Visual programming

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Visual thinking + Programming language gb8 Apr 13

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http://www.amazon.com/Processing-Programming-Handbook-Designers-Artists/dp/0262182629

Processing: A Programming Handbook for Visual Designers and Artists (9780262182621): Casey Reas, Ben Fry, John Maeda: Books

It has been more than twenty years since desktop publishing reinvented design, and it's clear that there is a growing need for designers and artists to learn programming skills to fill the widening gap between their ideas and the capability of their purchased software. This book is an introduction to the concepts of computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. The ideas in Processing have been tested in classrooms, workshops, and arts institutions, including UCLA, Carnegie Mellon, New York University, and Harvard University.

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) (9780123736024): Daniel Shiffman: Books

This review is from: Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) (Paperback) In the past 10 months I have returned to programming computers, having taken a decade off doing such to produce dance music, work as a surgical nurse, and currently to do CAD/CAM programming for a stone manufacturer. In the nineties I coded a bit in pure assembly, but have never coded in a high level language, never one with objects or garbage collection, and honestly haven't coded at all for 12 years. http://www.amazon.com/Learning-Processing-Beginners-Programming-Interaction/dp/0123736021
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http://infosthetics.com/archives/2010/10/thruthy_visualizing_the_diffusion_of_memes_on_twitter.html

Thruthy: Visualizing the Diffusion of Information on Twitter - information aesthetics

Truthy [indiana.edu] is a recently developed online system to analyze and visualize the diffusion of information on Twitter. It evaluates 1,000s of tweets an hour to identify new bursts of activity around specific topics and memes , to reveal when, where and how they emerged . For instance, Thruthy claims it can distinguish organically emerging grass-roots viral campaigns from those that forged (i.e.

Impure: a New Visualization Programming Language for Non-Programmers - information aesthetics

Impure [impure.com] is a new visual programming language aimed to gather, process and visualize information. Developed by Bestiario , a Spanish information design start-up, Impure aims to bridge the link between 'non-programmers' and data visualization by linking information to programmatic operators, controls and visualization methods through a new visual and modular interface. Impure allows the acquisition of information from different sources, ranging from user-specific data to popular online feeds, such as from social media, real-time financial information, news or search queries. http://infosthetics.com/archives/2010/10/impure_a_new_visualization_programming_language_for_non-programmers.html
http://flowingdata.com/category/visualization/network-visualization/page/3/ There's this branch in computer science and statistics for vision research. Normally, if you ever hear about it in the news it's in the context of spotting terrorists in security tapes or facial recognition checkpoints (you know, like what they have in movies in front of giant steel doors). That is of course not the only application.

Network Visualization

Wordle - Beautiful Word Clouds

http://www.wordle.net/ Wordle is a toy for generating “word clouds” from text that you provide. The clouds give greater prominence to words that appear more frequently in the source text. You can tweak your clouds with different fonts, layouts, and color schemes.

Kodu - Microsoft Research

Kodu is a new visual programming language made specifically for creating games. http://research.microsoft.com/en-us/projects/kodu/
Scratch is a new programming language that makes it easy to create interactive stories, games, and animations and share your creations with others on the web. This Reference Guide provides an overview of the Scratch software. If you are just getting started with Scratch, we encourage you to try the Getting Started Guide first (available from the Support section on the Scratch website).

Scratch 1.4 Reference Guide | Scratch Documentation Site

http://info.scratch.mit.edu/Support/Reference_Guide_1.4
http://www.jotform.com/

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Beautiful Visualization - Google Preview - O'Reilly Media

Visualization is the graphic presentation of data -- portrayals meant to reveal complex information at a glance. Think of the familiar map of the New York City subway system, or a diagram of the human brain. Successful visualizations are beautiful not only for their aesthetic design, but also for elegant layers of detail that efficiently generate insight and new understanding. This book examines the methods of two dozen visualization experts who approach their projects from a variety of perspectives -- as artists, designers, commentators, scientists, analysts, statisticians, and more.
Perception | what things look and feel like NodeBox Perception is a combination of an online web application and a library for NodeBox. The web app allows you to contribute to a network of semantic rules that describes how different things in the real world look, feel, smell or are experienced emotionally.

NodeBox | Perception | what things look and feel like

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This specification is available in the following formats: single page HTML , multipage HTML , web developer edition . This is Revision: 1.4938. Copyright © 2011 W3C ® ( MIT , ERCIM , Keio ), All Rights Reserved. W3C liability , trademark and document use rules apply.

Kodu Teaches Your Kids to Visually Program Their Own Video Games - How-To Geek

Kodu is a visual programming language suitable to teach kids the basic of programming and to train their creativity. In today’s lesson, we will build a simple game that we can use as an introduction to Kodu.

NodeBox | Perception comparisons

Perception comparisons To create a machine that is able to combine existing concepts into new, creative ideas, this machine needs knowledge of what the real world is like. How things look, feel, and how they relate to each other.