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M/C Journal: "Stigmergic Collaboration: The Evolution of Group Work"

M/C Journal: "Stigmergic Collaboration: The Evolution of Group Work"
Introduction 1The steady rise of and the Open Source software movement has been one of the big surprises of the 21st century, threatening stalwarts such as Microsoft and Britannica, while simultaneously offering insights into the emergence of large-scale peer production and the growth of gift economies. 2Many questions arise when confronted with the streamlined efficacy and apparent lack of organisation and motivation of these new global enterprises, not least “how does this work?” Stigmergic collaboration provides a hypothesis as to how the collaborative process could jump from being untenable with numbers above 25 people, towards becoming a new driver in global society with numbers well over 25,000. Stigmergic Collaboration 3Pierre-Paul Grasse first coined the term stigmergy in the 1950s in conjunction with his research on termites. Collaboration is dependent upon communication, and communication is a network phenomenon. 1. 2. 3. 4. Non-Textual Mass Collaboration Conclusion Related:  Disruptive Technology

Scientific Commons | A Community for Scientific Information Solving the division of labour problem using and evolved heterogeneity (abstract) (2008) James, E. Noble, J. efficiently. Information and material flows in complex networks (2006) Helbing, Dirk Armbruster, Dieter Mikhailov, Alexander S. In this special issue, an overview of the Thematic Institute (TI) on Information and Material Flows in Complex Systems is given. Evolving a Stigmergic Self-Organized Data-Mining (2004) Ramos, Vitorino Abraham, Ajith not easily accessible or possible to be found. , a kind of indirect communication and learning by the environment found in social insects... Swarms on Continuous Data (2004) KEYWORDS: Swarm Intelligence, Ant Systems, , Data-Mining, Exploratory Data Analysis, Image Retrieval, Continuous Classification.... Web Usage Mining Using Artificial Ant Colony Clustering and Genetic Programming (2004) Abraham, Ajith Ramos, Vitorino Usage Mining, Swarm Intelligence, Ant Systems, , Data-Mining, Linear Genetic Programming. Roth, Martin Semet, Yann Collet, Pierre

Cognitive Surplus Fuels Collaboration, Creativity and Innovation What is the Cognitive Surplus? Clay Shirky author of the business book “Cognitive Surplus: creativity and generosity in a connected age” and of the Ted Talk “How Cognitive Surplus will change the world” coined the term “Cognitive Surplus” to “describe the free time that people have…to engage in collaborative activities” particularly online. People worldwide are allocating their free time to connecting with each other instead of passively watching TV alone. Fueled by enthusiasm and passion, they are using their creative energy outside of work to fulfill social goals, not economic ones. Clay Shirky a Technology Optimist Shirky, a social media theorist and technology optimist, sees Cognitive Surplus as part of a positive evolution. Cognitive Surplus Erring on the Side of New Technology The trend toward online collaboration is emerging as the Internet shifts from “old technology“ to “new technology.” Cognitive Surplus’ First Step: Participation

Stigmergic collaboration Below are some general thoughts inspired by Samuel Rose's response to my article, Stigmergic Collaboration. * Agents of a stigmergic system don't communicate directly, but rather via the stigmergic medium. The nature of this communication would thus not be one of turn-taking conversation, but rather, “I encounter something in the system that provokes x response from me”. * The local is the domain of the individual agent, while the system wide level likely to be beyond the individual's comprehension (or ability to conceptualize at any given moment). * Filtering... hmm, seems like that is what stigmergy kind of does naturally. * Intuitively I feel there is something big, complex and hairy lurking behind the combination of network theory (mathematical & social) and stigmergy. * Finally, as I paste all this jabber into my private wiki, I realized that stigmergy doesn’t have to be social, that is, the communication can be with oneself…

brainstorming rules Extremely popular approach to idea generation, but often not done as effectively as it could be. A basic tool that all design teams should be able to apply well. Description Originally developed by Alex Osborn in the 1930s as a tool so support fact, idea and solution finding, based on two principles: Deferred judgement - in a typical meeting, we both ideate and evaluate simultaneously and are trained to be dominant at judgement. Method Warm up and prepare No physical exercise should be taken without first warming up and this is also true for mental exercise. Establish and agree playful rules The rules are not there to constrain but to ensure that the brainstorm is effective (see illustration). State and discuss the problem - have a sharp focus Always begin with a clear problem statement. Brainstorm Try to build and combine different ideas - build on an ideas strengths and develop any interesting aspects. Capture and display - be visual Evaluate Notes Do's and don'ts Drawbacks of brainstorming

My PhD Citation: Elliott, Dr Mark Alan (2007) Stigmergic Collaboration: A Theoretical Framework for Mass Collaboration. PhD thesis, Centre for Ideas, Victorian College of the Arts, University of Melbourne. Status: examination complete, final bound version submitted, graduated! Supervisors: Elizabeth Presa, Sean Cubitt, Warren Burt Examiners: Howard Rheingold, Francis Heylighen - read examination reportsWord count (approximate): 52,000Download: PDF version (30MB) Read Online (chapters will appear below as they are available): 0. Creative Projects: The below links point to the online projects undertaken as part of this PhD. MetaCollab.netAustralian Bill of Rights Initiative This thesis presents an application-oriented theoretical framework for generalised and specific collaborative contexts with a special focus on Internet-based mass collaboration.

