Digital Learning Farm by Silvia Rosenthal Tolisano | SlideShare
The National Youth Leadership Council, or NYLC, is a national nonprofit organization located in Saint Paul, Minnesota that promotes service-learning in schools and communities across the United States. National Youth Leadership Council
Service learning is a method of teaching that combines classroom instruction with meaningful community service. Service-learning
Let Kids Rule the School
Curriculum Design Tools The Learning Spiral ALPS: The Thinking Classroom Home: The Learning Spiral
Research Bought, Then Paid For
By Melissa Venable Searching for New Ways to Search
27. December 2011 by Bea Beste The Special Agents of Change - playDUcation
MediaShift . The Pedagogy of Play and the Role of Technology in Learning The goal of the videogame “Civilization” is to build a civilization that stands the test of time. You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your civilization’s military, science, technology, commerce and culture. One doesn’t read “The Decline and Fall of the Roman Empire” to develop strategy before playing the game.
Designing Interaction in an Online Curriculum Much of the information available online about “creating interactivity” focuses on specific software applications such as PowerPoint, Acrobat, or Flash.
My favorite Google trick is to use Google Books to search for citations and useful quotes. When I'm writing papers or doing research, I usually have a bunch of quotes that I've scribbled down somewhere, or thrown in my paper without citing it, and when I have to go back during the editing process and fill in all that information is super useful to be able to search google for the exact page number. It's also useful to help find themes within books.
Open Campus, Open Network, Open Possibilities « The Whole Child Blog « Whole Child Education It's a bright, sunny Tuesday morning, and students are entering Roosevelt Elementary school with excitement and energy.
Jerome Bruner's Theory of Education
Recently I’ve been reading more and more blog posts and articles that talk of how to “manage informal learning”, so I thought it was time for another post of my own that tries to explain how this is actually misleading, and in fact misses the big picture in terms of the importance of informal learning in the workplace, and L&D’s role in supporting it. Here’s a graphic which summarises this posting. Although the two terms “Formal Learning” and “Informal Learning are now quite commonplace, they still seem to be causing some confusion. » You can’t manage informal learning – only the use of informal media Learning in the Social Workplace
You Can See Clearly Now by Linda Dobson One of Homeschooling’s Benefits for Parents: You Can See Clearly Now | PARENT AT THE HELM
By Linda Dobson Want a Healthier Family? 12 Health Benefits of Homeschooling | PARENT AT THE HELM
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Sandra Dodd Site Index
MediaShift . The Literacy of Gaming: What Kids Learn From Playing “When people learn to play videogames,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges. And one that feels more congruent with the nature and trajectory of today’s world. As our commerce and culture migrates further into this emerging digital ecosystem it becomes more critical that we develop digital literacy, of which videogames inhabit a large portion. Gee, a linguist and professor of literacy studies at Arizona State University, thinks we should expand the traditional definition of literacy beyond reading and writing because language isn’t the only communication system available in today’s world.
MediaShift . A Case for Using Social Networking for Learning Education content is sponsored by the CUNY Graduate School of Journalism, which offers an intensive, cutting edge, three semester Master of Arts in Journalism; a unique one semester Advanced Certificate in Entrepreneurial Journalism; and the CUNY J-Camp series of Continuing Professional Development workshops focused on emerging trends and skill sets in the industry. We are witnessing the emergence of something profound: Humans, historically divided by geography, culture and creed, are beginning to connect and collaborate on a scale never seen before. The driving force behind this creative wave are digital tools and networks that allow new forms of collaboration and knowledge creation. What starts out as social networking is evolving into social production.
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Everything That Can Be Social, Will Be | OpenSesame
The Future of School
Aran Levasseur - Peacemaker: Video Games and Learning on Vimeo