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Digital Learning Farm by Silvia Rosenthal Tolisano | SlideShare. National Youth Leadership Council. The National Youth Leadership Council, or NYLC, is a national nonprofit organization located in Saint Paul, Minnesota that promotes service-learning in schools and communities across the United States. Founded in 1983 by Dr. James Kielsmeier, NYLC is the host of the annual National Service-Learning Conference. The organization is a proponent of service-learning and national service in the United States.[1] History[edit] Founded in 1983,[2] to "create a more just, sustainable, and peaceful world with young people, their schools, and their communities through service-learning", the National Youth Leadership Council began hosting the National Service-Learning Conference in 1989.[3] In 1993 the organization became the main training and technical assistance for the Corporation for National Service focused on service learning.[4] Dr.

Programs[edit] NYLC publishes an annual research publication, Growing to Greatness that seeks to document the scope, scale, and impacts of service-learning. Service-learning. Service learning is a method of teaching that combines classroom instruction with meaningful community service. This form of learning emphasizes critical thinking and personal reflection while encouraging a heightened sense of community, civic engagement, and personal responsibility. The Community Service Act of 1990, which authorized the Learn and Serve America grant program, defines service learning as: Service learning offers students immediate opportunities to apply classroom learning to support or enhance the work of local agencies that often exist to effect positive change in the community.[2] The National Youth Leadership Council defines service learning as "a philosophy, pedagogy, and model for community development that is used as an instructional strategy to meet learning goals and/or content standards.

" [3] "Service learning is a method of instruction in which classroom learning is enriched and applied through service to others” (Florida Department of Education). 1. 2. 3. 4. Let Kids Rule the School. The Thinking Classroom Home: The Learning Spiral. Research Bought, Then Paid For. Searching for New Ways to Search. By Melissa Venable How do you find what you are looking for online? Chances are that you use Google. According to Search Engine Watch, Google continues to be the search engine of choice accounting for 11.9 billion of the more than 18 billion searches conducted in October 2011. It's what I use, too, and Google seems to be everywhere – connecting us with each other and a world of information and resources through the Google+ social networking platform, communication services like Gmail, and as a portal to the web through the Chrome browser.

There have been recent cautions about relying on Google, or any single search source, to gather information. Eli Pariser, author of The Filter Bubble, describes how our individual search results may be limited, beyond the filtering we intend when we conduct the search, as a part of the process of search algorithms. You can expand your searches to include Bing or Yahoo. Six Search Alternatives How are the search results derived? Explore Your Options. The Special Agents of Change - playDUcation. 27. December 2011 by Bea Beste As many people who know me may have noticed: I spent time at SCIL during my education expedition in March 2011, and again for testing PlayDUcation ideas and prototypes in December.

This place of innovative learning has inspired and enthused me deeply. I'm not a professional moviemaker. I just took visual notes with my camera, and managed to put some of them together now. I focused on leaders and teachers, who showed me around and shared with me their way of teaching and working together, their beliefs. Unfortunately, I didn't have my camera on all the time, and in addition, even if I had it, I didn't always get an understandable take. They have a leader with a bold vision: Stephen Harris. They put the vision at the center of the organization: SCIL is a best practice example of a lean, non-hierarchic structure who empowers each individual to participate and create. They are excited about chance: Old school teachers dislike change.

The Pedagogy of Play and the Role of Technology in Learning. The goal of the videogame “Civilization” is to build a civilization that stands the test of time. You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your civilization’s military, science, technology, commerce and culture. One doesn’t read “The Decline and Fall of the Roman Empire” to develop strategy before playing the game. One starts by playing. This is true for all videogames. This model of learning is not only effective for videogames but for all digital tools, and I would argue that play — especially in the digital sense — is emerging as a pedagogical keystone for education in the 21st century.

