posted in Blog, Tools & Resources, Web Design Web 2.0 design Generators Would you like to add a little bit of web 2.0 flair in your designs? Web 2.0 design styles have been a very popular trend the last year or so and, consequently, many online generators have been developed to help you make our life easier. Whether you’re looking for web 2.0 styled buttons, backgrounds, logos or tabs, there is a free online generator to do it quickly for you! Web 2.0 Stripes Generator Learning WebGL A year ago, at a biggest-ever, record-breaking HTML5 Meetup in San Francisco all about WebGL, I predicted we were a tipping point; I think I was right. Let’s take a look at 2014, a banner year for 3D on the web! A Year of Great Content John Cale and Liam Young’s City of Drones brought together experiments in music and architecture; Isaac Cohen continued to blow minds with visualizations like Weird Kids and Webby; Google’s A Spacecraft for All chronicled the 36-year journey of the ISEE-3 space probe; and SKAZKA showed us an alternate world created by The Mill and powered by Goo.

List of 3D graphics libraries 3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation. These APIs have also proved vital to computer graphics hardware manufacturers, as they provide a way for programmers to access the hardware in an abstract way, while still taking advantage of the special hardware of any specific graphics card. The first 3D graphics framework was probably Core, published by the ACM in 1977. Low-level 3D API[edit]

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Comparison of layout engines (HTML5 canvas) Explanation of the tables[edit] Engine nomenclature[edit] Rather than the names of web browsers, the names of the underlying engines are used. The browsers that use the various engines are listed below. Values[edit] Values indicate the level of support in the most recent version of the layout engine, or (if a version number is given) in the specified version.

12 Logo Generators - No more, thats plenty, thank you. Does anyone actually use these web apps? Don’t get me wrong, I am not a logo designer, but I know what I like. Some of these logos are the ugliest looking monstrosities I have ever seen (almost as bad as animated gifs). Best Of WebGL: Top 10 Experiments Whether you are a professional web developer looking for inspiration or just a curious individual, here is something for your weekend: A collection of some of the best WebGL experiments out there, ranging from cool particle tricks to water physics simulation. So, grab your popcorn and enjoy the show. Animated Volume Particles

Interactive 3D Graphics Course With Three.js & WebGL When does the course begin? This class is self paced. You can begin whenever you like and then follow your own pace. It’s a good idea to set goals for yourself to make sure you stick with the course. How long will the course be available?

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