Wordpress. Kevin Kelly -- The Technium. [Translations: Belarusian, Chinese, French, German, Italian, Japanese, Polish, Portuguese, Russian, Spanish, Turkish] The internet is a copy machine. At its most foundational level, it copies every action, every character, every thought we make while we ride upon it. In order to send a message from one corner of the internet to another, the protocols of communication demand that the whole message be copied along the way several times. IT companies make a lot of money selling equipment that facilitates this ceaseless copying. Every bit of data ever produced on any computer is copied somewhere. The digital economy is thus run on a river of copies. Unlike the mass-produced reproductions of the machine age, these copies are not just cheap, they are free. Our digital communication network has been engineered so that copies flow with as little friction as possible. This super-distribution system has become the foundation of our economy and wealth.
I have an answer. Well, what can’t be copied? M+mi works : blog : on interaction architecture. Teaching interaction /13 8 June 2013, 14:13 At the end of March I was at the FH Vorarlberg, Austria to teach my course, interaction design for the real world. As always, things evolved further: last year I had written the product vision briefing for GIMP, the software project that supplies the course with real‐life interaction design challenges. This briefing started to play a major role this year. In a very natural manner, the value and traits of GIMP, as described in the briefing, became central to all evaluation and design work done during the course. I also had the pleasure of introducing another interaction design taboo phrase. I just can’t get enough The GIMP design challenge I picked this year was the align tool. While preparing the course, I checked out the tool. How quaint. Scenarios + variants To flesh out the essential use of the align tool, we made a few user scenarios: just align keeping things together true distribution all together now hands‑off four team results team one team two.
Olga 2.0. Chicago et moi... une histoire de 18 mois... Pérégrinations Shanghaïennes.