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Game Studies

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TED: Ideas worth spreading. Twenty One Day Habit. UpRace. Let's Get Ready | Main / Home Page. Let’s Get Ready Offers Help for College Admissions. Since second grade, she has taken advantage of a voluntary integration program here, leaving her home in one of the city’s poorer sections before 6:30 a.m. and riding a bus over an hour to Newton, a well-to-do suburb with top-quality schools. Some nights, she has so many activities that she does not get home until 10 p.m.; often she’s up past midnight studying. “Nathaly gets so mad if she doesn’t make the honor roll,” says Stephanie Serrata, a classmate. Last Wednesday, Nathaly did it again, with 5 A’s and 2 B’s for the first marking period. She has excelled at Newton North High, a school with enormous resources, in part by figuring out whom to ask for help.

When she did not get along with her English teacher, she went to her guidance counselor, Michele Kennedy, for support, and found Lyn Montague, a teacher happy to give her after-school help. “I wish I had more Nathalys,” Ms. They are also required to write an essay explaining why they want to participate in Let’s Get Ready. Stop Procrastinating...Now - Amy Gallo - Best Practices. What if the Secret to Success Is Failure?

Recommendations | Book Review Sites, Book Lists, Best Sellers, What To Read Next. Free Personal Finance Software, Budget Software, Online Money Management and Budget Planner. Join the Fitocracy. Fitocracy Brings Games And Social To Your Workouts (Invites Within) You may not have heard of them quite yet, but a startup called Fitocracy is pretty hot right now. Six months into its private beta and Fitocracy has already gathered 18K users and has 8K more on the wait list. (And we have 1,200 free beta invites here, so click away!) But, ‘why is Fitocracy so hot right now?’

You ask in your best Zoolander impression. Well, for starters, Fitocracy brings role playing game mechanics and a social aspect to online fitness — and it’s got a great name. What’s more, Fitocracy blew up on Reddit and a few fitness forums because it has a backstory that a lot of people (especially the nerdly-inclined) can identify with. Fitocracy Founders Brian Wang and Richard Talens are college friends and are both currently fitness buffs and have been known to even compete in a body-building competition or two.

But it wasn’t always that way. Challenges. Exposure to letters A or F can affect test performance. Seeing the letter A before an exam can improve a student's exam result while exposure to the letter F may make a student more likely to fail. The finding is published in the British Journal of Educational Psychology in March 2010. The study, carried out by Dr Keith Ciani and Dr Ken Sheldon at the University of Missouri, USA, investigated whether exposing students to the letters A or F before a test affected how they performed. Dr Ciani said: "The letters A and F have significant meaning for students, A represents success and F, failure. We hypothesised that if students are exposed to these letters prior to an academic test it could affect their performance through non-conscious motivation.

" A total of 131 students took part in three separate experiments. Each participant's analogy tests were scored and compared between the groups. "We believe that the meanings inherent in the evaluative letters were enough to influence their performance through the motivational state that they produced. Saturday Morning Breakfast Cereal. The Republic of Yosuda. Fun Fun Fun. I’ve been known to criticize nostalgic gamers who believe retro titles were superior to modern offerings, despite most old games being rubbish, but I almost can’t fault them for it. I look at the gamers of today and I often wonder if we’ve forgotten how to have fun, and whether retro gamers don their rose-tinted specs not because the games were better back then, but because they were better gamers back then.

There’s an air of dry misery that surrounds gamers these days, at least online, and it seems that when I converse with others of my ilk, the prime concerns get less about gaming, and more about the periphery garbage surrounding it — various publisher shenanigans, controversies concerning homosexuality as represented in the medium, whether or not we’re driving the industry forward artistically. Just take a look at Portal 2. Most gamers and critics agree, it’s one of the best games to be released this generation. I’m not innocent of this. I love videogames so much. Learning science through gaming. This month, thousands of middle-school students are going online to play an interactive video game. That might not sound surprising, by itself. But in this case, the game is a special science-mystery project, “Vanished,” created by MIT researchers on behalf of the Smithsonian Institution, as a novel experiment in alternative science education.

“Vanished” is a two-month-long game, which debuted the week of April 4 and stems from an initial scenario revealed in recent video messages on the site. The premise is that people living in the future have contacted us in the present, to answer a question: What event occurred between our time and theirs that led to the loss of civilization’s historical records? Students must decode clues in hidden messages, and in response find and provide information about Earth’s current condition, such as temperature and species data, to help people in the future deduce what wound up happening.

Informal learning A model for future games. Humans not that much better than fellow primates at game theory. Game theory uses deceptively simple challenges to provide insights into human decision making and cooperation. Many of the challenges force players to choose between (for example) taking a small but guaranteed payoff or a big payoff that will be lost unless another individual cooperates. The games themselves are often simple enough that they can be adapted to work with other primates so that researchers can determine which human behaviors are shared with our closer relatives.

But that adaptation can significantly change the appearance of the game, raising questions about whether the results are actually comparable. So, to avoid this problem, a group of researchers attempted to test humans and primates using a single game that was largely the same for all species tested. The game they used is technically called the assurance game, but is also known as the "stag hunt" by researchers. In a lot of ways, this does help to even out matters. Game studies. Game studies or gaming theory is a discipline that deals with the critical study of games.

More specifically, it focuses on game design, players, and their role in society and culture. Game studies is an inter-disciplinary field with researchers and academics from a multitude of other areas such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies, communication, theology, and more. Like other media disciplines, such as television studies and film studies, game studies often involves textual analysis and audience theory.

Game studies tends to employ more diverse methodologies than these other branches, drawing from both social science and humanities approaches. History[edit] Prior to the late-twentieth century, the academic study of games was rare and limited to fields such as history and anthropology. The youth of the field of game studies is also another reason for blurred boundaries between approaches. Social sciences[edit] [edit] Tom Chatfield | Website of the author and commentator.