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Game Theory in The Dark Knight: the opening scene (spoilers) The newest Batman movie The Dark Knight absolutely stunned me.

Game Theory in The Dark Knight: the opening scene (spoilers)

Not since Dr. Strangelove has a movie contained so much game theory. Bartle Test. The Bartle Test of Gamer Psychology is a series of questions and an accompanying scoring formula that classifies players of multiplayer online games (including MUDs and MMORPGs) into categories based on their gaming preferences.

Bartle Test

The test is based on a 1996 paper by Richard Bartle[1] and was created in 1999–2000 by Erwin Andreasen and Brandon Downey.[2][3][4][5] Although the test has met with some criticism[6] for the dichotomous nature of its question-asking method, the test has been taken by a large number of computer game players.[7] As of October 2011, the test had been taken over 800,000 times.[8] Achievers[edit] Also known as "Diamonds," these are players who prefer to gain "points," levels, equipment and other concrete measurements of succeeding in a game. They will go to great lengths to achieve rewards that confer them little or no gameplay benefit simply for the prestige of having it. Level Design Tutorials 101. Getting Started Game Level Design and Game Environments. 5 Alternatives to a Game Design Doc « Gravity Ghost. If you're building a game with a team, communicating the design vision in a clear manner is essential.

5 Alternatives to a Game Design Doc « Gravity Ghost

So what does a game design look like? The most well-known way to describe a game's systems is by writing a Game Design Document. But I much prefer to work visually, so here are 5 ways you can communicate your vision without resorting to long blocks of text. Few things can sum up your goal like an illustration of the desired result. I sent this to my team on Friday, showing the systems we're going to be building for the next 90 days: Pencil sketch, plus a Photoshop pass for color and contrast. Game Design 101: The Design Doc. BaldwinGameDesignDocumentTemplate. The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal. The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal The purpose of design documentation is to express the vision for the game, describe the contents, and present a plan for implementation.

The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal

A design document is a bible from which the producer preaches the goal, through which the designers champion their ideas, and from which the artists and programmers get their instructions and express their expertise. Unfortunately, design documents are sometimes ignored or fall short of their purpose, failing the producers, designers, artists, or programmers in one way or another. How Gamer Vision Could Transform War. Much of the U.S. military's younger generation has grown up playing video games that constantly tell players how well they're doing on the virtual battlefield — whether it's the screen turning red to warn of low health or displays showing the world's top-scoring players based on reviving fallen friends and killing enemies with certain weapons.

How Gamer Vision Could Transform War

A U.S. Army weapons engineer thinks that, with the right technologies, such gaming-world awareness could become real for tomorrow's soldiers. U.S. soldiers could go into battle wearing "Google Glasses" that warn of exhaustion levels by changing their vision's tint from green ("optimal") to yellow or red ("danger"), said David Musgrave, a manager at the U.S.

Army's Armament Research, Development and Engineering Center at the Picatinny Arsenal in New Jersey. 20 Great Sites to Learn the Ins and Outs of Video Game Design. History-of-Video-Game-Development-Studios-Flow-Chart-2.jpg (JPEG Image, 2878 × 5142 pixels) - Scaled (16%) Secret Page with cool stuff – How To Unlock Wii. Congratulations!!!

Secret Page with cool stuff – How To Unlock Wii

You have made it to the Super Secret Page filled with cool stuff. Video Game Emulation for Newbies. How to Catch Mew in Pokémon Red/Blue/Yellow. Yes, believe it or not, it can be done without a GameShark or other cheating device.

How to Catch Mew in Pokémon Red/Blue/Yellow

Here's what you'll need to do: Once you've caught Mew, you can save your game without any ill-effects. There are two alternative ways to enter Route 8 and trigger Mew after beating the Youngster. If you have access to Saffron City, you can fly there and go through the eastern city gate. Also, you can fly to Celadon City, head east to Route 7, enter the Underground Path, and emerge back in front of the Gambler. Finally, the Route 8 Gambler isn't the only trainer that can initiate the trick. A Video Game That Dares To Make Americans Angry. iCELaGlacE. Board Game: VIKINGS: The North American Saga - Smithsonian - National Museum of Natural History. This is an old Norse game that is found in many Viking and Norse sites.

Board Game: VIKINGS: The North American Saga - Smithsonian - National Museum of Natural History

It consists of a board (which can be cardboard or even paper) and game pieces. Students can make their own board and playing pieces and challenge each other to games until there are two champions of the class. The appendix includes a starting board layout and information on the game. Ten games that make you think about life. At the start of this year, we decided to come up with a list of Flash casual games with a philosophical bent.

Ten games that make you think about life

To be honest, we struggled. After days of research, we could only find a handful of games that had the thought-provoking depth we were looking for. Our list (which you can view by clicking here) was therefore only five games long. Fast forward to now, and it is remarkable how much difference a few months can make. Thanks to the work of pioneers like Daniel Benmergui, Gregory Weir and PixelAnte, there is now an abundance of clever arty Flash games to pique our intellects, and as a result creating this follow-up list of games that make you think has been a doddle. In a wonderful twist, it seems it is the Flash gaming space - until now known more for the throwaway nature of its games rather than depth - that is leading the way in this exciting new area of gaming, as we hope the following games prove. 1Immortall The game starts with you crash landing on a planet.

10 Video Games Viewed From A Different Perspective - Lol My Day - Funny Images - Let us to make your day. Paper and Pencil Space Combat Game. I played this with my classmates in Grade 6, circa 1982-83. Presumably it was inspired by arcade games such as Space War and Asteroids! I have no idea who invented it. I have attempted to formalize the rules as I remember them, in an attempt to find out if other people have played this game.