background preloader

Computer Programming

Computer Programming
Related:  Programación

Lightbot, la aplicación para que los niños aprendan a programar | Smartblog Lightbot es uno de esos juegos de puzzles para niños que puede atrapar hasta a las mentes más adultas. Sin embargo, se trata de una aplicación con un trasfondo que va más allá del simple entretenimiento. Con Lightbot, los más pequeños aprenderán las bases de la programación. En los últimos años se ha puesto de manifiesto la necesidad de aprender a programar desde pequeños. De esta idea han surgido distintos programas en colegios, pero también juegos para ordenador y móviles que les enseñan a comprender la programación sin darse cuenta. Lightbot es una de esas aplicaciones que ayuda a entender los conceptos básicos de la programación a través de diferentes fórmulas que el jugador tiene que aplicar a los movimientos de un pequeño robot. El robot irá desvelando, nivel a nivel, nuevos elementos en ese lenguaje. Resulta un juego verdaderamente adictivo a pesar de su aparente simplicidad. La aplicación resulta un buen entretenimiento y hasta un reto para superar en familia. Vía | Google Play

Browse by Subject -- O'Reilly School of Technology 90 Clock-hours $448.00 (plus fees) In this course, you will learn the fundamentals of writing Android applications. Android is a Linux-based operating system and is considered an open source technology. Most applications are developed using a customized version of Java. Prerequisites: Java 1: Introduction to Java and the Eclipse Development Environment, and Java 2: The Java Programming Language, or equivalent skills. In this course, you will learn many of the more advanced techniques and features available in the Android SDK. Prerequisites: Android 1: Introduction to the Mobile Application Development, or equivalent skills. 90 Clock-hours $498.00 (plus fees) In this course, you will learn your way around both Visual Studio and the .NET Framework. Prerequisites: Introduction to Object Oriented Programming, Modern JavaScript: An Introduction or equivalent skills. In this course, you will gain a deeper understanding of object-oriented programming. 90 Clock-hours $398.00 (plus fees)

Hour of Code Your browser is not supported. Please upgrade your browser to one of our supported browsers. You can try viewing the page, but expect functionality to be broken. App Lab works best on a desktop or laptop computer with a mouse and keyboard. Game Lab works best on a desktop or laptop computer with a mouse and keyboard. You may experience issues using Web Lab in Private Browsing mode. CS in Algebra curriculum and content is being deprecated. iTunes U Downloads Computer Programming Lesson Plan: Computational Thinking Grade: 06 CCSS.ELA-Literacy.L.6.6 Acquire and use accurately grade-appropriate general academic and domain-specific words and phrases; gather vocabulary knowledge when considering a word or phrase important to comprehension or expression. Grade: 07 CCSS.ELA-Literacy.L.7.6 Grade: 08 CCSS.ELA-Literacy.L.8.6 Grade: 03 CCSS.ELA-Literacy.RI.3.2 Determine the main idea of a text; recount the key details and explain how they support the main idea. CCSS.ELA-Literacy.RI.3.4 Determine the meaning of general academic and domain-specific words and phrases in a text relevant to a grade 3 topic or subject area. CCSS.ELA-Literacy.RI.3.7 Use information gained from illustrations (e.g., maps, photographs) and the words in a text to demonstrate understanding of the text (e.g., where, when, why, and how key events occur). Grade: 04 CCSS.ELA-Literacy.RI.4.4 Determine the meaning of general academic and domain-specific words or phrases in a text relevant to a grade 4 topic or subject area. CCSS.ELA-Literacy.RI.4.7 Grade: 05

Una docena de herramientas para iniciar a los niños en la programación Hoy por hoy, la mayoría de los niños, son lo que se conoce como ‘nativos digitales’. Las nuevas generaciones se están criando entre herramientas tecnológicas que les sirven como vehículo para facilitar su aprendizaje. Se enseña a los niños a utilizar herramientas de usuario para que escriban documentos o busquen información en internet. Pero, ¿por qué no enseñar a los niños además de a utilizar videojuegos, a fabricar sus propios videojuegos? ¿por qué no iniciamos a los niños de forma temprana en la programación de sus propias herramientas de usuario? La programación es el proceso de diseñar, codificar, depurar y mantener el código fuente de programas computacionales. La edad en la que se puede iniciar a un niño en la programación podría establecerse entre los 6-8 años, dependiendo de las aptitudes y características de cada niño. 1. Esta herramienta comenzó como un proyecto del MIT (Instituto Tecnológico de Massachusetts) en el año 2006. 2. 3. 4. 5. 6. 7. 8.

Learn Code The Hard Way -- Books And Courses To Learn To Code Join the largest learning event in history, Dec. 7-13, 2015 Khan Academy Computers Lesson Plan: Networks and Systems Design *Click to open and customize your own copy of the Computers Lesson Plan. This lesson accompanies the BrainPOP topic Computers, and supports the standard of explaining the functions of common software and hardware components of computing systems. Students demonstrate understanding through a variety of projects. Step 1: ACTIVATE PRIOR KNOWLEDGE Ask students: How do you use computers in your daily life? Step 2: BUILD KNOWLEDGE Read the description on the Computers topic page.Play the Movie, pausing to check for understanding. Step 3: APPLY and ASSESS Assign the Computers Quiz, prompting students to apply essential literacy skills while demonstrating what they learned about this topic. Step 4: DEEPEN and EXTEND Students express what they learned about computers while practicing essential literacy skills with one or more of the following activities. Make-a-Movie: Produce a commercial for a computer that explains how it works. More to Explore Teacher Support Resources:

Python Tutorial The Python tutorial is constructed to teach you the fundamentals of the Python programming language. Eventually, the Python Tutorial will explain how to construct web applications, but currently, you will learn the basics of Python offline. Python can work on the Server Side (on the server hosting the website) or on your computer. However, Python is not strictly a web programming language. Python works much like the two previous categories, PHP and ColdFusion as they are all server side programming languages. For a more tangible and better look into the Python language, consider reading the following book. Your code will execute in this window. Let's explore some more tutorials or topics! If you enjoyed this resource, support me by sharing this page with others.

Learning the Web Welcome to the MDN learning area. This set of articles aims to guide complete beginners to web development with all that they need to start coding websites. The aim of this area of MDN is not to take you from "beginner" to "expert" but to take you from "beginner" to "comfortable." From there, you should be able to start making your way, learning from the rest of MDN, and other intermediate to advanced resources that assume a lot of previous knowledge. If you are a complete beginner, web development can be challenging — we will hold your hand and provide enough detail for you to feel comfortable and learn the topics properly. Looking to become a front-end web developer? We have put together a course that includes all the essential information you need to work towards your goal. Get started

MIT App Inventor Get Started Follow these simple directions to build your first app! Tutorials Step-by-step guides show you how to create even more apps. Teach Find out about curriculum and resources for teachers. Forums Join community forums to get answers to your questions. Educational Videos and Games for Kids about Science, Math, Social Studies and English

Related: