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Drojdjou/J3D - GitHub. J3D: taming WebGL - Everyday 3D. I started to work with WebGL a few months ago.

J3D: taming WebGL - Everyday 3D

WebGL (in case you never heard about it) is a new emerging standard for rendering GPU accelerated graphics in the browser, without any plugins. Not all browsers support it yet, but the latest Chrome and Firefox do and others are about to follow (Safari, Opera, sadly not IE for the moment). Mplex model example. INFO: Time for setup and init of GL element no. 0: 233 ms.

mplex model example

INFO: System ready. INFO: activate NavigationInfoBindable null/ Displaying 3D Models in Web Pages using Webgl. Standards for hardware accelerated 3D on the Internet are starting to become established.

Displaying 3D Models in Web Pages using Webgl

This is the first step towards immersive virtual worlds accessible through a browser window and for now, a nice way to display your models. The following tutorial (in four parts) shows how to embed Blender models in web pages using software from x3dom.org, the video tutorial runs through a Blender tutorial from their site. Here are the files created in the tutorial – greenMonkey.zip (not needed, easy to make your own). Here are the files created in the final part of the tutorial, models with textures – nes.zip.