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Tech Open Air. Volunteer FAQ Who can volunteer at TOA? If you’re over 18 and have a good level of English you’ll be just fine. Some roles do require German skills however, so check before you apply for a role. Other than that all we really want from a volunteer is someone who can perform their task, maintain a professional and friendly demeanour throughout the festival, and turn up on time. Can TOA cover my costs? Do I need to purchase a ticket? Will I receive training before my first shift? How many shifts do I have to complete? When do applications close? Can Tech Open Air sponsor my visa application? Do you have a question that wasn’t answered here? Tech Open Air. Volunteer FAQ Who can volunteer at TOA? If you’re over 18 and have a good level of English you’ll be just fine. Some roles do require German skills however, so check before you apply for a role. Other than that all we really want from a volunteer is someone who can perform their task, maintain a professional and friendly demeanour throughout the festival, and turn up on time.

Can TOA cover my costs? Do I need to purchase a ticket? Will I receive training before my first shift? How many shifts do I have to complete? When do applications close? Can Tech Open Air sponsor my visa application? Do you have a question that wasn’t answered here? Fingernail Displays. Handy Displays at your Fingertips Humans are mostly using their fingers to interact with their environment. We introduce our vision of Fingernail Displays: tiny displays that are worn on the fingernails. We describe and explore the following application scenarios of fingernail-worn displays: (1) FingerPhone, a standalone device for fast, lightweight interaction that is always at hand; (2) on-finger output on touch displays, which solves occlusion problems and provides in-place information; (3) fingernail displays as in-situ information display to provide additional information and controls on physical objects; (4) interactive, animated nail art that can adjust itself to the context.

Finally we sketch the path towards making the vision of fingernail displays become reality. Publication Martin Weigel and Jürgen Steimle Fingernail Displays: Handy Displays at your Fingertips CHI 2013 Workshop “Displays Take New Shape: An Agenda for Future Interactive Surfaces”, 2013. Additional Materials. Studio Nancy Tilbury | Fashion Phreaking. Studio Nancy Tilbury is a Fashion Laboratory based in London, UK. Our focus is digital and physical intimacy. We strategize, innovate and create fashioned technologies and hybridize science and couture. With backgrounds in fashion design, textile technology and computer science through trans-practice we interrogate future ways of wearing. Via material technologies, machines and tools we establish original means of manufacturing to regenerate methods for fashion creation, as well as question our personal relationship to the body in the 21st century.

Studio Nancy Tilbury’s innovation portfolio includes Digital Skins | Body Atmospheres a fashion futures film set in 2050 to explore the future human through body sculpting, body modification and boundriless textiles, this project was created in partnership with 125 Creative. Our most recent work Fashion Phreaking sees Studio Nancy Tilbury develop a unique methodology for side-grading denim. Digital Skins | Body Atmospheres: Like this: SXSW Where High-Tech Meets High-Fashion | Art&Seek | Arts, Music, Culture for North Texas. Wearable Technology designer Jennifer Darmour created this garment to help people improve their technique in Pilates. Multiple sensors detect positioning and provide feedback to the wearer. (Leo Lam) 3-D glasses, sleep-monitoring headbands, energy-generating jackets…Wearable technology is on the verge of becoming mainstream.

But can ski goggles with a built-in GPS and leotards that remind you to sit-up-straight actually be stylish and not just, well, geeky? Audio Player Steve Mann, a pioneer of wearable technology in the 1970s, demonstrating three of his inventions (CC, Glogger). The world of wearable technology has come a long way from the “wearable computer” of the 1970s. Today, there’s a movement to blend technology and fashion more seamlessly together. “Let’s face it,” Darmour says, “if we are going to be making these wearable devices and gadgets and we’re asking people to wear them, they need to look good.” The “Zip” garment, modeled by its designer, Jennifer Darmour.

Sensoria Home Page. Sensoria Home Page. Smartening up the shoe: How connected footwear will invade your life. The shoe is the original wearable. It's the one that has allowed humans to walk on tougher terrain thousands of years ago, helped the Romans conquer Europe and allow elite athletes to run hundreds of miles without turning their feet into bloodied stumps. Pretty much everyone has at least one pair, so it's a no brainer that the shoe will be next accessory to go smart.

Essential reading: The rise and fall of the smart shoe So why is the shoe such a big deal? When we spoke to custom insoles manufacturers Wiivv, they had a pretty good idea why. "There's all these different theories about the foot from ancient Asian medicine to more modern theories," explained Wiivv co founder Shamil Hargovan. "Also, bear in mind just how many joints and bones are placed in the feet.

It was a similar story when we spoke to Hyungjin Cho, CEO of Salted Venture and creator of the Iofit smart balance connected shoes. Out running Runners have been benefiting from connected shoes for some time now. For gaming. A designer will grow Alexander McQueen’s skin in a lab to use for leather bags and jackets — Quartz. Alexander McQueen, the celebrated fashion designer who committed suicide in 2010, liked to provoke. His 2001 asylum-themed collection, for example, culminated with a fleshy, nude woman reclining in a glass cube, breathing through tubes connected to a face mask as large live moths fluttered around her. So it’s reasonable to think he would have approved of a new project based, literally, on his life.