Stuart Brown, M.D., explains in his book, “Play,” how a range of scientific disciplines have revealed the importance of lifelong play. The power of play The iPad has been hyped as a device that will revolutionize education. Creating a ‘sandbox’ Joichi Ito Related. Useful Handcrafted Videos. Museum Box Homepage. Designing Interaction in an Online Curriculum. Much of the information available online about “creating interactivity” focuses on specific software applications such as PowerPoint, Acrobat, or Flash. What the designer of an online course needs, however, is not specifics about interactivity in individual programs, but rather a big picture idea of what interactivity is in the classroom and how to embed that interactivity in online learning in order to provide the richest possible learning experience for students.

In a F2F environment it is easier to adjust the level of interactivity on the fly, in contrast to an online environment, in which more careful planning is required in advance to ensure that the intended interactivity of the course is well-supported. Image: digitalart / FreeDigitalPhotos.net Interestingly, F2F teaching and online education are not very different in regards to what makes a "good" class and how students are engaged with the content. The Get More Out of Google Infographic Summarizes Online Research Tricks for Students. Experiential Learning. Project H Design. Open Campus, Open Network, Open Possibilities « The Whole Child Blog « Whole Child Education. It's a bright, sunny Tuesday morning, and students are entering Roosevelt Elementary school with excitement and energy. No backpacks. No luggage on wheels. Just lunch bags and handheld devices.

As they enter the renovated 75-year old building, students find places to settle in. No homerooms. No bells. Teachers move through the open spaces, listening, questioning, coaching, and mentoring. After a constructive set of meetings disperse, students reconfigure themselves in new groups based on interests, research, and projects. Returning to work, students opt to use their time after lunch for online journaling about their work, publishing results of recently completed projects and proposing new work to solve problems and create new products in the process.

Each part of the day flows into the next, and as the afternoon winds down, students huddle together in small groups to review their work for the day and discuss what tomorrow holds when they once again return to the Roosevelt campus. Jerome Bruner's Theory of Education. » You can’t manage informal learning – only the use of informal media Learning in the Social Workplace. Recently I’ve been reading more and more blog posts and articles that talk of how to “manage informal learning”, so I thought it was time for another post of my own that tries to explain how this is actually misleading, and in fact misses the big picture in terms of the importance of informal learning in the workplace, and L&D’s role in supporting it. Here’s a graphic which summarises this posting. Although the two terms “Formal Learning” and “Informal Learning are now quite commonplace, they still seem to be causing some confusion. So let’s look at some definitions from CEDEFOP – the European Centre for Vocation and Training.

Formal learning is defined by the CEDEFOP Glossary as “Learning typically provided by an education or training institution, structured (in terms of learning objectives, learning time or learning support) and leading to certification. “Informal learning” is usually taken to mean all learning that takes place outside formal learning. Informal learning is therefore: One of Homeschooling’s Benefits for Parents: You Can See Clearly Now | PARENT AT THE HELM.

You Can See Clearly Now by Linda Dobson Don’t let what you’re being get in the way of what you might become. - Harry Palmer My initial reasons for entering the world of homeschooling revolved solely around my children. I saw an opportunity to spare them from spending many adult years shaking off the condition­ing that would limit their thinking, their potential, and their hap­piness. My oldest child’s brief stint in public school kindergarten had already revealed 1) the stress of too-early formal book learn­ing, 2) the behavior-altering effects of peer pressure, 3) the person­ality-altering effects of school “discipline,” 4) the spirit-altering effects of boredom, irrelevance, separation, etc., etc. I decided to bite the bullet and “sacrifice” my time to this scary, almost revolutionary approach to raising a family, all the while thinking how noble and self-sacrificing the act would be. As the children acquired basic skills – reading, writing, arith­metic – their interests expanded.

