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Waterfall model The unmodified "waterfall model". Progress flows from the top to the bottom, like a cascading waterfall. The waterfall model is a sequential design process, often used in software development processes, in which progress is seen as flowing steadily downwards (like a waterfall) through the phases of Conception, Initiation, Analysis, Design, Construction, Testing, Production/Implementation, and Maintenance. The waterfall development model originates in the manufacturing and construction industries; highly structured physical environments in which after-the-fact changes are prohibitively costly, if not impossible. Since no formal software development methodologies existed at the time, this hardware-oriented model was simply adapted for software development.[1] The first known presentation describing use of similar phases in software engineering was held by Herbert D.

Waterfall model

  Publicity for the Working DJ   Publicity for the Working DJ In my last article for DJTT we wrote about self-promotion, an often overlooked task in developing a music career. Now I would like to focus an essential aspect of promotion; the press kit, which is a small package containing biographical background, basic facts, press, pictures, and samples of your music. A press kit’s purpose is to generate interest in you as an artist allong with providing promoters, press and agents critical materials about you. Chances are you have been asked for a press kit before but dont know where to start, so we have compiled a few musts in developing a successful and potent press kit: FORMAT- Digital or Physical?
Avicii & Sebastien Drums - My Feelings For You
The GUI Work of Max Rudberg
The goal of giving form to a complex situation like the credit crisis is to quickly supply the essence of the situation to those unfamiliar and uninitiated. This project was completed as part of my thesis work in the Media Design Program, a graduate studio at the Art Center College of Design in Pasadena, California. For more on my broader thesis work exploring the use of new media to make sense of a increasingly complex world, visit my website here. or email me at: jonathan.jarvis@gmail.com Writing, direction, animation & sound by Jonathan Jarvis Narration by John Levoff Music by DJ Sol Rising The Crisis of Credit Visualized

The Crisis of Credit Visualized

Process as Drawing - 23 on Vimeo
Batman Icon's Mutation 2.0
IM MAD...AS HELL :@ - [HQ]

Teach Yourself Graphic Design: A Self-Study Course Outline

Fortunately, it isn’t required to go to design school in order to be a graphic designer. A good foundation in graphic design history, theory, and practical application will help you hit the ground running. There are plenty of resources available in which you can learn graphic design on your own. Teach Yourself Graphic Design: A Self-Study Course Outline
20 Smart and Creative Resume Design