Stigmergy Stigmergy is a mechanism of indirect coordination between agents or actions.[1] The principle is that the trace left in the environment by an action stimulates the performance of a next action, by the same or a different agent. In that way, subsequent actions tend to reinforce and build on each other, leading to the spontaneous emergence of coherent, apparently systematic activity. Stigmergy is a form of self-organization. It produces complex, seemingly intelligent structures, without need for any planning, control, or even direct communication between the agents. As such it supports efficient collaboration between extremely simple agents, who lack any memory, intelligence or even individual awareness of each other.[1] History[edit] The term "stigmergy" was introduced by French biologist Pierre-Paul Grassé in 1959 to refer to termite behavior. Stigmergy is now one of the key[4] concepts in the field of swarm intelligence. Stigmergic behavior in lower organisms[edit] Applications[edit]

The Internet of Things and the Eclipse of Capitalism Jeremy Rifkin, author of “The Zero Marginal Cost Society” The Internet of Things will connect every thing with everyone in an integrated global network. People, machines, natural resources, production lines, logistics networks, consumption habits, recycling flows, and virtually every other aspect of economic and social life will be linked via sensors and software to the IoT platform, continually feeding Big Data to every node – businesses, homes, vehicles – moment to moment, in real time. The Internet of Things European Research Cluster, a body set up by the European Commission, the executive body of the European Union, to help facilitate the transition into the new era of “ubiquitous computing,” has mapped out some of the myriad ways the Internet of Things is already being deployed to connect the planet in a distributed global network. Related Stories Cisco Sees Retailers Harvesting Internet of Things for Analytics.Read the story » From The Zero Marginal Cost Society by Jeremy Rifkin.

The Individual as Collective: stimulated by the performance one The content of this post has been collaboratively developed with Elizabeth Presa. I ended a past post, Some General Off-the-Cuff Reflections on Stigmergy with the reflection: "as I paste all this jabber into my private wiki, I realized that stigmergy doesn’t have to be social, that is, the communication can be with oneself…" This got me thinking about the use of the process of stigmergy by and for the individual. I post to my own wiki (behind a firewall) for the purposes of archiving, but more so in order to further develop my ideas for the eventual compilation of my PhD dissertation. By doing work in my wiki which I can then reflect on in the future, I am able to stigmergically communicate with myself. I got to discussing this issue with my PhD supervisor, Elizabeth Presa, and we quickly realised that there are some fundamental connections between 'auto stigmergy' and the creative/artistic process. These realisations prompted many more... This brings us to serendipity (thanks Julen!).

Mutinerie : Mutinerie is a coworking space in Paris that aims to provide independent workers and entrepreneurs with a place to work, meet, and exchange ideas. English Français Ελληνικά Español Português Deutsch Italiano Русский 中文 Log In | Register About us » Projects » Workgroups » Community » Watch » Mutinerie Mutinerie is a coworking space in Paris that aims to provide independent workers and entrepreneurs with a place to work, meet, and exchange ideas. Information Location 29 rue de Meaux, 75019, Paris France Web Maturity In development Project Gallery Lang en English fr Français < Add new translation Share About the project Edit The goal is simple: doing what you want with who ever you want, while making a living. Themes collaboration cooperation coworking friendly innovation network third-place edit In what ways is this project unique and creative? Mutinerie puts particular emphasis on the human dimension. What is the social value of this project? Mutinerie creates a social connection, encourages exchange, discovery, and solidarity, and supports innovation and enterprise development. What is the potential of this project to expand and develop? Links

Stigmergy and the World-Wide Web or how we all became ants building a nest we can't even see. Weblogs, Neighborhoods, and Google Weblogs, Neighborhoods, and Google are all phenomena of the World-Wide Web. Weblogs I have a weblog. Now if you saw this happy little analogy playing out on the street you would do what any sane person would do; have everyone involved committed to a psychiatric ward. Neighborhoods I have a weblog. Google Google is the premier search engine in the world. PageRank relies on the uniquely democratic nature of the web by using its vast link structure as an indicator of an individual page's value. Memes A meme is a unit of intellectual or cultural information that survives long enough to be recognized as such, and which can pass from mind to mind. In a similar vein periodical bursts of activity will swirl through the weblogs. Why? Why do memes spread so easily on the web? What is stigmergy? Stigmergy, a term coined by French biologist Pierre-Paul Grasse[2] is interaction through the environment. Ant Trails

The home of stigmergic systems This site was set up in 2001 to provide a record of the thinking behind the development of stigmergic systems. In 2004, work on new projects was halted in order to re-assess the theory in light of the new thinking coming out of neurological research. Brain imaging techniques were revealing that the functioning of the human brain is totally different from the way it had been envisaged in the twentieth century. The old ideas, based upon systems theory and computer technology, were rapidly being replaced by a far superior theoretical model based upon new concepts of dynamic, complex systems. The implications for information technology are far reaching and it was decided that the next step forward should be to encompass all further work within these new theoretical frameworks. To this end, work has now started on practical examples to be developed in the stigmergic environment known as Second Life. The Primer link provides a brief synopsis (with an example) of the thinking in 2004.

Korean Must Have Mobile App: Kakao Talk | Seoul Space: Startup Incubator. Coworking Hub. IT Blog. Localization Agency. There is probably one “must have” iPhone app in Korea and that app is Kakao Talk. Available for both iPhone and Android, Kakao Talk allows users to send and receive messages, photos and videos in place of SMS and MMS messages. There are numerous competitors in this field but Kakao has clearly risen to the top and cornered the local market. When the iPhone was first offered for sale in Korea, WhatsApp was the leader in this field. Kakao Talk’s dominance was briefly threatened when the Samsung Galaxy S went on sale in Korea. The dominance of Kakao Talk demonstrates an important lesson for the Korean market: localization is key. It does not seem Kakao Talk is generating any revenue at the moment.