Milgram's Obedience Experiments By Kendra Cherry Updated December 16, 2015. If a person in a position of authority ordered you to deliver a 400-volt electrical shock to another person, would you follow orders? Most people would answer this question with an adamant no, but Yale University psychologist Stanley Milgram conducted a series of obedience experiments during the 1960s that led to some surprising results. These experiments offer a compelling and disturbing look at the power of authority and obedience.
Dreyfus model of skill acquisition In the fields of education and operations research, the Dreyfus model of skill acquisition is a model of how students acquire skills through formal instruction and practicing. Brothers Stuart and Hubert Dreyfus proposed the model in 1980 in an influential, 18-page report on their research at the University of California, Berkeley, Operations Research Center for the United States Air Force Office of Scientific Research.[1] The original model proposes that a student passes through five distinct stages: novice, competence, proficiency, expertise, and mastery. The original five-stage model[edit] Stanford University Stanford University (officially Leland Stanford Junior University) is a private research university in Stanford, California, and one of the world's most prestigious institutions,[8][9][10][11] with the top position in numerous surveys and measures in the United States.[12][13][14][15][16][17][18] Stanford was founded in 1885 by Leland Stanford, former governor of and U.S. senator from California and leading railroad tycoon, and his wife, Jane Lathrop Stanford, in memory of their only child, Leland Stanford, Jr., who had died of typhoid fever at age 15 the previous year. Stanford was opened on October 1, 1891[2][3] as a coeducational and non-denominational institution. Stanford is located in northern Silicon Valley near Palo Alto, California. Students compete in 36 varsity sports, and the University is one of two private institutions in the Division I FBS Pacific-12 Conference. History[edit]
Mental Heuristics Page A heuristic is a "rule-of-thumb", advice that helps an AI program or human think and act more efficiently by directing thinking in an useful direction. Some of these heuristics are age-old wisdom, bordering on cliche, but most are actually helpful. If you want something done, do it yourself Comment: Obviously true, and doing it is usually very good for your self esteem.
Nanotubes and Buckyballs Home > Introduction > Nanotubes and Buckyballs Last Updated: Tuesday, 29-May-2012 06:53:42 PDT Go directly to Websites Nanotube: "Conceptually, single-wall carbon nanotubes (SWCNTs) can be considered to be formed by the rolling of a single layer of graphite (called a graphene layer) into a seamless cylinder. Learning styles Learning style is an individual's natural or habitual pattern of acquiring and processing information in learning situations. A core concept is that individuals differ in how they learn.[1] The idea of individualized learning styles originated in the 1970s, and has greatly influenced education.[2] Proponents of the use of learning styles in education recommend that teachers assess the learning styles of their students and adapt their classroom methods to best fit each student's learning style. Although there is ample evidence for differences in individual thinking and ways of processing various types of information, few studies have reliably tested the validity of using learning styles in education.[2] Critics say there is no evidence that identifying an individual student's learning style produces better outcomes.
Brains in Silicon Welcome to Brains in Silicon. Learn about the lab, get to know the brains that work here, and find out about new projects that you could join. We have crafted two complementary objectives: To use existing knowledge of brain function in designing an affordable supercomputer—one that can itself serve as a tool to investigate brain function—feeding back and contributing to a fundamental, biological understanding of how the brain works. We model brains using an approach far more efficient than software simulation: We emulate the flow of ions directly with the flow of electrons—don't worry, on the outside it looks just like software. Welcome and enjoy your time here!
handwriting tips You’ve decided you want to improve your handwriting and you’re probably hoping a fountain pen will do the trick -- maybe a friend told you it would. Maybe you’re just adventurous and you want to try your hand at calligraphy (or you might, once your handwriting improves). Good for you! A fountain pen may make your writing look a bit better, but if your writing looks as if frenzied chickens got loose on the page, chances are this won’t be enough.
Pacific Sea Level Monitoring Project The Pacific Sea Level Monitoring (PSLM), operates under the Climate and Oceans Support Program in the Pacific (COSPPac). It is a continuation of the 20-year South Pacific Sea Level and Climate Monitoring Project (SPSLCMP) The 14 Pacific Island countries participating in the project are the Cook Islands, Federated States of Micronesia, Fiji, Kiribati, Marshall Islands, Nauru, Niue, Palau, Papua New Guinea, Samoa, Solomon Islands, Tonga, Tuvalu and Vanuatu. The primary goal of the project is to generate an accurate record of variance in long-term sea level for the Pacific region. The project also provides information about the processes, scale and implications of sea-level rise and variability of extreme events on South Pacific communities.
Four stages of competence In psychology, the four stages of competence, or the "conscious competence" learning model, relates to the psychological states involved in the process of progressing from incompetence to competence in a skill. History[edit] The Four Stages of Learning provides a model for learning.