Kennylandes : This is awesome. What do you... 125+ Unbelievable Futuristic Design Concepts That Inspire Creativity. So I’ve always had an interest in Products in general since I was a child. It helped drive my passion for design into my adult life and into my career. I especially love to see what happens when you combine a great Product Design and New Technology.
It really gives you hope and inspiration (and constant ideas) for helping make a better future for everyone when you see truly amazing ideas at work. It is easy to get Inspired when you think about how today’s ever-accelerating technology will impact us in the future (heck, even look at how it impacts us today. Next Generation Table Tennis Table This is a product design concept by Robert Lindström. (And you thought PONG was advanced back in the day… lol) Peugeot XRC Prototype Car Design Concept Dreamcast | Concept revival by Sega Dreamcast was probably one of the coolest systems when it first came out – it was just fun, everything about it, the colors, the games, the style. Light Bulb Design Concepts Awesome light bulb design concept. The Third User | askTog. Apple keeps doing things in the Mac OS that leave the user-experience (UX) community scratching its collective head, things like hiding the scroll bars and placing invisible controls inside the content region of windows on computers.
Apple’s mobile devices are even worse: It can take users upwards of five seconds to accurately drop the text pointer where they need it, but Apple refuses to add the arrow keys that have belonged on the keyboard from day-one. Apple’s strategy is exactly right—up to a point Apple’s decisions may look foolish to those schooled in UX, but balance that against the fact that Apple consistently makes more money than the next several leaders in the industry combined. While it’s true Apple is missing something—arrow keys—we in the UX community areN missing something, too: Apple’s razor-sharp focus on a user many of us often fail to even consider: The potential user, the buyer. Who’s talking? What do most buyers not want? The tipping point But let’s talk about software. Why We Love Beautiful Things. Redesigning Google: how Larry Page engineered a beautiful revolution. By Dieter Bohn and Ellis Hamburger Something strange and remarkable started happening at Google immediately after Larry Page took full control as CEO in 2011: it started designing good-looking apps.
Great design is not something anybody has traditionally expected from Google. Infamously, the company used to focus on A/B testing tiny, incremental changes like 41 different shades of blue for links instead of trusting its designers to create and execute on an overall vision. The “design philosophy that lives or dies strictly by the sword of data” led its very first visual designer, Douglas Bowman, to leave in 2009. More recently, however, it’s been impossible to ignore a series of thoughtfully designed apps — especially on iOS, a platform that doesn’t belong to Google. Google+, YouTube, Gmail, and Maps are consistent and beautiful — in stark contrast both to Google’s previous efforts and even Apple’s own increasingly staid offerings. They’re talking to each other. Sticky TOC engaged! From Phones To Tablets: 26 Apple Designs That Never Came To Be.
Editors’ note: The following is an excerpt from Design Forward: Creative Strategies for Sustainable Change (Arnoldsche Art Publishers), by Hartmut Esslinger. In 1982, Apple was in its sixth year of existence, and Steve Jobs, Apple’s cofounder and Chairman, was twenty-eight years old. Steve, intuitive and fanatical about great design, realized that the company was in crisis. With the exception of the aging Apple IIe, the company’s products were failing against IBM’s PCs. And they all were ugly, especially the Apple III and soon-to-be-released Apple Lisa. The company’s previous CEO, Michael Scott, had created different “business divisions” for each product line, including accessories such as monitors and memory drives.
[Snow White Concept 2, "Macbook," 1982] Snow White meets frog Early in 1982 i met with Steve Jobs in Cupertino, California. I offered Steve a number of proposals for meeting his goal. Frog had yet to win the competition, but Steve agreed with my ideas about his company.