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Sparrow's Domain. Você que sempre quis poder copiar seus jogos salvos no Memory Card para o computador, que sempre quis poder trocar saves com outros colegas pela internet e gravá-los no Memory Card, agora você tem o programinha ideal: MCMania!!!

Sparrow's Domain

O MCMania é um Gerenciador de Memory Cards de Playstation, permitindo a você copiar seus saves que estão no memory card para o computador e vice-versa. É possível, inclusive, recuperar jogos deletados acidentalmente no memoy card. Free Games software downloads. Iñigo Quilez - fractals, computer graphics, mathematics, demoscene and more. - le portail francophone de la scène démo. Perfect Pixel Art. LabChirp - Revisiting Graphics Hardware. James revisits the world of 8-bit game programming in creating the Gameduino, an 8-bit graphics and sound shield for the Arduino.

Revisiting Graphics Hardware

The 80s: big hair, muscle cars, and graphics systems that were... interesting. To save precious bytes, early systems like Nintendo had graphics displays that were not directly pixel-addressable. Instead, they let you define a few hundred background tiles, typically 8x8 pixel bitmaps. The display was made by reference to these tiles, using a dedicated RAM called the tile map. Systems like this were very efficient for rendering Mario World, with its repeating block elements, but had trouble showing arbitrary images. Since we now live in the glittering future, is it possible to automate the process, and show arbitrary images on this hardware? Pixel Joint Forum: The Pixel Art Tutorial. V.

Pixel Joint Forum: The Pixel Art Tutorial

Creating a palette: When should I worry about colors? Well essentially what it comes down to is, what colors does the piece need to have? Then, as I go, how far can I get with those (until of course I need to add more shades). That's when the mixing occurs. This is a common method of creating a palette for a piece. As the piece gets more complex, it becomes necessary to create additional colors to achieve more advanced shading, or to color new image elements or details. Another method is to create the piece in shades of grey, then add color later.

Personally I find it easier to keep up with colors as the piece progresses, so I prefer the first method. Color count You may find that pixel artists often advocate a low color count. Pixel art crosshatching techniques (Page 1) - Graphics, Artwork & Design - Forums. PSIO. What is PSIO?


PSIO is simply a cartridge that plugs into your PlayStation 1's Parallel I/O Port (PIO). It will then let you play your backed up games from an SD card, to which then they will be playable on the console. ROM Carts - Mozilla FireFox for eBuro. ROM Carts This page describes ROM carts, which are custom game cartrdges that can be loaded with multiple "roms" for each system.

ROM Carts - Mozilla FireFox for eBuro

Lakka - The DIY retro emulation console - Mozilla FireFox for eBuro. Krikzz. Start [PVSnesLib] Welcome!

start [PVSnesLib]

PVSnesLib is a Nintendo Super NES library used to create homebrew games. The main goal is to have something easy to use by anyone. To run games created with this library, you need a cartridge like the RetroUsb Powerpak or Krikzz Super Everdrive or Neoflash Snes cartridge. If you don’t have one, you can test your homebrew with an emulator (bsnes is really great but slow, no$sns is nice too, like zsnes).

Hope you will enjoy working with libSnes ! If you have any questions, you can post it on PVSnesLib's forums. 13 Apr 2012 [Code] Add PVSnesLib code to googlecode 13 Apr 2012 [Update] Change name to PVSnesLib 08 Apr 2012 [Start of] Wiki creation 10 Jun 2012 [Start of] Day 1, 2 & 3 are online. [ENTRY] Wireframe Library « PVB Coding Competition 2013 « Forum « Planet Virtual Boy - Mozilla FireFox for eBuro.

So Thunderstruck just pointed out to me something I forgot to mention to anybody attempting to use the Library.

[ENTRY] Wireframe Library « PVB Coding Competition 2013 « Forum « Planet Virtual Boy - Mozilla FireFox for eBuro

By default the C code versions of the functions are compiled. You will see that this works but is slow compared to my demo. Inside the functions are #ifndef __ASM_CODE statements so I toggled the compiling of the assembly version by using a defined variable. To define the variable you just need to add -D__ASM_CODE to your gcc command inside your makefile. This will define __ASM_CODE and cause the ifndef statements to compile the assembly versions of the functions instead. Also, and this one is a little embarassing, I used a global camera variable for most of the functions. Retro-gaming : les meilleurs émulateurs arcade et console : Les consoles portables. How To Repair A Sega Master System - Assuming You Did The Obvious - Mozilla FireFox for eBuro.

So, your Sega Master System won't turn on.

How To Repair A Sega Master System - Assuming You Did The Obvious - Mozilla FireFox for eBuro

It worked last time you tried it, but now it just stares blankly when you press the power button. I know what you did. Index - Mozilla FireFox for eBuro. It is currently Mon Jan 11, 2016 6:20 pm 104 Topics 1740 Posts Last post Re: VDP 128Kb Extended VRAM m… by Mask of Destiny View the latest post Wed Dec 16, 2015 9:14 pm ControlsFor anything related to IO (joypad, serial, XE...)

Index - Mozilla FireFox for eBuro

Moderator:KanedaFr Topics: 15 15 Topics 154 Posts Last post Re: Mega Mouse Usage by ComradeOj View the latest post Fri Sep 18, 2015 1:22 am SoundFor anything related to sound (YM2612, PSG, Z80, PCM...) Moderator:KanedaFr Topics: 136 136 Topics 2979 Posts Last post Re: New Documentation: An aut… by Sauraen View the latest post Sat Dec 19, 2015 5:09 pm CartridgeFor anything related to cart (SRAM, SF2 mapper, audio, CD mode 1, ...) Sega Genesis Dev Ring - Sega MegaDrive/Genesis Development - Mozilla FireFox for eBuro. Home of Sega Megadrive / Genesis development - Mozilla FireFox for eBuro. Development - SMS Power! Pascal-O-Rama. USB MegaDrive DevKit Part 1 - YouTube - Mozilla FireFox for eBuro. BFG Home Page. Development Kits (and other rare or interesting game hardware) REWiki. Cassette Genesis reprogrammable. Cassette Genesis reprogrammable L'idée Un jour, je me suis acheté un genesis avec quelques jeux.

Cassette Genesis reprogrammable

J'en ai eu assez de jouer a Sonic et Micro Machines alors j'ai décidé de construire une cassette reprogrammable. Sega4ever French Megadrive Programming. Sega Genesis Dev Ring - Sega MegaDrive/Genesis Development. Home of the obscure. Activity Stream - - Home of the obscure. Welcome to the Frontpage. Retrode. Les articles : Mamec. Mamecab OS Retrogaming Livemamecab is a Mame (arcade games) OS Livemamecab est un système d'exploitation (linux Xubuntu) dédié au Mamecab Il est utilisable comme live CD, USB, ou plus classiquement comme OS principal.

ATARI WIP. Floppy support still in progress I didn’t totally finished floppy support but I’m pretty sure of one thing fun : JSI used an already existing lib. They didn’t fully updated it. They cleaned some stuff (like the BPB table) but not the format data (6 availables while 4 selectable), because code is based on 6 bytes per data and, according the format defined, at least one is for 5 1/4 floppy. It was not coded for SMD because a minimun file size is 512k … won’t fit on a 360k 5 1/4 floppy ! I think it also why the code is a total mess LOL Anyway, another thing which make it hard to re-code is the fact they use the same function to write and read. Home of Sega Megadrive / Genesis development. Download ASEPRITE. PyxelEdit.