Want a Healthier Family? 12 Health Benefits of Homeschooling | PARENT AT THE HELM. By Linda Dobson Healthy food for breakfast and lunch! A family’s homeschooling decision almost always begins with academic considerations. For myriad reasons, each family comes to the conclusion that the children will learn better and happier when the family is in charge of decisions, resources, and schedule. There’s another aspect of homeschooling, though, that doesn’t receive anywhere near the attention it deserves when mainstream media covers the topic. Once they get started, many families realize terrific health benefits emerge from the homeschooling lifestyle, too. 1. 2. 3. See also “One of Homeschooling’s Benefits for Parents: You Can See Clearly Now“ 4. 5. 6. 7. 8. 9. 10. 11. 12. Homeschooling: Not bad for a way of life that allows your family the opportunity to learn together while enjoying a very healthy lifestyle! Copy the code below to your web site. Education.

Sandra Dodd Site Index. Tim Brown on creativity and play. Www.scss.tcd.ie/publications/tech-reports/reports.01/TCD-CS-2001-04.pdf. The Literacy of Gaming: What Kids Learn From Playing. “When people learn to play videogames,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges. And one that feels more congruent with the nature and trajectory of today’s world. As our commerce and culture migrates further into this emerging digital ecosystem it becomes more critical that we develop digital literacy, of which videogames inhabit a large portion. Gee, a linguist and professor of literacy studies at Arizona State University, thinks we should expand the traditional definition of literacy beyond reading and writing because language isn’t the only communication system available in today’s world.

And there is no better example of a new form of media that communicates distinctive types of meaning than videogames. The literacy of problem-solving Play games. Related. A Case for Using Social Networking for Learning. Education content is sponsored by the CUNY Graduate School of Journalism, which offers an intensive, cutting edge, three semester Master of Arts in Journalism; a unique one semester Advanced Certificate in Entrepreneurial Journalism; and the CUNY J-Camp series of Continuing Professional Development workshops focused on emerging trends and skill sets in the industry. We are witnessing the emergence of something profound: Humans, historically divided by geography, culture and creed, are beginning to connect and collaborate on a scale never seen before.

The driving force behind this creative wave are digital tools and networks that allow new forms of collaboration and knowledge creation. What starts out as social networking is evolving into social production. In spite of all the potential to innovate surrounding blogs, forums, wikis and social networks, there are legions of detractors. And no institution is more skeptical about the benefits of social media than education. Related. Advertisement by LinkedIn Member. Everything That Can Be Social, Will Be. In the first two posts in our Content Revolution series, we discussed how entertainment and information content is becoming digital and chunked.

This post will discuss the third component of the content revolution: the social layer. For some, social media is a procrastination activity. For others, it’s a business strategy. Throughout the applications of social media, there is one broadly applicable rule: People are addicted to connectedness. Internet users want to amplify their consumption of content by sharing their opinions, activities and preferences with the broader community.

There's a Social Media Revolution. Media companies are attracting consumers by enabling them to acquire information and entertainment content, from books to news stories to songs, from networked content delivery models. Why does the social layer add value to content? Furthermore, people are people. In summary, we argue that this is the 21st century media model: 1. The Social Network for eLearning. Seymour Papert. The Future of School. The Future of School The following discussion between Seymour Papert and the Brazilian philosopher and educator Paolo Freire took place in Brazil during the late 1980s. It was sponsored by Pontifícia Universidade Católica, the Catholic University of São Paulo; and the Afternoon Journal TV show.

It was broadcast in Brazil by TV PUC São Paulo and KTV Solucoes. The following text is an adaptation of a transcript of the discussion, which was conducted in simultaneously translated English and Portuguese. Part 1 Seymour Papert: Somebody is going to ask me a question like, "What did you learn from Paulo Freire? " So I was wondering, then . . . the answer is, well, everything . . . a lot. I used to have cut out on my wall -- a cartoon, a joke from Punch Magazine, which showed a little girl who came to the teacher after class and said to the teacher, "What did I learn today?

" The story emphasizes the mechanically quantitative comprehension of knowledge, which is absurd. Aran Levasseur - Peacemaker: Video Games and Learning.