
Coding for Kids | Marshmallow Coding Education Society Students design and build interactive projects through Scratch, a visual programming language developed by the Lifelong Kindergarten Group at the MIT Media Lab. Our lesson plans are based on the Scratch Curriculum Guide developed by the ScratchEd Team from the Harvard Graduate School of Education. In this lesson, students begin coding through the Scratch website. After exploring the site and viewing sample projects, students create their Scratch accounts and their first Scratch programs. Describe what code isNavigate the Scratch websiteLog into their Scratch accountsStart a new Scratch project Students learn about events and create interactive projects that represent their ideas and personal interests. Define an event in the context of computer scienceUse events to make interactive programsShare Scratch projects Students get up and dance to learn about loops. Explain the purpose of a loopUse repeat loops to create animations and music
Tools for Educators - free worksheet templates, printable game templates, 100% customizable worksheet makers with images! Create with Cubelets | Modular Robotics Create with Cubelets Learn to do more with Cubelets robot blocks. 10 Quick Tips A crash course in Cubelets New to Cubelets? Get a 5-minute summary with this quick tip video. Create with Cubelets Learn even more with these tutorial videos Create with Cubelets is a video tutorial series to help you better design and build robot constructions. Subscribe Episode 01 What is a robot? Learn the essential traits that determine what a robot is and how to apply them to Cubelets. Episode 02 Pair with the App Learn how to pair with the Cubelets App using the Bluetooth Hat. Episode 03 Remote Control Robots Discover how to control and read block values using remote control. Episode 04 Personality Swap Explore new Cubelet behaviors using Personality Swap. Episode 05 Pairing with Cubelets Blockly Learn how to pair with Cubelets Blockly using the Bluetooth Hat. Episode 06 Cubelets Blockly Overview An overview of the main screen of Cubelets Blockly. Episode 07 Creating and Saving Programs Episode 08 Flashlight Hello World
Coding online L'idée est de créer un robot éducatif destiné aux enfants de maternelle et élémentaire sur le principe de la BeeBot, tout en suivant les contraintes suivantes : Mettre le projet en OpenSource : page github avec le code, la liste de matériel et les plans nécessairesUtiliser du matériel électronique standard (Arduino) et peu onéreuxÉviter les opérations "complexes" (soudure, usinage) Au fil des évolutions du projet, l'OoRoBoT apporte tout un lot de fonctionnalités complémentaires : Présence d'un écran LCD de 2 lignes de 16 caractères permettant à l'enfant de visualiser le programme qu'il écrit. Actuellement le robot peut être utilisé de deux façons différentes (comme indiqué dans sur ce poster) : Pour les enfants de 4 à 7 ans : programmer des parcours sur des plateaux (voir les plateaux disponibles dans le répertoire /doc/exercices)Pour les enfants de 7 à 12 ans : réaliser des tracés avec un langage de programmation par blocs via une tablette Android (programme disponible ici ). Le principe
Creative Computing 7 units44 activitiesremixing encouraged download the Scratch 3.0 version of the guide> help learnerscreate new worldswith computing download the Scratch 3.0 version of the guide an introductorycomputing curriculumusing Scratch Scratch 3.0 is here! In celebration of Scratch 3.0, we are hard at work developing a new version of our Creative Computing Curriculum Guide to be released in early 2019! Download The power of digital student portfolios SmartBlogs This past spring, I was asked to substitute teach in one of our first-grade classrooms. There were no guest teachers available that day so, as the elementary principal, I was it. Being a former fifth- and sixth-grade teacher, I was a bit out of my comfort zone. How would I document what students learned during their time with me? During the literacy block, I found moments to capture learning with my iPad. Why digital portfolios are important for students With the spreading use of computers and mobile technology in schools, going digital with student portfolios has become more popular. Students and teachers can use digital tools to document current understandings, make revisions as thinking changes, share student products both locally and globally and celebrate successes with peers and parents. Become a digital citizen The access that technology provides gives learners a lot of freedom. Use technology with purpose Find a global audience Redefine student data Develop personal learning networks
MOOC – Esercitazioni guidate online Un corso online aperto e gratuito che inizia giocando e ti guida allo sviluppo di vere e proprie applicazioni mobili. CodeWeek.it e “Code’s cool”, per iniziativa dell’Università di Urbino e di NeuNet, organizzano esercitazioni guidate online che possono essere seguite in diretta streaming o riusate successivamente. Ogni esercitazione è concepita per essere seguita da intere classi riunite in laboratorio con i propri insegnanti, o per essere seguita da casa dagli alunni in autonomia o con i propri famigliari. Se i tempi dell’esercitazione non corrispondono a quelli personali, il video può essere interrotto e poi ripreso, oppure rivisto successivamente. I video tutorial partono da Hour of code e guidano passo passo attraverso il Corso Rapido di Code.org spiegando e commentando i concetti base della programmazione introdotti in ogni schema. Ogni video ha la durata indicativa di un’ora. 1) Martedì 9 dicembre 2014, ore 10:00 – L’ora del codice e il Labirinto
Livecodelab Movenote CODING: RAI SCUOLA CON IL PROF. ALESSANDRO BOGLIOLO Trouble viewing this page? Go to our diagnostics page to see what's wrong. Girls Who Code Girls Who Code works to close the gender gap in technology. Our free programs educate, inspire, and equip girls to pursue opportunities in technology. | Free Summer Programs & Clubs Using E-Portfolios in the Classroom For decades, students have been completing assignments in school. Often, these were seen only by the teacher, graded and returned to the student. Sometimes, the work was posted on a classroom wall or in a school hallway. Many teachers kept portfolios of student work for report card conferences, and the rare teacher taught students how to build their own portfolios from their work. With more and more schools going paperless or migrating to the "cloud" (storing files on the Internet), student work has become more easily shareable, accessible by many, and more easily organized. However, with so many options for collecting and sharing student work, it's hard to know which method or tool to use. Defining Your Needs Here are some guiding questions to consider before you commit to a tool or platform: Can student work be made public or is it housed inside a "walled garden?" Some Options Below is a list of tools that can be used to collect, organize and share student work. Project Foundry Dropbox*