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Welcome to Dylan Cole Studio

Welcome to Dylan Cole Studio

Steve Memering Originals Please Inquire About Pricing "Vineyard Wall" "Summer Wine" "Koi Abstractions" "Jungle Passion" "Rainbow Haiku" "Pond Worlds" "Lotus Pond Meditation" "Kauai Floral" 36" x 36" "Siren" "Jungle Flower" 48" x 36" "Bella Tuscana" 48" x 60" "Ricks in the Morning" 30" x 40" "The Moon Gate" "Dragonfly Bamboo" 40" x 30" "Capitol Rose Garden First Bloom" "Green Curl" SOLD - 20" x 60" "Benediction" 24" x 24" "Water Apparition" "Ascension" SOLD 36" x 48" "Lotus Nude" "Water Lily Pond and Koi" "Valley of the Moon" "Wine Country Summers #1 & 2" 15"x60" "Wine Country Baroque" 24"x60" "Lotus Apparition" "The Nautilus Dreams" "Southern Cross" "Cosmic Wave" "Napali Wave" "Tuscan Ruins" "Emerald Wave" 72" x 18" "Perfect Wave" 15" x 60" ..........." "Genesis" "Kauai Trade Winds" "Kauai Birds of Paradise"

Mathieu Lauffray The art of Erik Schumacher 3D Ripper DX 3D Ripper DX Overview Download Links Quick start guide Maya import Pre- and Post-TnL cache efficiency measurementForum Overview With 3D Ripper DX you can: - capture all geometry, textures and shaders, rendered during single frame; - import captured geometry into 3D Studio Max or Maya; - see what exactly has been drawn by each individual draw call; - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. Import plugin should work with 3DS Max versions 5.0-9.0, 2009 and 2011. Download Current version is 1.8.2, download. Version history Links Quick start guide - Start 3D Reaper DX Objects in Maya will appear distorted.

Металлические кружева Кэл Лейн (Cal Lane) Когда-то она была парикмахером, но ушла из этой профессии. И вовремя: вряд ли кому то понравились бы кружева на собственной голове, выжженные паяльной лампой. Зато металлические кружева, которые теперь выполняет Кэл Лейн (Cal Lane) в технике плазменной резки, принесли ей известность и статус Железной Арт-Леди. Паяльная лампа, наковальня и молот - эти, казалось бы, совершенно не женские атрибуты прочно вошли в жизнь Кэл Лейн. Кэл Лейн прошла путь в искусство длиной в 15 лет обучения и оттачивания техники работы с металлическими листами: Викторианский колледж искусств, где получила основы художественного мастерства, колледж Camosun, где овладела искусством сварки, учёба в Галифаксе и Нью-Йорке на дизайнера. На сегодняшний день нет никого, кто мог бы соперничать с ней в области художественной сварки. При этом свои металлические полотна она сравнивает с салфетками, намекая на то, что вырезанные ею кружева аналогичны тем снежинкам, что мы обычно вырезаем из салфеток в предновогодние дни.

The Battletown Gallery Newtownards Gallery Artists Studio Home About Us Contact & Find Us Exhibitions News home studio artists gallery about us contact us exhibitions news privacy downloads site map © The Battletown Gallery SPARTH Adam Spizak's Portfolio 3D Ripper DX Tutorial 3D Ripper DX is a tool for capturing geometry and textures. This is very useful for machinima because it allows you to export models from a huge selection of games. You will need a 3D program for this. 3D Studio Max is recommend, but other programs that can import OBJ files may work as well. Capturing a scene with 3D Ripper DX1) Open 3D Ripper DX and locate the game exe. 2) You will see a "Ready to capture" message in the top left corner of your screen if the program is running. 3) Press the capture key when ready. Useful Tips - Always run 3d ripper as admin. - The OBJ capture option wont allow you to adjust the aspect ratio. - Consider using Umodel or other tools to extract game models before using 3D Ripper DX. - Scale up to prevent visual bugs. - "Global system monitoring" only works on 32-bit Windows XP. - Steam users: Each game needs to have it's own EXE that can be launched without Steam.

The lost art of Final Fantasy IX (Mama Robotnik Research Thread) EDIT - I'd advise scrolling through the thread, I've posted further images as I've unearthed them. Final Fantasy IX is my favourite in the franchise. It’s a tremendously imaginative, funny, touching, effervescent journey through two colourful worlds. It’s unpredictable, enthusiastic and allows for generous and plentiful exploration – and overflows with optional secrets and locations. It’s a fantastic experience that doesn’t take itself too seriously: Consider that you start the game as a thief with his own tail – who then meets a princess demanding to be kidnapped from her obese mother – and then you crash-land a flying boat in a forest that turns to stone – while being hunted by two evil court jesters - and things just get madder from there. Full disclosure if you haven’t played it: some contemporary gamers struggle with the battle speed – I don’t find it to be a problem, but it’s worth keeping in mind. (CLICK FOR FULL SIZE) (CLICK FOR FULL SIZE) More thumbnailed images here: Sources:

Dave McClellan Art Blog

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