Digital Learning Farm by Silvia Rosenthal Tolisano. National Youth Leadership Council. The National Youth Leadership Council, or NYLC, is a national nonprofit organization located in Saint Paul, Minnesota that promotes service-learning in schools and communities across the United States.
Founded in 1983 by Dr. James Kielsmeier, NYLC is the host of the annual National Service-Learning Conference. The organization is a proponent of service-learning and national service in the United States. Service-learning. Service learning is a method of teaching that combines classroom instruction with meaningful community service.
This form of learning emphasizes critical thinking and personal reflection while encouraging a heightened sense of community, civic engagement, and personal responsibility. The Community Service Act of 1990, which authorized the Learn and Serve America grant program, defines service learning as: Let Kids Rule the School. The Thinking Classroom Home: The Learning Spiral. Curriculum Design Tools The Learning Spiral What Is the Learning Spiral?
The Learning Spiral is a curriculum design framework to help you construct lessons, activities, or projects that target the development of students' thinking skills and habits of mind. Up front, the Learning Spiral will help you clearly identify the thinking skills and dispositions you want to cultivate in your students. Research Bought, Then Paid For. Searching for New Ways to Search. By Melissa Venable How do you find what you are looking for online?
Chances are that you use Google. According to Search Engine Watch, Google continues to be the search engine of choice accounting for 11.9 billion of the more than 18 billion searches conducted in October 2011. It's what I use, too, and Google seems to be everywhere – connecting us with each other and a world of information and resources through the Google+ social networking platform, communication services like Gmail, and as a portal to the web through the Chrome browser. The Special Agents of Change - playDUcation.
December 2011 by Bea Beste As many people who know me may have noticed: I spent time at SCIL during my education expedition in March 2011, and again for testing PlayDUcation ideas and prototypes in December. This place of innovative learning has inspired and enthused me deeply. I'm not a professional moviemaker. I just took visual notes with my camera, and managed to put some of them together now.
The Pedagogy of Play and the Role of Technology in Learning. The goal of the videogame “Civilization” is to build a civilization that stands the test of time.
You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your civilization’s military, science, technology, commerce and culture. One doesn’t read “The Decline and Fall of the Roman Empire” to develop strategy before playing the game. Useful Handcrafted Videos. Museum Box Homepage. Designing Interaction in an Online Curriculum.
Much of the information available online about “creating interactivity” focuses on specific software applications such as PowerPoint, Acrobat, or Flash.
What the designer of an online course needs, however, is not specifics about interactivity in individual programs, but rather a big picture idea of what interactivity is in the classroom and how to embed that interactivity in online learning in order to provide the richest possible learning experience for students. In a F2F environment it is easier to adjust the level of interactivity on the fly, in contrast to an online environment, in which more careful planning is required in advance to ensure that the intended interactivity of the course is well-supported. Image: digitalart / FreeDigitalPhotos.net Interestingly, F2F teaching and online education are not very different in regards to what makes a "good" class and how students are engaged with the content. The Get More Out of Google Infographic Summarizes Online Research Tricks for Students.
My favorite Google trick is to use Google Books to search for citations and useful quotes.
When I'm writing papers or doing research, I usually have a bunch of quotes that I've scribbled down somewhere, or thrown in my paper without citing it, and when I have to go back during the editing process and fill in all that information is super useful to be able to search google for the exact page number. It's also useful to help find themes within books. Experiential Learning. Project H Design. Open Campus, Open Network, Open Possibilities « The Whole Child Blog « Whole Child Education. It's a bright, sunny Tuesday morning, and students are entering Roosevelt Elementary school with excitement and energy.
No backpacks. No luggage on wheels. Just lunch bags and handheld devices. Jerome Bruner's Theory of Education. » You can’t manage informal learning – only the use of informal media Learning in the Social Workplace. Recently I’ve been reading more and more blog posts and articles that talk of how to “manage informal learning”, so I thought it was time for another post of my own that tries to explain how this is actually misleading, and in fact misses the big picture in terms of the importance of informal learning in the workplace, and L&D’s role in supporting it.
Here’s a graphic which summarises this posting. Although the two terms “Formal Learning” and “Informal Learning are now quite commonplace, they still seem to be causing some confusion. One of Homeschooling’s Benefits for Parents: You Can See Clearly Now You Can See Clearly Now by Linda Dobson Don’t let what you’re being get in the way of what you might become. - Harry Palmer My initial reasons for entering the world of homeschooling revolved solely around my children. Want a Healthier Family? 12 Health Benefits of Homeschooling
By Linda Dobson Healthy food for breakfast and lunch! A family’s homeschooling decision almost always begins with academic considerations. For myriad reasons, each family comes to the conclusion that the children will learn better and happier when the family is in charge of decisions, resources, and schedule. There’s another aspect of homeschooling, though, that doesn’t receive anywhere near the attention it deserves when mainstream media covers the topic. Education. Skip to main content Skip to navigation The access keys for this page are: ALT plus 0 links to this site's Accessibility Statement. ALT plus 1 skips to main content. ALT plus N skips to navigation. Sandra Dodd Site Index. Tim Brown on creativity and play. Www.scss.tcd.ie/publications/tech-reports/reports.01/TCD-CS-2001-04.pdf.
The Literacy of Gaming: What Kids Learn From Playing. “When people learn to play videogames,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges. And one that feels more congruent with the nature and trajectory of today’s world. As our commerce and culture migrates further into this emerging digital ecosystem it becomes more critical that we develop digital literacy, of which videogames inhabit a large portion.
Gee, a linguist and professor of literacy studies at Arizona State University, thinks we should expand the traditional definition of literacy beyond reading and writing because language isn’t the only communication system available in today’s world. A Case for Using Social Networking for Learning. Education content is sponsored by the CUNY Graduate School of Journalism, which offers an intensive, cutting edge, three semester Master of Arts in Journalism; a unique one semester Advanced Certificate in Entrepreneurial Journalism; and the CUNY J-Camp series of Continuing Professional Development workshops focused on emerging trends and skill sets in the industry. We are witnessing the emergence of something profound: Humans, historically divided by geography, culture and creed, are beginning to connect and collaborate on a scale never seen before.
The driving force behind this creative wave are digital tools and networks that allow new forms of collaboration and knowledge creation. What starts out as social networking is evolving into social production. Advertisement by LinkedIn Member. Everything That Can Be Social, Will Be. Seymour Papert. The Future of School. Aran Levasseur - Peacemaker: Video Games and Learning.