Digital Learning Farm by Silvia Rosenthal Tolisano. National Youth Leadership Council. The National Youth Leadership Council, or NYLC, is a national nonprofit organization located in Saint Paul, Minnesota that promotes service-learning in schools and communities across the United States.
Founded in 1983 by Dr. James Kielsmeier, NYLC is the host of the annual National Service-Learning Conference. The organization is a proponent of service-learning and national service in the United States. History Service-learning. Service learning is a method of teaching that combines classroom instruction with meaningful community service.
This form of learning emphasizes critical thinking and personal reflection while encouraging a heightened sense of community, civic engagement, and personal responsibility. The Community Service Act of 1990, which authorized the Learn and Serve America grant program, defines service learning as: Service learning offers students immediate opportunities to apply classroom learning to support or enhance the work of local agencies that often exist to effect positive change in the community. The National Youth Leadership Council defines service learning as "a philosophy, pedagogy, and model for community development that is used as an instructional strategy to meet learning goals and/or content standards.
"  Let Kids Rule the School. The Thinking Classroom Home: The Learning Spiral. Curriculum Design Tools The Learning Spiral What Is the Learning Spiral?
The Learning Spiral is a curriculum design framework to help you construct lessons, activities, or projects that target the development of students' thinking skills and habits of mind. Research Bought, Then Paid For. Searching for New Ways to Search. By Melissa Venable How do you find what you are looking for online?
Chances are that you use Google. According to Search Engine Watch, Google continues to be the search engine of choice accounting for 11.9 billion of the more than 18 billion searches conducted in October 2011. The Special Agents of Change - playDUcation. 27.
December 2011 by Bea Beste As many people who know me may have noticed: I spent time at SCIL during my education expedition in March 2011, and again for testing PlayDUcation ideas and prototypes in December. This place of innovative learning has inspired and enthused me deeply. I'm not a professional moviemaker. I just took visual notes with my camera, and managed to put some of them together now. The Pedagogy of Play and the Role of Technology in Learning. The goal of the videogame “Civilization” is to build a civilization that stands the test of time.
You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your civilization’s military, science, technology, commerce and culture. One doesn’t read “The Decline and Fall of the Roman Empire” to develop strategy before playing the game. One starts by playing. Useful Handcrafted Videos. Museum Box Homepage. Designing Interaction in an Online Curriculum. Much of the information available online about “creating interactivity” focuses on specific software applications such as PowerPoint, Acrobat, or Flash.
The Get More Out of Google Infographic Summarizes Online Research Tricks for Students. My favorite Google trick is to use Google Books to search for citations and useful quotes.
Experiential Learning. Project H Design. Open Campus, Open Network, Open Possibilities « The Whole Child Blog « Whole Child Education. It's a bright, sunny Tuesday morning, and students are entering Roosevelt Elementary school with excitement and energy.
No backpacks. No luggage on wheels. Jerome Bruner's Theory of Education. Knowing is a process, not a product.
Bruner emphasizes that learning is an active processin which students construct new ideas or concepts based upon their current/pastknowledge. The learner selects and transforms information, constructs hypotheses, andmakes decisions, relying on a cognitive structure (connecting thoughts and organizinginformation) to do so. Education is a knowledge-getting process and children need to participate in the processof acquiring knowledge.One of the three major considerations in the Process of Education deals with the structure of knowledge. Bruner maintains that the importantthings to learn involve how an idea or discipline is put together.But he also remindsus that, “ » You can’t manage informal learning – only the use of informal media Learning in the Social Workplace. One of Homeschooling’s Benefits for Parents: You Can See Clearly Now You Can See Clearly Now by Linda Dobson Don’t let what you’re being get in the way of what you might become. - Harry Palmer My initial reasons for entering the world of homeschooling revolved solely around my children.
I saw an opportunity to spare them from spending many adult years shaking off the conditioning that would limit their thinking, their potential, and their happiness. Want a Healthier Family? 12 Health Benefits of Homeschooling By Linda Dobson Healthy food for breakfast and lunch! A family’s homeschooling decision almost always begins with academic considerations. For myriad reasons, each family comes to the conclusion that the children will learn better and happier when the family is in charge of decisions, resources, and schedule. There’s another aspect of homeschooling, though, that doesn’t receive anywhere near the attention it deserves when mainstream media covers the topic. Once they get started, many families realize terrific health benefits emerge from the homeschooling lifestyle, too. Education. Skip to main content Skip to navigation The access keys for this page are: ALT plus 0 links to this site's Accessibility Statement.
ALT plus 1 skips to main content. ALT plus N skips to navigation. Text Size Contact Us News | The Premier | Ministries | Apply for a Job | Bid on a Contract | Main Index Related Links Education Popular Topics. Sandra Dodd Site Index. Tim Brown on creativity and play. Www.scss.tcd.ie/publications/tech-reports/reports.01/TCD-CS-2001-04.pdf. The Literacy of Gaming: What Kids Learn From Playing. “When people learn to play videogames,” according to James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges.
And one that feels more congruent with the nature and trajectory of today’s world. As our commerce and culture migrates further into this emerging digital ecosystem it becomes more critical that we develop digital literacy, of which videogames inhabit a large portion. Gee, a linguist and professor of literacy studies at Arizona State University, thinks we should expand the traditional definition of literacy beyond reading and writing because language isn’t the only communication system available in today’s world.
A Case for Using Social Networking for Learning. Education content is sponsored by the CUNY Graduate School of Journalism, which offers an intensive, cutting edge, three semester Master of Arts in Journalism; a unique one semester Advanced Certificate in Entrepreneurial Journalism; and the CUNY J-Camp series of Continuing Professional Development workshops focused on emerging trends and skill sets in the industry. Advertisement by LinkedIn Member. Everything That Can Be Social, Will Be. Seymour Papert. The Future of School. Aran Levasseur - Peacemaker: Video Games and Learning.