
GWT
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This document is for developers interested in logging client-side code in their GWT applications. Logging is the process of recording events in an application to provide an audit trail to understand how the application executes and to diagnose problems. Logging makes it easier to troubleshoot issues encountered by developers and users.
Developer's Guide - Logging - Google Web Toolkit
Googles Web Toolkit 2.5 mit schlankerem Code | c't
Google™ Web Toolkit Applications: InformIT
“Ryan clearly understands the GWT value proposition and how GWT integrates into a diverse web technology stack–and not just in a theoretical way. With the popularity of gpokr.com and kdice.com, Ryan can speak with the authority of concrete success.” – Bruce Johnson, creator of Google Web Toolkit “This book distinguishes itself from other books on GWT in that it walks through the entire process of building several nontrivial GWT applications, not the toy applications that most books present.” – R. Mark Volkmann, Object Computing, Inc. “ Google™ Web Toolkit Applications is an excellent resource for any GWT developer. Solutions to challenges commonly encountered in GWT are presented through the design and development of actual applications. The applications developed throughout the text demonstrate best practices from simple UI design all the way to custom code generation, and are presented with little pretext about the amount of Java knowledge a given developer may have.HTML color codes
playn - Cross platform game library for N≥5 platforms
PlayN is a cross-platform game abstraction library for writing games that compile to: Desktop Java HTML5 Browsers Android iOS Flash More? PlayN is free and open source, and we hope you will make kick ass games with it! Please try out some of the DemoLinks . See GettingStarted for details on how to build and run the demos yourself and on how to create a project that uses PlayN (formerly ForPlay).How To Downgrade Firefox?
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GWT and Google App Engine - Google Web Toolkit
Uploading Your Application - Google App Engine
RequestFactory is an alternative to GWT-RPC for creating data-oriented services. RequestFactory and its related interfaces (RequestContext and EntityProxy) make it easy to build data-oriented (CRUD) apps with an ORM-like interface on the client. It is designed to be used with an ORM layer like JDO or JPA on the server, although this is not required. Overview
RequestFactory
GWT 2.1 introduced a built-in framework for browser history management. The Activities and Places framework allows you to create bookmarkable URLs within your application, thus allowing the browser's back button and bookmarks to work as users expect. It builds on GWT's history mechanism and may be used in conjunction with MVP development, though not required. Strictly speaking, MVP architecture is not concerned with browser history management, but Activities and Places may be used with MVP development as shown in this article. If you're not familiar with MVP, you may want to read these articles first: Definitions
GWT MVP Development with Activities and Places
Layouts
Panels in GWT are much like their layout counterparts in other user interface libraries. The main difference is that GWT panels use HTML elements to lay out their child widgets. Panels contain widgets and other panels. They are used to define the layout of the user interface in the browser. Basic Panels RootPanelQuake II and the Quake logo are trademarks of id Software. The Quake II GWT port brings the 3d gaming experience of Quake II to the browser. In the port, we use WebGL, the Canvas API, HTML 5 <audio> elements, the local storage API, and WebSockets to demonstrate the possibilities of pure web applications in modern browsers such as Safari and Chrome. The port is based on the Jake2 project, compiled to Javascript using the Google Web Toolkit (GWT). Jake 2 is a Java port of the original Quake II source code, which was open sourced by id software.
quake2-gwt-port - Project Hosting on Google Code
SmartGwt

