What Colleges Can Gain by Adding Makerspaces to its Libraries Libraries are one of the fastest-evolving learning spaces. As many resources move online, and teachers require students to collaborate more and demonstrate their learning, librarians are trying to keep up. Some are even spearheading the changes. Public libraries have led the effort to provide access to 21st century technologies and learning resources, but now university and K-12 libraries are beginning to catch up. Creating a Culture of Creativity, Risk-Taking and Innovation School leaders are the architects of the social, emotional and intellectual organization of the school. They weave different human and material resources into a significant cultural tapestry (Deal & Peterson, 2009), which incorporates individual strengths and commitments into a collective and collaborative whole and provides a platform for effective discourse and eventually, improvements, to take place. Promoting and cultivating healthy individual and collective learning and achievement cultures in schools is essential to how teachers feel about their work and how they think about themselves as professionals. The extent to which they are able to find continuing professional and personal fulfillment through their work, and through these, sustain their commitment to teach to their best over time, will depend to a large extent upon the opportunities they have to grow, sustain and renew their capacities to be resilient (Day & Gu, 2014).
By Nik Peachey: 20 + Things you can do with QR codes in your school QR codes are possibly one of the most underused useful features of new technology. Perhaps one of the main reasons for this is that many people see them as a form of barcode and wrongly believe that they can only be produced by companies, but the reality is anyone can produce a QR code within seconds. QR literally stands for 'quick response' and it enables you to transfer various types of digital content onto a mobile device in seconds without having to type any URLs. There are two essential things you need to make QR codes work for you.
School Library Surfer: Library Design Considerations The first year of librarianship at Northbridge InternationalSchool Cambodia has been less a roller coaster ride and more a rocket blastoff. I arrived to find a very capable Khmer paraprofessional who was just waiting for the opportunity to learn more about Destiny Quest, helping patrons, and increasing circulation. By the end of the 2012-2013 school year, circulation had increased 70% over the previous year and a culture of reading is beginning to take hold of the school. How did we increase circulation by 70%? Is our math wrong?
Creativity on the Run: 18 Apps that Support the Creative Process "The intuitive mind is a sacred gift, the rational mind is a faithful servant. We have created a society that honors the servant and has forgotten the gift." - Albert Einstein We do not need to teach creativity, but rather inspire its daily practice. Somewhere along the way, we simply forgot to honor this innate gift and how to access its power. Our role as educators is to encourage learning experiences that increase the ability to recognize and listen to our inner voice. Let us begin by shifting emphasis from finding the right answer to creating school cultures that encourage risk-taking and embrace ambiguity. How to Reinvent Project Based Learning to Be More Meaningful By Thom Markham This is a crucial time for education. Every system in every country is in the process of figuring out how to reboot education to teach skills, application, and attitude in addition to recall and understanding. Helping students be able to grapple with increased problem solving and inquiry, be better critical and creative thinkers, show greater independence and engagement, and exhibit skills as presenters and collaborators is the challenge of the moment. That’s why so many educators are using the project based learning (PBL) model.
How should we support creativity? Fancy a creative future? Then look no further than 64 Million Artists, a national campaign that wants to unlock the creativity of everyone in Britain. Throughout January it set short daily creative challenges up to 20 minutes long that were “designed to fit into your day and bring it to life, making you more aware of your surroundings, introducing you to new places and people”. Why Teacher Staff Meetings Suck Bring TeachThought Professional Development To Your School! Why Teacher Staff Meetings Suck–And How To Make Them Better by Terry Heick Time for a staff meeting? Need an idea? Something that engages teachers? CPS (Creative Problem Solving) model Notes from Gary Davis's Creativity is Forever - 1998 Kendall Hunt The strategy originally was formulated by Alex Osborn (1963), creator of brainstorming, founder of the Creative Education Foundation (CEF) and co-founder of a highly successful New York advertising agency. Sidney Parnes, a bright and creative person who followed Osborn as President of CEF, invested nearly 40 years teaching creativity workshops and course and thinking about the creative process. The model is usually presented as five steps, but sometimes a preliminary step is added called mess-finding which involves locating a challenge or problem to which to apply the model. The total six stages are:
20 Classroom Setups That Promote Thinking 20 Classroom Setups That Promote Thinking by TeachThought Staff This is part 1 in our #iteachthought campaign. This is our equivalent to “back to school,” and is intended to help you focus in the 2015-2016 school year on taking a thoughtful approach to your craft as a teacher. Among these shifts we’ll talk about is turning our focus from content and teaching to thinkers and thinking.