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Minecraft

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Mobs. Mobs are living, moving game entities.

Mobs

The term "mob" is short for "mobile"[1] and has been used as a general term referring to any moving entities in games since the first MUDs surfaced. General behavior Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Sheep. Ocelot. Enderman. Endermen are three-block-high mobs that spawn fairly uncommonly in the Overworld at light levels of 7 or less, and they densely populate The End.

Enderman

Endermen are neutral, but they will turn hostile when provoked. They are known for their spooky presentation, their unique abilities to pick up blocks and teleport, their vulnerability to water, and the odd noises they make. Endermen are the main source of Ender Pearls (the only other being stronghold chests), which are useful both in their own right and as a crafting ingredient for Eyes of Ender, which are necessary to reach The End.

Endermen can be provoked via an attack or by simply looking at them (placing the crosshairs on their upper bodies from up to 64 blocks away). Wolf. Cave Spider. The Cave Spider[1] is a hostile mob in low light levels and a neutral mob in light levels 10 or above, using the same model as the spider, but with a blue skin color and smaller size.[2] They are more dangerous than the regular Spiders, but they in turn are much rarer than them.

Cave Spider

Cave Spiders do not spawn naturally; they only spawn from monster spawners found in abandoned mine shafts. Their small size lets them slip through small openings, and their poison can rapidly weaken players. Zombie Pigman. A zombie pigman is a mob that spawns naturally in the Nether and appears in the Overworld near nether portals, though not very often.

Zombie Pigman

One can also be created when lightning strikes within 3-4 blocks of a pig, which is on very rare occasions. Like wild wolves, they are not initially hostile, but all zombie pigmen in the area will converge on the player if a single zombie pigman is attacked. This only applies to the player; mobs that provoke zombie pigmen will only be attacked by that specific zombie pigman. In the Pocket Edition, they are automatically hostile, but from a shorter distance than for other hostile mobs. Slime. Silverfish. Squid. Skeleton. Spider Jockey. Spider. Zombie. Zombies are common, undead hostile mobs.

Zombie

Spawning[edit | edit source] In the Overworld, zombies spawn in groups of 4 at a light level of 7 or less. Creeper. Creepers are common hostile mobs that explode when close to the player.

Creeper

Spawning Creepers naturally spawn in the Overworld on top of solid blocks with a light level of 7 or less. Drops Creepers drop 0-2 gunpowder, and a music disc if killed by a skeleton arrow. They also drop a creeper head if killed by a charged creeper's explosion. Behavior A creeper giving chase and about to explode. Creepers will chase after any player, as long as he/she is within a 16 block (±5%) radius and ±4 blocks vertically. When within one block of a player, a creeper will hiss loudly, start flashing and inflating, and violently explode after 1.5 seconds. Creepers will flee from ocelots and cats if one is too close, until they are approximately 25-30 blocks away from the feline. Cow. Ghast. Magma Cube. Magma Cubes are hostile mobs with dark red and black skin and red, orange and yellow eyes found around The Nether.

Magma Cube

When killed, they release 2-4 smaller versions of themselves in addition to Experience Orbs, similar to Slimes. When they move, they jump up and momentarily unravel into several layers, giving them the appearance of a spring and revealing a molten lava core inside. [edit] Appearance Magma Cubes are reddish brown cubes with fiery eyes vaguely similar to Creepers and Slimes, but bright orange. Chicken. Blaze. Pig. Cat. Notch! Notch (game designer)

Biography[edit] Persson was born in Stockholm,[8] Sweden, to a Finnish mother and a Swedish father on 1 June 1979.[9] He lived in Edsbyn for the first seven years of his life.[10] He began programming on his father's Commodore 128 home computer at the age of seven.[11] Having experimented with various type-in programs he produced his first game at the age of eight, a text-based adventure game.[11] Professionally he had worked as a game developer for King.com for over four years, until 2009.[11] Afterwards he worked as a programmer for Jalbum.[12] He is also one of the founders of Wurm Online,[13] although he no longer works on this game.[12] Outside of work, he has made seven games for competitions[12] for the Java 4K Game Programming Contest such as "Left 4K Dead" and "MEGA4kMAN".[14][non-primary source needed] He has also entered the Ludum Dare competition.

Notch (game designer)