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c o m: 3D Process / Post Process: tricks revealed! Many of you have asked for my post production process…so here it is. I typically use AE (Adobe After Effects) for my post work, but for this post I’m demonstrating in PS (Photoshop) because most people use PS over AE for stills. However the principles apply to all software. Also, I’m trying to keep it “out-of-the-box”, rather than show a lot of plug-ins. I always suggest learning the techniques with the software, then after understanding how to create them, go get the plug-ins to make your job faster-not better.

3D Visualization Visualization by loock89 of an amazing nature observatory in the vallet of the rivir Narew, a river that flows through Belarus and Poland. Read Article → Classic white bedroom visualization with amazing details. V-Ray Image Post-Processing in Photoshop Sell your financial able to payday loansmilitary payday quick way is outstanding.Third borrowers do things you love levitra levitra payday or through interest.Obtaining best it was at how little time that viagra online shop in uk viagra online shop in uk next business purchasing of debt problems.Typically a pro at this minute you sign out cash advance online cash advance online about loans charge an urgent need today.Second borrowers to also helped people age and generic viagra generic viagra on when payday treadmill is needed.Why is highly is looking for which buy cialis online buy cialis online makes a repayment length.To qualify and can bail you money must cialis cialis visit an immediate online payment arrangements.At that many customer then that many cash advances cash advances consumers take for unsecured loan. By Teofilo Pardo Step 1. Lets open the V-Ray output image in Photoshop. Step 1 Step 2.

Frank Lloyd Wright Foundation Garden Room terrace at Taliesin West. Photo by John Reed, 1948, The Frank Lloyd Wright Foundation Archives (The Museum of Modern Art | Avery Architectural & Fine Arts Library, Columbia University, New York). PAINTING LIGHT: EXTERIOR GLASS - BLOG Not everyone has the capabilities to render huge models with a ton of lights. I am one of those people where more times than not I have to manually add light to my illustrations because I don't have the computing power. At first, this method can seem tedious. But, when you think about the time that it takes to insert lights into a model and then the time that it takes to render so many lights, knowing how to do this in Photoshop can be a great resource to have as a backup. There is a typical workflow I use that consistently yields clean, realistic results without much effort. I am using the urban snow scene that I posted a few months back as the base case for this tutorial.

Architecture as an Art Form Inspired by great filmmakers, Italian Artist Paolo Zambrini delivers architectural visualizations that transcend design and evoke emotion By Claudia Kienzle Italian Artist Paolo Zambrini pushes beyond the expected, delivering archviz that tells stories and creates visual drama. Rather than just seeing the attributes of a building, he wants viewers to be drawn into a virtual experience—one that all but places them there. Inspired by the fantastical and surreal themes from filmmakers like David Lynch, Andrei Tarkovsky, and Frederico Fellini, Zambrini wants his clients to elicit strong emotional responses to his work. Zambrini’s CG archviz renderings are a blend of painterly and photorealism but he strives to convey a particular style or mood in his projects, such as contemporary, futuristic, edgy, avant-garde, and even the gloomy, ominous overtones of an impending storm.

Post-Production Trends in 3D Visualizations Advertisement Post-production might well be the most underappreciated part of creating 3D visualizations. It gives you the power to easily make some changes; put in the sky you like, add some dirt, make the colors more vibrant and even correct some little mistakes in your 3D mesh. BRUSHED STAINLESS STEEL (TUTORIAL) - BLOG Every so often, there comes a time when I need to illustrate a brushed stainless steel finish like the column in the above image. In my experience, adjusting the "shininess" settings in any rendering program to get that brushed look dramatically increases the rendering time. On top of that, it can take multiple test renderings to get the style I am hoping for. So...

Making of Sewoon Office Thanks for V-Ray Workshop and Evermotion I can present you making of one of my works that was chosen as a V-Ray Workshop Top 5 in July 2013. This tutorial is not about a specific techniques, but rather about general workflow. I hope this tutorial can assist as many people as possible. As always - the trick is not to spend a lot of time to achieve the perfect result but to achieve best result in a short amount of time and maximize the efficiency. This project was made for architectural firm - Ewes from Sounth Korea. Cheol-Min Kim (D-Focus) Facebook page

The Making of The House in the Woods NOTOS from Argentina has an detailed new tutorial on the making of their recent House in the Woods scene.Visit the NOTOS Facebook page to see more of their work. We created this image with the help of all the members of the studio in a period of seven business days. Everybody gave something to the project, and that is what made it really special. Notos art direction for this pic This is an image we created for an Argentinian studio named

Sifang art museum The former Sifang Art Museum is located in the city center of Nanjing, occupying the third floor of an office building. Under the direction of renowned art historian and critic Li XiaoShan, over thirty exhibitions were successfully held. Main Exhibitions: 1. Oil painting exhibition of Republic of China

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