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Main Page - Social Patterns

Main Page - Social Patterns
From Social Patterns #What is this site? #What's a pattern? Social Patterns & Best Practices Getting started What is this site?

http://www.designingsocialinterfaces.com/patterns/Main_Page

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Mobile - Design Pattern Library Patterns book Buy the O'Reilly book Designing Mobile Interfaces, or read it all right here for free. Touch guidelines Articles, slides and videos on the definitive, up-to-date, reseach-based guidelines on designing for fingers, touch and people. Touch Template+- The Anatomy of an Experience Map Experience maps have become more prominent over the past few years, largely because companies are realizing the interconnectedness of the cross-channel experience. It’s becoming increasingly useful to gain insight in order to orchestrate service touchpoints over time and space. But I still see a dearth of quality references. When someone asks me for examples, the only good one I can reference is nForm’s published nearly two years ago. However, I believe their importance exceeds their prevalence. I’m often asked what defines a good experience map.

Yahoo Design Pattern Library View the most recent patterns added to the library. Accordion There are too many items to fit into a limited space without overwhelming the user. Availability Provide a way for a user to display to other people (either the public, or their contacts, depending on the rules of the system) when they are available for contact and when not. 10 UI Design Patterns You Should Be Paying Attention To Advertisement Design patterns were first described in the 1960s by Christopher Alexander, an architect who noticed that many things in our lives happen according to patterns. He adapted his observations to his work and published many findings on the topic. Since then, design patterns have found their place in many areas of our lives, and can be found in the design and development of user interfaces as well. In short, design patterns are solutions to recurring problems.

Design Nav Bar for Web Daniel Alves is the design director for the small business web design division at the digital marketing and web design company 352 Media Group. The navigation bar is the most important design element on a website. Not only does it guide your users to pages beyond the homepage, but it’s also the singular tool to give users a sense of orientation. With this in mind, it’s important to adhere to time-tested design and usability conventions. Doing so will give your users a comfortable and easy reference point to fully engage with your content.

Social Design Strategy Great products and services depend on their users having great experiences. But it’s not about what users do or how they do it, but rather why. Why they do what they do, why they keep coming back, and why they tell their friends. And social design aims to explain the why behind great experiences. I’ll tell you a quick story. Strand Book Store in NYC is apparently very famous, but I had never heard of it (and I’m from the New York area, too) until earlier this year when I was walking around with a friend and she pointed it out to me. UI Toolkit: 300 Resources for Only $8 I’m always on the lookout for high quality, useful resources and get super excited when I find one – especially when it’s affordable. I came across this UI toolkit via Twitter and purchased it in a heartbeat. After looking through all the resources, I knew I just had to share it with you all! For only $8, you get access to 300 high quality resources created specifically for UI developers and designers. 20 Photoshop Styles94 Vector Glyphs40 Background PatternsShadow Creator Action130 Custom Shapes10 Ring Indicators10 High-Res Photo Textures34 Common UI Symbols

4 forgotten principles of usability testing Over the last few months I've sat through dozens of usability tests run by design agencies. Clients have asked me to oversee the tests to make sure that the agency really puts their design through its paces. This is a good thing as it shows that usability testing is now becoming a mainstream activity in the design community. But many of the usability tests I've sat through have been so poorly designed that it's difficult to draw any meaningful conclusions from them. No wonder that Fast Company mistakenly believe that user centred design doesn't work.

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