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Microsoft HoloLens - Transform your world with holograms

Microsoft HoloLens - Transform your world with holograms

http://www.youtube.com/watch?v=aThCr0PsyuA

Related:  Innovation / TechnologieAugmented RealityAugmented realityTrendy & Futurology

Augmented Reality: Bringing a New Dimension to Learning FETC 2015 Coverage Augmented Reality: Bringing a New Dimension to Learning By Patrick Peterson01/23/15 About OpenAI OpenAI is a non-profit artificial intelligence research company. Our goal is to advance digital intelligence in the way that is most likely to benefit humanity as a whole, unconstrained by a need to generate financial return. In the short term, we're building on recent advances in AI research and working towards the next set of breakthroughs. We're slowly building a tight-knit team and thoughtful, open culture. We believe that unreasonably great results can come from a small group working in concert. We seek to broadcast our work to the world, whether as papers, blog posts, code, open-source projects, talks, or tutorials.

The Internet of Things we don’t need The Internet of Things envisions a world where everything is connected, where every item farms data, where humans are blanketed with relentless status updates and performance measurements. There are, of course, really good reasons to connect certain devices. Switching your A/C on remotely a few minutes before you get home, instead of leaving it blasting all day, for example. But does everything need to be connected? Like many good technologies in their infancy, the Internet of Things (IoT) has generated a lot of hype and a few entirely unnecessary items. This market is focused around automation, on taking out the middle men (those middle men oftentimes being… humans).

Augmented Reality Here are some Augmented Reality Resources for Education. Please contact me at engagetheirminds@gmail.com if you have a suggestion for a new link. Click here for a Flipboard Magazine of current articles on Augmented Reality in Education. I have just published a packet on Teachers Pay Teachers of Lessons and Activities for using Augmented Reality in Education. It is $5. At Build, Microsoft tried a different way to win mobile developers' hearts At its Build developer conference this week, Microsoft showed how it plans to stay relevant in the mobile computing market without a popular mobile OS. Microsoft’s plan isn’t so much to rely on developers building applications for Windows 10 Mobile, but rather to create tools to help them build apps on any OS and hope this trickles down to help Microsoft as a whole. One key move in this regard is releasing Xamarin’s tools to developers for free. Xamarin, which Microsoft acquired a few weeks ago, lets developers create apps for iOS and Android using C#, a programming language that Microsoft originated. Analyst Patrick Moorhead said in an interview that he thought Microsoft’s Xamarin announcement would be huge news for enterprises, which would benefit immensely from the ability to write in one language and deploy across three different platforms.

An Ingenious Projector That Transforms Kitchen Tables Into TVs The 2013 film Her starred Joaquin Phoenix and Scarlett Johansson’s disembodied voice, but the movie’s omnipresent user interfaces stole the show. A new projector called Beam might not be able to conjure holographic videogames, but it could help user interfaces permeate our environments in a similar fashion. Small-scale projectors have been on the market for some time, but Beam is unique in that it is designed to screw into light sockets while pulling double duty as an ultrabright LED lightbulb. Marija Petreska: Swaying Tweets by Marija Petreska Expert Educator Columnist, Republic of Macedonia So that your classroom is fully twitterized and your tweets are Swayed into a story, make sure all your students create twitter accounts. Be careful twitter is not for students under 13, so I suggest informing parents and school authorities before you start and an official consent on both sides is advisable. I’m an English language teacher so my ideas will go in that direction, but I’m sure you can all find something interesting, or that my ideas might grow into new ones you can use. 1.

IBM Watson Developer Cloud Personality Insights extracts and analyzes a spectrum of personality attributes to help discover actionable insights about people and entities, and in turn guides end users to highly personalized interactions. The service outputs personality characteristics that are divided into three dimensions: the Big 5, Values, and Needs. While some services are contextually specific depending on the domain model and content, Personality Insights only requires a minimum of 3500+ words of any text. Intended Use The Personality Insights service lends itself to an almost limitless number of potential applications. Businesses can use the detailed personality portraits of individual customers for finer-grained customer segmentation and better-quality lead generation.

DLD Magazine: "Augmented Reality: Living in a Virtual World", by Bríd-Áine Parnell For some years now, all the technology sector has heard about is the (eventual) coming of virtual reality. Then, out of nowhere, the focus changed. It's not virtual reality that's on its way down the pipeline — it's augmented reality. Before Google ploughed millions into the latest funding round of secretive augmented reality (AR) firm Magic Leap, before Microsoft unveiled HoloLens, no one outside the AR sector really knew much about what it is, and can be, capable of.

Augmented Reality Simply Explained for Students June 18, 2014 The integration of Augmented Reality technology into learning is growing by leaps and bounds. The potential of this technology in education is uncontestedly huge and several classes now are using it to teach key literacy and mathematical concepts to students. This series of videos is an example of how students in primary are using augmented reality in their learning. Augmented reality should not be confused with virtual reality, for the boundaries of each concept are clearly demarcated. While virtual reality denotes a reality that exists only in the virtual world (online), augmented reality, on the other hand, keeps the real world but only adds a digital layer to it. or amplifies it.

Move over millennials, there’s a new teen in town Gen Z is more likely to carry cash (but less of it), and has clear expectations of brands Like the Boomers before them, millennials will soon lose the spotlight as the sole object of marketers’ desires. The next generation of teens – Gen Z – is here, and brands are preparing to make a new set of life-long connections. Targeting the parent is still a relevant “way in” to communicating with this generation A Very Good Guide to Help You Integrate Aurasma in Your Teaching December 11, 2015Aurasma Lesson Ideas is a free short guide created by Apple Education to help teachers explore different ways to integrate augmented reality in their instruction. This book embeds ‘a collection of activities that let students ages 5 to 14+ use Aurasma to demonstrate their learning across a range of subjects.’ For those of you who are not yet familiar with Aurasma, this is an augmented reality app that’s changing the way millions of people see and interact with the world. Bring tagged images, objects and even physical locations to life with interactive digital content, such as video, animations and 3D scenes ( called Auras).

4 Digital Marketing Trends You Can't Afford to Ignore I'm kicking off this shortlist of 2016 marketing trends with a prediction.... In the very near future, brands will rely less on traditional media to produce or distribute their marketing messages. That's because--through strategic partnerships, mergers, acquisitions, and launches--brands will actually become part of the media themselves.

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