OpenSim

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The 3D Internet refers to a currently disparate but rapidly converging set of 3D technologies used for visualizing 3D information on the web. This convergence promises to provide a new set of collaborative tools with application in collaborative visualization, education, training and scientific discovery. As part of the Supercomputing Conference this year working with supporters in the community we have made available a virtual world based on the open source package OpenSim . You will find instructions for accessing this environment and packages for extending the environment into your facility at this link. http://sciencesim.com/wiki/doku.php/start

ScienceSim

http://docs.realxtend.org/index.php/Exporting_Avatars_from_3D_Studio_Max The basic principles are also useful with other modelling tools such as Blender; you should have an exporter that is able to produce animated Ogre mesh & skeleton files. Follow the instructions in the file "Tool installation and use.txt" to set up the Ogre Maxscript based exporter (MaxScriptExport) and RexMeshTool. After this, you should be able to execute the following programs/batch files from the command prompt: (if not, doublecheck that you added RexMeshTool's directory to the PATH enviroment variable; Control Panel -> System -> Advanced -> Enviroment Variables) You should also be able to bring up the Ogre exporter in 3DS Max.

Exporting Avatars from 3D Studio Max - RexWiki

Rex community wiki

http://wiki.realxtend.org/index.php/Main_Page From Rex community wiki IMPORTANT - THIS WIKI IS OUTDATED FOR MOST PARTS AND PENDING A MAJOR REWRITE. READ THIS BEFORE CONTINUING READING THE REALXTEND WIKI: http://groups.google.com/group/realxtend/msg/f38caf94585e5ba1
http://realxtend.org/

realXtend - Open source platform for interconnected virtual worl

realXtend speeds up the development of the global standardized 3D internet of virtual worlds by making the best technology available to everyone, and entirely free of charge. The true value of the interconnected 3D worlds is in the applications, not the platform. Do not pay for the technology, invest in content. realXtend can reach the highest possible number of users and developers because it is open source.
From Second Life Wiki The Second Life client (also known as the "viewer") is a complex piece of software. It can be visualized as a streaming media client like RealPlayer, a game engine like Quake 3, or a web browser. http://wiki.secondlife.com/wiki/Viewer_Architecture

Viewer Architecture - Second Life Wiki