Visualize · poppy-docs Simulated Poppy Creatures Simulated versions of all Poppy robots (Humanoid, Torso, and Ergo Jr) are available. Connection with two main "simulators" were developed: using V-REP: a virtual robot experimentation platformusing a 3D web viewer: lighter but without physics support At the moment, only the Poppy Ergo Jr can be used in the web visualizer. If you want to simulate other creatures, you should use V-REP. ScratchX What is ScratchX? ScratchX is a platform that enables people to test experimental functionality built by developers for the visual programming language Scratch. What's the difference between Scratch and ScratchX? Scratch is a programming language and online community where you can create your own interactive stories, games, and animations.
How To Raise The Next Zuckerberg: 6 Coding Apps For Kids If you want to give your kid every opportunity to succeed, it’s hard to argue with teaching them to code. Some of the wealthiest and most influential people of our time began programming young, and who wouldn’t want that kind of future for our kids? Yesterday, we reviewed Hopscotch, an iPad app that teaches children the basics of any modern programming language. However, that’s just one of the many options out there. The Pokémon Go influence on new tech Pokémon Go has changed the trajectory of the world on a scale just slightly smaller than Google Search and Facebook, but still to a magnitude that will be felt through all industries in the coming years. To many, it looks like a very simple game that incorporates a few unique and compelling features. But this game has taken technologies from niche research and gaming communities and thrust them into the world’s consciousness. Suddenly everyone understands what “augmented reality” means and how an artificial digital world can be mapped onto the real physical world.
REC Foundation With more and more schools adopting VEX Robotics as a platform to enrich and enhance science, technology, engineering, and mathematics (STEM) courses, there is a need for an integrated program which allows teachers to seamlessly add VEX into their classrooms. As such we have worked with various partners to create an array of VEX curriculum offerings, each tailored to the specific needs of teachers wishing to incorporate VEX into their classes. These offerings were developed by forward-thinking organizations with years of experience creating the tools to keep STEM education exciting and inspiring. VEX EDR VEX Robotics Curriculum is designed to help students master the fundamentals of robotics and the engineering design process while learning to use design software and the leading classroom robotics solution, the VEX Classroom Lab Kit. VEX IQ Curriculum is a companion to the VEX IQ platform for elementary and middle school students.
Programming Sphero and Ollie with Tynker This is a quick start guide to program your Sphero and Ollie robots with Tynker. Here are a few links to get you started with unboxing and pairing the devices with your tablet: In addition, Sphero has a great support section on their website with more guides, tutorials, help and videos. Compatibility ScratchX What is ScratchX? ScratchX is a platform that enables people to test experimental functionality built by developers for the visual programming language Scratch. What's the difference between Scratch and ScratchX? Scratch is a programming language and online community where you can create your own interactive stories, games, and animations. ScratchX is a separate experimental platform built to test experimental Scratch features, also known as Experimental Extensions.
Education Apps – Apps for Coding on Tablets Updated 15/01/2015 - Apps for Coding on Tablets With an increasing focus on programming and coding finding the way onto the curriculum in many different countries across the globe, developers are creating materials which can help educators skill themselves, and also to support pupils in this area. Coding and programming allows for individuals to show their creative side, but also embodies key, logical skills which need to be understood and mastered to create a successful programme. With technology advances racing ahead within societies, the need for programmers is going to be a key concept which individuals need to understand to be able to relate the apps, programmes and any further developments.
How to Turn Any Classroom Into a Makerspace There is a certain magic found in rolling up your sleeves and tackling a project head on, an undeniable sense of empowerment that results from solving problems and manifesting big ideas. In essence, that’s the soul of the maker movement — creative individuals from all walks of life united by an insatiable desire to improve the world around them. Although synonymous with 3D Printing, it extends far beyond a single technology or buzzword. Truth be told, the maker movement represents the instinctual drive of our species to ascend ever upwards: to innovate, design, and construct a better tomorrow. Why the Maker Movement is Relevant to Education Image via Flickr by Exploratorium
junaio Reviews junaio is the most advanced mobile augmented reality browser. It’s a fast and easy way to discover your world. Find local events, offers and listings; scan QR codes and barcodes to get instant access to additional information; unlock augmented content on images and objects to play games or experience new virtual interactions. Ever felt lost or bored, even in your own city? System Helps Novices Design 3D-Printable Robotic Creatures An interactive design tool developed by Disney Research and Carnegie Mellon helps users create digital design for walking robots (shown on the left) that can be produced with a 3-D printer and off-the-shelf components (shown on the right). BY Byron Spice (Carnegie Mellon) and Jennifer Liu (Walt Disney Imagineering) - Mon, 2015-11-09 12:11 Even a novice can design and build a customized walking robot using a 3-D printer and off-the-shelf servo motors with the help of a new design tool developed by Disney Research and Carnegie Mellon University. The user can specify the shape, size and number of legs for the robotic creature, using intuitive editing tools to interactively explore design alternatives. The system also ensures that the resulting design is capable of moving as desired and not falling down. It even enables the user to alter the creature's gait as desired.
App Inventor Get Started Follow these simple steps to build your first app. Tutorials Step-by-step guides show you how to build all kinds of apps. Teach Kuato aims to teach kids programming through games Kuato Studios plans to use artificial intelligence and gaming technology to teach children how to program a computer. As such, it is the latest startup to try to “gamify,” or use game mechanics to foster interest in non-game applications, education. The company is creating a virtual game world for children and teens to explore. They can perform actions in the world by writing lines of computer code. A tutorial will walk them through the process so that even neophytes can learn programming, said Frank Meehan (pictured below, left), chief executive of London-based Kuato, in an interview with GamesBeat. The iPad game also does something pretty smart.