UI Theory

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Introduction Today, almost everybody in the developed world interacts with personal computers in some form or another. We use them at home and at work, for entertainment, information, and as tools to leverage our knowledge and intelligence. It is pretty much assumed whenever anyone sits down to use a personal computer that it will operate with a graphical user interface. We expect to interact with it primarily using a mouse, launch programs by clicking on icons, and manipulate various windows on the screen using graphical controls.

A History of the GUI

http://arstechnica.com/old/content/2005/05/gui.ars
http://www.guidebookgallery.org/icons/components This is a chart of icons from various interfaces. Clicking on GUI names, section names or icons themselves will lead to the appropriate page:

GUIdebook > Icons > Components

The 90s and the early ’00s weren’t exactly known for their emphasis on aesthetics in the tech space. For the most part, technology companies dedicated their efforts to building massive, reliable infrastructures like Microsoft, Amazon, Google and Facebook. Fast forward 10 years and today’s tech savvy companies, most recently Google , are realizing that you can’t just be geeky anymore, you have to be beautiful too. After all, there’s a reason Acer isn’t Apple. It’s smart design. We take great pride in our design at The Next Web. http://thenextweb.com/dd/2011/07/10/function-is-nothing-without-beauty-10-sites-doing-it-right/

Function is nothing without beauty. 10 sites doing it right. - TNW Design & Dev

User interfaces —the way we interact with our technologies—have evolved a lot over the years. From the original punch cards and printouts to monitors, mouses, and keyboards, all the way to the track pad, voice recognition, and interfaces designed to make it easier for the disabled to use computers, interfaces have progressed rapidly within the last few decades. But there’s still a long way to go and there are many possible directions that future interface designs could take. http://sixrevisions.com/user-interface/the-future-of-user-interfaces/

The Future of User Interfaces

UI DESIGN GUIDE - Web Application Design, Design Examples, Design Lessons | Exploring The World Of Web Application Interface Design By Design Examples, Lessons, And Real Project Design Examples."

http://www.uidesignguide.com/ Mar 18, 11 In this article we will examine the type of UX person you are or will be. So join me for the first in a new article series.

UIs that lie & the users who believe them

http://northtemple.com/2010/02/01/uis-that-lie-and-the-users case study Interfaces are one of the principal sources from which a person learns about his or her work. That understanding gets turned into diagrams, charts, and maps that, whether accurate or not, come to define the work that person does each day.
Avec la sortie de Mozilla Firefox 4 (14 mois après Mozilla Firefox 3.6), une tendance lourde des navigateurs sur leur présentation semble être en train de s’imposer. Un allègement maximal de l’interface. Cette tendance a été lancée par Google et son navigateur maison basé sur Webkit et le projet Chromium . J’ai décidé de faire des captures d’écran de l’interface de Mozilla Firefox 4.0, Chromium 10, Midori ( le navigateur par défaut de Xfce ) et d’Opera 11, car je prends uniquement en compte les navigateurs existant sur les unix libres et non libres – dont MacOS-X est un représentant – et MS Windows. Ok, Midori n’existe pas pour MS Windows

Vers une unification des interfaces des navigateurs internet ? | Le Weblog de Frederic Bezies

http://frederic.bezies.free.fr/blog/?p=5636
http://en.wikipedia.org/wiki/Web_design#Layout_types Web design is a broad term covering many different skills and disciplines that are used in the production and maintenance of websites. [ 1 ] The different areas of web design include; web graphic design, interface design , authoring; including standardised code and proprietary software, user experience design and search engine optimisation . Often many individuals will work in teams covering different aspects of the design process, although some designers will cover them all. [ 2 ] The term web design is normally used to describe the design process relating to the front-end (client side) design of a website including writing mark up, but this is a grey area as this is also covered by web development . Web designers are expected to have an awareness of usability and if their role involves creating mark up then they are also expected to be up to date with web accessibility guidelines. History (1988—2000)

Web design - Wikipedia, the free encyclopedia