Creating realistic Wood Material ( part2/3) If you did not see the part 1, take a look here 2 - Composing the diffuse colour map This sample was made into 3Ds Max 2011 utilizing the material Slate editor because is much easier to control, but can be executed in previous versions of 3Ds Max that don't have this tool.
To begin the composition open the material editor clicking on Rendering>Material Editor>Slate Material Editor. For this exercise we will use VRayMtl. How to create realistic materials. Thanks go out to Paul Hatton for this 3ds Max and V-Ray tutorial.
You can see more of his work at www.cadesignservices.co.uk 01 Begin with a Diffuse map In the 3ds Max Material Editor, create your V-Ray material. Note that we’re using the node-based Slate Editor, quite simply because it’s the best. Drag from the diffuse slot and let go. Vray Realistic Caustic Effect in 3D Studio Max. Caustic effects produced when light rays reflected or refracted by the object surfaces.
When the light rays are transporting from refractive surfaces to diffuse surfaces will strictly follow physical rules and cause light rays converging in one spot or diverging. In this 3D Studio Max Tutorial I want to discuss about refractive caustic effect in Vray. Creating a right material for object and setting the light is very important to show caustic effect. Final Result Preview Part 1: Create Glass Material. Tutorial: Creating Realistic Grass with VRayProxies - Part 1. Tutorial by Peter Guthrie This tutorial will show you how to create a field of grass using VRayProxy objects and the VRayScatter plugin.
Software used: 3ds Max, V-Ray, VRayScatter (for other alternatives see below), Advanced Painter (free script) 1 The first stage is to create some individual blades of grass and then make a small area of grass that can later be distributed thousands of times onto your terrain. The 3 individual blades of grass were modeled as a plane object with 8×1 segments, collapsed to an editable poly and then I moved the vertices into position in the left and front viewports.
Tutorial: Creating Realistic Grass with VRayProxies - Part 2. Tutorial by Peter Guthrie Before I get on to the material settings for the grass I'm going to show how I used similar techniques as in part 1 to make shorter grass.
This time, I made 5 new individual blades, and made them a lot smaller, more random and also gave them a texture. 1I made 3 lengths of grass, the longer ones had taller, less curved, blades. These were then scattered about 1000 times onto a 500mm dia. circle using advanced painter in randomize mode. The next step was to attach all blades into one editable mesh/poly and reset the xform, this seems to be vitally important before exporting it as a vrayproxy. 60 Texturing Tutorials. We’ve already done roundups on Car Tutorials, so this time I’ve gathered together a list of Texturing Tutorials.
Hope you find this collection useful. Please, post your comment as for this article, links to your texturing tutorials. Thanks.Download Textures Advertisement Hard Surface Textures. Korinho23. Gnomon Workshop - Global Illumination Exteriors & Interiors Vray Lighting Techniques - Google. Vray-materials.de - Your ultimate V-Ray material resource. We have recently discovered that some of the latest material-uploads did not include a material file but an infected pif file instead.
We have already removed those uploads, scanned & cleaned our whole database and banned the corresponding accounts. IES Lighting Tutorial for Vray and 3D Max - Arqui9 - Architectural Visualisation. A basic downloadable file (including model and lighting) and tutorial exploring the various ways you can light a scene through IES Lighting within Vray and 3Ds Max.
Just follow the steps below. Beginning When wondering around 3D sites as Evermotion, Ronenbekerman, CgArchitect and others, I noticed that the majority of render images tend to use IES lighting. IES lighting just seems to add much more life than the simple lights available in Vray. The present tutorial will show you how to set up a IES in Vray and Render it, adding those stunning light effects to your images. The model I have supplied is a simple on that I have modeled in Sketchup and brought into 3D max, it is of a project we are working on for a hairdresser. You will need to download two things: IES Lights – available here IES Light Viewer – available here IES Generator – available here (not necessary to install) What is IES Lighting. Making Off Seaside Feeling on RonenBekerman.com - Arqui9 - Architectural Visualisation.
Making Off Seaside Feeling on RonenBekerman.com Hi to all, It gives me great pleasure to announce to you that one of my works has had its first Making-Off.
Mr Ronen Berkerman, known all around the Cg Circuit as one or if not the top blogger asked me if I could make a Making-Off for this Seaside Project and here it is finally. Below Courtesy of Mr RonenBekermans site Introduction. CGInt01-02 / 3D Scenes. Vraysun and HDRi sky tutorial. Advanced Vray HDR Setup Tutorial. : HDR Source High Dynamic Range and 3d Panorama Photography. An Advanced Vray HDR Tutorial: This is a slightly more advanced version of a Vray and 3dsmax HDR lighting setup.
You’ll obtain better images than using the standard HDRs provided all by themselves. The first tutorial basically used one of my HDRs for everything. Now I’m going to show you how to split the High Dynamic Range images up so that you get better looking results and also so that the rendering process itself is more efficient in terms of memory and processing. It does take a little bit more time to set up however, and that is why I generally skip the first two tutorials/methods listed here and simply use the sIBL application instead as it automatically takes care many of the HDR insertion steps below.
The first few sections below (Steps 1 – 8) are a copy and paste from the previous tutorial on setting up your basic scene and using Linear Workflow (LWF.) Blotchy vray render. Advanced Vray HDR Setup Tutorial. : HDR Source High Dynamic Range and 3d Panorama Photography. Maya Vray Rendering (Nightlight) - Page 3. 12. Press render and you should probably have a noisy and dark image like the one below. 13. To make sure you are seeing the image in the right exposure first, in the VRay Frame Buffer window press the Display color in sRGB space so you will be able to see the image with the correct exposure. 14. In the image below there are three main issues that needs to be fixed. Advanced Vray HDR Setup Tutorial. : HDR Source High Dynamic Range and 3d Panorama Photography.
Workflow:799377 - studiomaven. Step 1: Setting up Interior Render View Working in Perspective and Parallel Projection views in Rhino you can set up specific scenes that you would like to render. Create Infinite Plane The infinite plane in Vray acts as a ground that reflects light and in the case of exterior renderings acts as a horizon. Add a infinite plane in the defalt layer and make sure it is positioned at the base of your building. Setting up the camera Rendering in Rhino is, in some ways, like taking an actual photograph. In the Vray Options editor make sure the Physical Camera option is checked.