Tina Gorjanc, who is just finishing the material futures program at McQueen’s alma mater, London’s famous fashion school Central Saint Martins, is working on a project that will use McQueen’s DNA to grow skin, which she plans to tan and turn into leather jackets and bags. The skin will even bear tattoos based on the exact “locations, size, and design,” of McQueen’s, she says. The lab manipulated the genes that control freckles and moles as well, and the skin can get sunburned. “With the tattoos and manipulation of freckles and sunburning, I wanted to showcase the material,” Gorjanc explains. ExoSOLS. The best wearables for real time coaching. We know fitness trackers and sports-focused wearables are great at showering us with all kinds of biometric data, but it's easy to stare at those metrics in the companion app after a workout and wonder how exactly any of it is going to help you make any improvements.

Slowly but surely, a new breed of wearable is emerging that not only promises to make that data more actionable, but also do it on the spot when you're lifting the dumbell or in the middle of sprint training. Essential reading: How to use your fitness tracker to actually get fit Whether you are looking for gaining an extra yard of pace in your running or not sure whether you are getting the most from the home gym sessions, here's our pick of the wearables that offer useful real time coaching.

On the run: Moov Now The Moov Now remains one of the best examples of how real time coaching should be done. Worn on the wrist or around the ankle, the Now can track cycling, swimming, boxing and home workouts. . $79.99, moov.cc | Amazon. 18 women leading the way in wearable tech and VR in 2016. One of the lovely things about writing about wearable tech and VR founders, execs and creators is that you don't need to look that hard for the women. This list was supposed to be 10 strong and yet here we are with 18 awesome ladies, a testament not only to my poor editing skills but also to the shifting dynamics of two emerging industries.

This is the third time we've compiled this list on the site so a few names have dropped off, though we're sure many will be back in the spotlight in years to come. Plus a shout out to anyone we've missed - let us know who we should be writing about in the comments. If you want more wimmin in wearables, check out our Meet the Boss interview series. Check out last year's list: The women in wearable tech 2015 In no particular order, and with contributions from across the editorial team, here's our 2016 list of the women to watch in wearable tech and virtual reality. Christina Mercando d'Avignon CEO & founder, Ringly Meng Li Co-founder and CEO, Moov Anna Sweet. Pokemon Go Plus Wearable Selling for Over $100 on Ebay. Share. The device will run you more than a few real-life Pokecoins. By Nicole Carpenter Nintendo's Pokemon Go Plus device, the game's $35 wearable add-on, doesn't have an official release date just yet, yet it's already commanding a high resell price on eBay.

The wearable is expected to launch in July, and it looks like it will be exceedingly tough to find one at that time. The device links to a smartphone via Bluetooth, allowing players to collect items and catch Pokemon without even glancing at their screen. Related: Essential Pokemon Go Bug Fixes The Pokemon Go Plus wearable is not necessary to play Pokemon Go, but it'll certainly ease the fear of missing out when not actively searching for Pokemon.

Got feedback on our player? We want to hear it. Launching Pokemon Go has been a massive success for Nintendo, which saw its shares rise 10 percent since the game's launch. E3 2016: Pokemon GO Plus Wristband Available for Pre-Order. Share. The handy little device will cost $35. By Nicole Carpenter The Pokemon GO Plus wristband is available for pre-order on Amazon. Though it's listed with a release date of December 31 (meant to signify by Amazon that it's coming before the end of the year), during the Nintendo Treehouse livestream at E3 this week, Shigeru Miyamoto said the developer hopes to have the device ready by July. Got feedback on our player? We want to hear it. The wearable accessory—which links to a smartphone via Bluetooth—is expected to cost $35. The Pokemon GO Plus will flash green and vibrate when Pokemon are nearby. During E3, Nintendo revealed Pokemon GO will be available sometime before or during July.

Earlier this month, IGN went hands-on with Pokemon GO—and we found a Slowpoke! Human data in real time - Empatica. Studio Nancy Tilbury | Fashion Phreaking. New nanomaterial offers promise in bendable, wearable electronic devices | UIC News Center. Highly conductive ultrathin film on skin between clips. SAM YOON/KOREA UNIVERSITY An ultrathin film that is both transparent and highly conductive to electric current has been produced by a cheap and simple method devised by an international team of nanomaterials researchers from the University of Illinois at Chicago and Korea University.

The film – actually a mat of tangled nanofiber, electroplated to form a “self-junctioned copper nano-chicken wire” – is also bendable and stretchable, offering potential applications in roll-up touchscreen displays, wearable electronics, flexible solar cells and electronic skin. The finding is reported in the June 13 issue of Advanced Materials. “It’s important, but difficult, to make materials that are both transparent and conductive,” says Alexander Yarin, UIC Distinguished Professor of Mechanical Engineering, one of two corresponding authors on the publication.

“The nanofiber spins out in a spiral cone, but forms fractal loops in flight,” Yarin said. The Basslet: a wearable subwoofer for your body by Lofelt. Kickstarter Collections Projects We Love Saved Trending Nearly Funded Just Launched Everything Categories On Our Radar. Vi. The First True Artificial Intelligence Personal Trainer by LifeBEAM. About this project Risks and challenges Risks and challenges Luckily, we have a proven track record of delivering high-quality products to some of the most demanding clients in the world-- like NASA, the Air force and iconic consumer brands.

We have years of figuring this stuff out behind us. We have been working on Vi for over 18 months and developed key parts-- like the industrial design, AI design, and software-- with a team of dedicated experts. The main challenges we see from here are: Product endurance in all usage environments Our AI runs a complex operating system which requires powerful processing capabilities, multiple data inputs, and smart power management.

AI We’re committed to having the most natural AI/human interactions, and making sure we create a seamless user experience. Supply Chain/Mass Production No risk here really. With your help we can make it happen! Learn about accountability on Kickstarter. Smart shoe – Product Presentation – Digitsole.