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Random Dungeon Generator, by Age of Fable.

Random Dungeon Generator, by Age of Fable.

City Generator Dungeons and Dragons Tools and DM Resources Adventure Hook Generator AD&D DM Program by Torquil Gault Background Generator Campaign Suite from Mortality Chainmail Battle Sheets Chainmail Terrain Chainmail Comprehensive Rulebook (319 Kb ZIP) Chainmail Warband Generator 3a (481 Kb ZIP) Chainmail Warband Generator update 1.4 Chainmail Stat Cards City Generator by Robert Bottorff (ZIP 100 Kb) Combat Tracker ZIP by Eduardo Moranchei (no AV done) Cool Tools by Keith Uher (ZIP 688Kb) Cool Tools 2 Program to help DMs by Keith Usher Critical Hits Table by Orestto Robles (ZIP 103 Kb) Critical Hits Table by ?? (ZIP 39 Kb) Combat Generator (ZIP 160k) needs Java 1.3 Runtime Mak)e sure Java 1.3 is installed. Unzip the file to its own directory. Combat made easy (ZIP 82 Kb) by Paul Barker D&D Helper using D&D Adventure critical and fumble tables.

D&D Wiki Home PAX East Live Game: 2014 When last we left our heroes, they had defeated one of the most terrible foes the Realms had ever seen, and carved out a little space in the city of Waterdeep that they could call their own. Now a new opportunity… err… adventure beckons! Word has reached the Acquisitions Incorporated headquarters of some dragon eggs that are in great peril. The Group Jerry Holkins (Tycho from Penny Arcade): Omin Dran, CEO of Acquisitions Incorporated. Penny Arcade/PvP Series 6: Ark of the Mad Mage Wizards of the Coast and Penny Arcade proudly present the latest installment of the Acquisitions Incorporated Dungeons & Dragons saga! The heroes of Acquisitions Incorporated have a new intern and find themselves in Waterdeep, where something big is about to go down. The heroes find a magic gem, a magic ring, and a magic lamp. Omin has a near-death experience, prompting him to embrace a new god. Acquisition Inc. PAX Prime Live Game: 2013 Meet the new Acquisitions Inc. They're back!

Sangrolu: The Blood Lich The Blood Lich, or Sangrolu is truly an abomination; a merging of the lich and the vampire. Legends of the sangrolu's' creation abound in the tomes of long-dead sages, but most of them agree that the first sangrolu was a vampire who wanted to escape the bounds of the night and forever leave the dominion of Kanchelsis, the God of vampires. Sangrolu are created when a vampire creates a variant of the black potion used to turn a mortal wizard into a lich, and drinks it. Sangrolu are terrible in battle. 1) A sangrolu may call upon the inherent life energy in its stolen blood to add power to its spells. The sangrolu's trailing mist is far more than a supernatural oddity. While they cannot transform into animals by innate power (spells are another matter), sangrolu do possess incredible control over their physical forms. The physical attacks of a sangrolu combine the chill and paralyzation of a lich with the energy drain of a vampire. One more thing I must deal with.

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D&D Monster Finder :: Find monsters d20 Encounter Calculator Choose the number of monsters (or traps) encountered. Select the challenge rating (CR) of the monsters (or traps). Choose the number of player characters involved in the encounter. Select the effective character level (ECL) of the characters. This field indicates the appropriate experience point (XP) award for characters who overcome this encounter. See page 36 of the Dungeon Master's Guide for details. Derived from versions by John Dells, Tiera Starr, and Arcady The Hypertext d20 SRD (v3.5 d20 System Reference Document)