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Heroes of Might and Magic III. Heroes III was released to universal acclaim and was praised by critics.[2] The game received the expansion packs Heroes of Might and Magic III: Armageddon's Blade and Heroes of Might and Magic III: The Shadow of Death, as well as a two fanmade expansions titled Heroes of Might and Magic 3½: In the Wake of Gods, and Heroes of Might & Magic III: Horn of the Abyss.

Heroes of Might and Magic III

Heroes Chronicles, a series of short introductory games based on the Heroes III engine, was also released. A special version of Heroes III titled Heroes III Complete, which included the original game and both expansion packs, was released in 2000. Story[edit] The game's story unfolds primarily through a series of seven playable campaigns, all set upon the continent of Antagarich. F.E.A.R. The game's story revolves around supernatural phenomena, one of which F.E.A.R.

F.E.A.R

(an acronym for First Encounter Assault Recon)—a fictional US special forces team—is called to contain. The player assumes the role of F.E.A.R.'s Point Man, who possesses superhuman reflexes, and must uncover the secrets of a paranormal menace in the form of a little girl. F.E.A.R. 2. Gameplay[edit] The HUD as seen in this screenshot has been changed from the first FEAR game.

F.E.A.R. 2

Here, Michael Becket examines the map of the Auburn District. Disciples. Gameplay[edit] Gameplay consisted of three major components: The Capital City, where the player recruited units, constructed buildings, and researched spells, The Adventure Map, where the player led Heroes and their parties to explore the land, and the Battle Screen, where battles were fought whenever hostile parties met on the adventure map.

Disciples

The game has many similarities between Heroes of Might And Magic series; like having a leader, creature slots, city improvements, adventure map with resources and hostile creatures along with the turn-based gameplay. Disciples II. Gameplay[edit] Disciples II is a fantasy strategy game, set in a fictional kingdom called Nevandaar (also referred to as 'The Sacred Lands').

Disciples II

The main focus of the story revolves around four dominant races in a state of almost constant war. These four factions are the human Empire, the dwarven Mountain Clans, the demonic Legions of the Damned, and the skeletal Undead Hordes. There are also several other 'neutral' races such as Merfolk, Greenskins and Elves (the Elves became a full-fledged playable race with the addition of the expansion pack 'Rise of the Elves').

The gameplay is divided into three main parts; building up the Capital City of your race so that you can research new Warriors and spells, and building up new armies (this involves careful resource management); using heroes (leading small squads) to explore the surroundings, procure resources and attack the enemy; and finally the battles themselves. Disciples III. Disciples III: Renaissance is a turn-based strategy game.

Disciples III

The publisher Strategy First changed the developer from Game Factory Interactive to Akella's studio .dat. It has been working on this project since the summer of 2005. The player assumes the role of one of the lords of Nevendaar. StarCraft. Set in a fictitious timeline during the Earth's 25th century, the game revolves around three species fighting for dominance in a distant part of the Milky Way galaxy known as the Koprulu Sector: the Terrans, humans exiled from Earth skilled at adapting to any situation; the Zerg, a race of insectoid aliens in pursuit of genetic perfection, obsessed with assimilating other races; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg.

StarCraft

Gameplay[edit] Blizzard Entertainment's use of three distinct races in StarCraft is widely credited with revolutionizing the real-time strategy genre.[7] All units are unique to their respective races and while rough comparisons can be drawn between certain types of units in the technology tree, every unit performs differently and requires different tactics for a player to succeed.

Resource management[edit] Base construction[edit] StarCraft II. StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment for Microsoft Windows and Mac OS X.

StarCraft II

A sequel to the award-winning 1998 video game StarCraft and its expansion set Brood War, the game was released worldwide on July 27, 2010.[6] It is split into three installments: the base game with the subtitle Wings of Liberty, an expansion pack Heart of the Swarm, as well as an upcoming expansion pack Legacy of the Void.[7] The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms;[8] and the Protoss, a technologically advanced species with vast mental powers. Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively.

The game was met with very positive reviews from critics, receiving an aggregated score of 93% from Metacritic. Gameplay[edit] Sacred. Sacred is an action role-playing game for Microsoft Windows and Linux released in 2004.

Sacred

It takes place on the magical continent of Ancaria, with characters of various races (dark elf, wood elf, vampiress, etc.) each with their own missions. More than 1.8 million copies of the game were sold worldwide.[1] In 2008 Linux Game Publishing announced that they would port the game to the Linux operating system.[2] Sacred 2. Plot[edit] A mysterious and volatile substance called T-Energy is the source of all life and magic in Ancaria.

Sacred 2

It was originally solely under the control of the ancient race of Seraphim. However, over time as they lost interest in the world they gave some of their control to the High Elves. The Void. The Void (also known as Tension, Russian: Тургор) is a 2008 adventure computer game developed by the Russian studio Ice-Pick Lodge and published in Russia, other CIS-countries, and Poland by ND Games on 17 April 2008. It won the "Most Original Game" award at the Russian Game Developers Conference, KRI in 2007.[1] The game was released in English-speaking regions on October 23, 2009,[2] and then as a digital download on Steam since December 16, 2009.[3] The game is about a soul that accidentally lingered in the Void, before absolute death.

CS. Set in various locations around the globe, players assume the roles of members of combating teams that include counter-terrorists and terrorists. During each independent match, the two teams of five players are tasked with defeating the other by the means of either achieving the map's objectives, or else killing the enemy combatants. Each player may customize their arsenal of weapons and accessories at the beginning of every match, with the currency earned through each map reset, killing other players and achieving objectives. As of August 2011, the Counter-Strike franchise has sold over 25 million units.[1] Gameplay[edit] The player is standing in the terrorist starting zone of de_dust using a CV-47 (AK-47). Minecraft. Minecraft received five awards from the 2011 Game Developers Conference: it was awarded the Innovation Award, Best Downloadable Game Award, and the Best Debut Game Award from the Game Developers Choice Awards; and the Audience Award, as well as the Seumas McNally Grand Prize, from the Independent Games Festival in 2011.

In 2012, Minecraft was awarded a Golden Joystick Award in the category Best Downloadable Game. As of February 3, 2014, the game has sold over 14 million copies on PC and over 35 million copies across all platforms. Dragon Age. Dragon Age is a high fantasy role-playing video game series created by BioWare. The first game, Dragon Age: Origins, was released in 2009. Dragon Age II, a sequel to Origins, was released in March 2011. Dragon Age: Inquisition is set to be released Fall 2014. The series' fantasy setting has also been used by a variety of other media, including books and tabletop games, and the two main games have been joined by a variety of downloadable content (DLC) add-ons. Dragon Age II. Dragon Age II is an action role-playing video game developed by BioWare, and published by Electronic Arts.

It is the second major game in the Dragon Age franchise. The game was released for Microsoft Windows, Xbox 360, PlayStation 3 and Mac OS X on March 8, 2011 in North America, March 10, 2011 in Australia and March 11, 2011[2] in Europe. Set in the same mythical world introduced in Dragon Age: Origins, the player assumes the role of Hawke, a human mage, warrior, or rogue who arrives in the city of Kirkwall as a lowly refugee but becomes its legendary champion over a turbulent decade of political and social conflict. Gameplay[edit] Dragon Age Wiki. Diablo II. Dead Space. Dead Space 2. Metro 2033. The Elder Scrolls IV: Oblivion. Fallout 2. Fallout 3. Fallout: New Vegas.